- Update v1.1.2:
- Added a first-person view option;
- Added a new difficulty mode along with a related achievement;
- The Stalker boss now remains staggered longer (about 6–7 seconds), giving you a better chance to escape;
- When switching weapons, you can now see how much ammo remains in your other weapon in the quick menu;
- The Stalker boss now has a harder time locating you on the map;
- Added a new line from Cooper when he first encounters the Stalker;
- The “Hard†difficulty has been renamed to “Hardcore†to avoid confusion;
- Fixed issues with the Second Life ability achievement not unlocking properly;
- Fixed several issues with certain in-game objectives;
- Radio conversations can now be skipped faster;
- The safe puzzle has been made easier to complete;
- Fixed several minor localization issues.
- Update v1.1.1:
- Improved enemy AI. After attacking, enemies now step back to prevent cornering the player.
- Enemies now attack from a slightly greater distance instead of pressing directly against the player.
- Fixed an issue where X-RAY scans would not appear after loading a save.
- Reduced the amount of health granted when saving with archival tapes.
- Fixed an issue with the door selection station.
- The first pouch upgrade is now located much closer than before.
- The Stalker boss no longer gets stuck in textures.
- Fixed issues related to the clowns.
- Weapons no longer disappear from the player’s back after loading a save.
- Fixed an issue where certain enemies could attack the player through walls.
- Fixed the Ukrainian localization.
- Added the ability to skip radio conversations.
- Update v1.1.0:
- Updated the descriptions of healing items to make their effects clearer and easier to understand.
- Door choice stations no longer lock your decision when saving with regular film reels (non-red tapes). You can now choose a door, save, reload your last save, and select the other door if you wish.
- Fixed several collision issues with breakable doors.
- Resolved problems with certain achievements not unlocking properly.
- Fixed an issue where the final boss could fail to transition from Phase 1 to Phase 2.
- Corrected collision problems on the main hall staircase (second floor).
- Improved collision throughout the hospital and removed objects that interfered with player movement.
- Reduced cases of the character clipping into walls and doors; camera collisions with walls have also been improved.
- Update v1.0.9:
- Fixed an issue with the final puzzle when using a controller;
- Fixed a bug that allowed the clown to leave the playable area;
- Improved the final boss fight: small spiders and the second-phase boss are now slower;
- The second-phase of the last boss deals less damage;
- Fixed collision issues at the hospital entrance and in the final location;
- Fixed an issue where save files could fail to appear;
- Optimized enemies, chapter 8 should no longer tank performance;
- Fixed issues with achievements unlocking for maximum inventory slots and collecting all files;
- Fixed a problem that caused save files to grow excessively in size;
- Fixed an issue with drawing the baton after sprinting;
- Fixed healing items stack issue.
- Update v1.0.8:
- Increased the stack size of some healing items;
- Fixed aiming issues when opening the inventory/map;
- Improved aiming while running or switching weapons;
- Enemy bodies now remain on the map 1.5 times longer;
- Fixed issues with the police baton;
- Improved the health UI on Easy difficulty;
- Fixed several minor translation issues in Russian, Hungarian, and French.
- Update v1.0.7:
- Fixed an issue with the achievement related to painkillers;
- Fixed a possible soft lock involving the statue;
- Corrected the text of several texts in the French localization;
- Added Turkish language support;
- Fixed issues with the achievement for completing the game without dying;
- Fixed a minor issue with how the Administration Room is displayed on the map;
- Improved baton damage;
- Improved zombie reactions when shooting any part of the body;
- Fixed flashlight behavior when entering different rooms;
- Added the display of two abilities on the map.
- Update v1.0.6:
- The pursuer boss is now slightly slower;
- The final boss now deals reduced damage;
- Fixed the achievement for completing all radio conversations;
- Fixed achievements not unlocking on Hardcore difficulty;
- Increased hitboxes in the second phase of the final boss;
- Added blood effects when hitting enemies with the baton;
- Fixed double-barrel shotgun reloading;
- Increased the ammo stack size for the shotgun;
- Increased the weak spot size in the first and second phases of the final boss;
- Update v1.0.5:
- Fixed an issue where the third level card would disappear prematurely;
- Improved the balance of the first boss and fixed crashes occurring during the fight;
- Fixed some of the issues related to the final fight;
- Reduced the explosion radius of traps and barrels in the catacombs;
- Fixed two abilities;
- Fixed long corridor streaming issue;
- Update v1.0.4:
- Increased the baton attack animation speed;
- Increased the baton’s damage;
- Fixed a random difficulty mode switching issue;
- Fixed the hand station in the surgeon’s room;
- Added the option to enable or disable smooth camera movement and rotation;
- Fixed a levers-related soft lock; even if it already happened to you, it will now be fixed automatically, no need to replay that part;
- Fixed a soft lock in the catacombs;
- Fixed the toilet door with the red lollipop;
- Fixed baton damage on the No Loop difficulty;
- Update v1.0.3:
- Improved camera control. The camera now collides with walls less frequently, especially while running.
- The camera no longer stays static while the character is moving.
- Gamepad sensitivity is now adjustable in the same way as mouse sensitivity.
- Added a motion blur setting.
- Footstep sounds have been restored.
- Interacting with doors now feels better; the character passes through them less often.
- Fixed a soft lock in the catacombs related to saving after inserting the lever.
- Fixed a bug with interacting with the shotgun locker.
- Update v1.0.2:
- Reduced the damage enemies deal to Cooper;
- Fixed collision issues in the catacombs;
- Fixed a possible soft lock in the catacombs;
- Fixed a soft lock in the switch puzzle;
- Fixed an issue with interacting with the severed hand;
- Fixed the cursor appearing after respawning;
- Fixed an issue with switching the rendering API;
- Reduced the first boss’s health;
- Increased the amount of ammo dropped from red, purple, and chain-locked crates;
- Increased the amount of ammo obtained from the exchange machine;
- Weapons deal more damage on higher difficulty;
- Increased the number of archive tapes on the level;
- Increased the nurse respawn timer;
- The Stalker enemy doesn't kill immediately;
- Archive tapes are now also available on higher difficulty, and Cooper receives a small buff from them.
- Update v1.0.1:
- Added FSR and DLSS settings;
- Added a new game mode that disables the time loop and plays like the normal mode;
- Fixed an issue with key rebinding;
- Added Italian language;