- Update v1.4.0:
- Patch Highlights & Fixes
- Addressed multiple causes of unexpected game crashes.
- Fixed some soft blocks related to character movement.
- Many character abilities, enemy damage, and boss mechanics have been tuned and bugfixed.
- Fixed various small environment glitches.
- Relocated a quest NPC in Nunuit Town to a more accessible spot.
- Corrected an interaction bug during backtracking with already interacted objects.
- Added new quest markers to better guide in the main storyline.
- Fixed some lighting and camera issues.
- Resolved focus problems during multiple-choice dialogues.
- Corrected a quest soft blocks that could happen with the quest Stop the Presses in Primaeval Parish.
- Polished numerous cutscenes and fixed minor animation issues.
- Implemented dozens of additional other minor bug fixes.
- Hotfix 1:
- Patch Highlights & Fixes
- Falling Character Safety Net: We've added a safety check to prevent characters from getting permanently stuck in a falling state. While restarting the game may still be necessary if this occurs, you should no longer be trapped in an endless fall.
- Fixed a softlock with the first Ilbe encounter that occured to players while backtracking.
- Fixed potential softlocks with certain encounters in the Sootpipes.
- Fixed an issue with the Eunimonya guards before the arena becoming non-interactable after telling them you "needed more time" and then traveling to another zone via the world map.
- Fixed a bug causing the Trummelporta doors to close unexpectedly.
- Fixed a bug that prevented Espiritu Ori door before the second altar from opening correctly.
- Fixed an issue where characters could fall off a bridge or stairs during "Crisis in Crinklewood" main quest.
- Fixed a bug that would cause Davinci to fall through the ground after a cutscene in Ilbe during Sarangalyn's quest.