- Update Build r34450:
- no changelog was posted.
- Update Build r34425:
- We have fixed a soft-lock where Azra knocking companions off screen would hinder transitions
- Fixed a soft-lock where counter-clashing Azra explosions would lead to an infinite clash loop
- Fixed an issue where overpressuring would lead to infinite overpressure
- We’ve stopped adding chamomile and lavender to the Chicken feed (and so they will now enrage as intended)
- Fixed a transition issue in the Mowlai Village to prevent out-of-bounds issues
- We’ve fixed the visual issue where save slots would not reach 100% (the issue here was just the display - no content was actually locked)
- We’ve also given all companions a pep talk to boost their bravery - meaning they can no longer be dismissed by Morta Mima
- We’ve also fixed an exploit centred around Brome’s ultimate and the Chaos Past Echo ritual
- Update Build r34294:
- Fixed several stability issues around Lizard King and Sun King boss fights
- Still some crash/softlock remaining around Sun King Azra, we're aware and are actively working on fixing them!
- Fixed an unusual online issue where a desync could lead to save data being overwritten - as a side effect, desync should also happen less often from now on
- For players having lost their progress, you can use the following workaround:
- The game generates a once-a-day save backup named .savebackup.bin at the same place the savefiles are, in %LOCALAPPDATA%/Local/WOF Save and Config (Steam), if a player reports losing their progress there's always a chance for them to recoup by renaming this file and overwriting any existing save.bin file with this backup file
- Fixed an issue around the Infinity Mirror trinket involving wayyyy too many gnolls
- Fixed an issue where fully unlocking the game content showed less than 100% completion in the save slot
- Partial fix for the progress reporting as 94% instead of 100%, will be fixed completely in the next hotfix