1. Update Build r34450:
  2. no changelog was posted.
  3.  
  4. Update Build r34425:
  5. We have fixed a soft-lock where Azra knocking companions off screen would hinder transitions
  6.  
  7. Fixed a soft-lock where counter-clashing Azra explosions would lead to an infinite clash loop
  8.  
  9. Fixed an issue where overpressuring would lead to infinite overpressure
  10.  
  11. We’ve stopped adding chamomile and lavender to the Chicken feed (and so they will now enrage as intended)
  12.  
  13. Fixed a transition issue in the Mowlai Village to prevent out-of-bounds issues
  14.  
  15. We’ve fixed the visual issue where save slots would not reach 100% (the issue here was just the display - no content was actually locked)
  16.  
  17. We’ve also given all companions a pep talk to boost their bravery - meaning they can no longer be dismissed by Morta Mima
  18.  
  19. We’ve also fixed an exploit centred around Brome’s ultimate and the Chaos Past Echo ritual
  20.  
  21. Update Build r34294:
  22. Fixed several stability issues around Lizard King and Sun King boss fights
  23.  
  24. Still some crash/softlock remaining around Sun King Azra, we're aware and are actively working on fixing them!
  25.  
  26. Fixed an unusual online issue where a desync could lead to save data being overwritten - as a side effect, desync should also happen less often from now on
  27.  
  28. For players having lost their progress, you can use the following workaround:
  29. The game generates a once-a-day save backup named .savebackup.bin at the same place the savefiles are, in %LOCALAPPDATA%/Local/WOF Save and Config (Steam), if a player reports losing their progress there's always a chance for them to recoup by renaming this file and overwriting any existing save.bin file with this backup file
  30.  
  31. Fixed an issue around the Infinity Mirror trinket involving wayyyy too many gnolls
  32.  
  33. Fixed an issue where fully unlocking the game content showed less than 100% completion in the save slot
  34.  
  35. Partial fix for the progress reporting as 94% instead of 100%, will be fixed completely in the next hotfix