- Update v1.318.1.0:
- Fixed a bug that could cause distortion of visual effects when using AMD FSR Frame Generation in combination with upscaling.
- Resolved a bug where ghosting could occur when NVIDIA DLSS Frame Generation and upscaling was enabled, causing parts of the player suit to become invisible.
- Addressed a bug that could cause mission trails to appear as a white tube for some players.
- Fixed a bug that could cause Harry to appear twice when assisting in combat during the mission ‘Anything Can Be Broken’.
- Players will no longer get stuck in the New Threads mission when crawling on the pipes with a very high frame rate.
- Addressed a bug that prevented some players from receiving calls after missions, blocking their progress.
- The ground will now appear shattered after performing a Ground Strike.
- Resolved a bug that caused a dotted line to appear on screen during some cinematics when upscaling was used.
- Addressed a bug where audio would desynchronize if the user changed the application focus while a cutscene was loading.
- Various improvements to NVIDIA DLSS Ray Reconstruction related to ray-traced ambient occlusion and ray-traced shadows.
- Updated Intel XeSS upscaling to version 2.0.1. This fixes bright visual artefacts that could occur when using XeSS upscaling.
- Various stability improvements.
- Update v1.312.0.0:
- Optimized performance when playing as Venom, fighting Symbiotes and in cinematics with Venom and Symbiotes.
- Improved DLSS Ray Reconstruction to reduce noise in the shadows of facial details.
- Updated DirectStorage to version 1.2.3.
- Fixed a bug where UI elements would not load properly during Prowler side quests when both frame generation and upscaling were enabled.
- Resolved a bug that could cause the Hunter Blinds minigame controls to appear outside of the minigame.
- Mouse and keyboard will no longer become unresponsive when using different input devices while in Photo Mode.
- Fixed a bug that prevented players from taking photos when mapping the Gadget Modifier to middle mouse button.
- Improvements to screen space reflections to prevent flickering when looking at large bodies of water from a near-straight angle.
- Fixed a bug where hovering over headers in the settings menu would trigger a sound effect.
- Resolved a bug that caused a line break in the description of settings for some languages.
- Addressed a bug where the selected sticker in Photo Mode would be off screen.
- FNSM App description now correctly shows [HOLD] instead of [SWIPE] when playing with an Xbox controller.
- Various crash fixes and stability improvements.
- Various performance optimizations.
- Various improvements related to ray-traced reflections.
- Various DLSS Ray Reconstruction improvements.
- Various fixes to ray-traced ambient occlusion and ray-traced shadows.
- Various user interface bug fixes and improvements.
- Update v1.307.0.0:
- Fixed a crash that could occur in the Suits menu.
- Update v1.305.0.0:
- Resolved a bug that caused mission trails to not appear on first playthrough for some players.
- CPU and GPU performance optimizations related to raytracing.
- Performance improvements in areas with sand.
- Improved map navigation performance.
- Settings for Brightness, Contrast and visual effects no longer reset when the game is restarted, or the time of day is changed.
- Fixed a crash that could occur when quitting the game quickly after starting it.
- Resolved a crash that could occur on quadcore processors when enabling raytracing.
- Addressed a bug that caused ray-traced shadows of Symbiote Nests to persist after they were cleared.
- Fixed a bug where ray-traced shadows caused excessive lighting in some cases.
- Resolved a bug with ray-raced reflections that caused characters to appear darker when Ambient Occlusion was set to XeGTAO.
- Fixed a bug where the mouse could get stuck in a dragging state when dragging a scroll bar.
- The [Space] input in 'Press [Space] to continue' will no longer be replaced by the key mapped to 'Jump'.
- Various crash fixes and stability improvements.
- Various visual bug fixes related to ray-traced reflections.
- Various fixes to ray-traced ambient occlusion and ray-traced shadows
- Various user interface bug fixes and improvements.
- Update v1.218.0.0:
- Updated NVIDIA Streamline SDK to version 2.7.2.
- Fixes for various visual bugs in cinematics on ultra-wide monitors.
- Various visual bug fixes related to reflections.
- Various visual bug fixes related to ray-traced shadows.
- Various fixes for low quality texture assets.
- Various user interface bug fixes and improvements
- When opening the Suits menu, the list will now always scroll to the selected suit.
- 'Pull' Quick Time Events now work when Space or Left Mouse Button are assigned to Jump or Dodge.
- Fixed a crash that could occur during 'Graffiti in Trouble' with text language set to Spanish.
- Various stability improvements and optimizations.
- Update v1.212.1.0:
- Various crash fixes and stability improvements.
- Temporarily removed Anti-Lag 2 to improve stability on AMD graphics cards.
- Fixed a crash that could occur in the final Mysterio mission while wearing the Bodega Cat Suit.
- Fixed a crash that could occur when closing the menu while an audio fragment is playing.
- Improved adjustability of Mouse Sensitivity.
- Improved screen space reflections.
- Fixed a bug that could cause character eyes to appear darkened or flickering.
- Nintendo Switch Pro controllers can now be used with Steam Input.
- Resolved a New Game+ bug that stopped the prompt to pick up the Sleeping Dart in ‘The Flames Have Been Lit’ from working when using mouse and keyboard.
- NVIDIA DLSS Ray Reconstruction can now be used at Native resolution and with Ultra Performance upscaling.
- Fixed a bug that caused issues with XeGTAO when disabling Anti-Aliasing or enabling Ray Reconstruction.
- Resolved a timing related bug that could cause the player to be positioned lower to the ground than intended during the Wind Tunnel tutorial.
- Various user interface related bug fixes.
- Various visual bug fixes.
- Update v1.202.0.0:
- Various crash fixes and stability improvements.
- Fixed a bug that could cause Achievements not being awarded on some configurations.
- Triangle and Square button prompts are now displayed correctly when using a DualShock 4 controller with Steam Input enabled.
- Resolved a frame rate related bug that could block players during the mission ‘Show Me New York'.
- Update v1.131.0.0:
- This hotfix addresses some of the device hang crashes that could occur while playing the game with ray-tracing enabled.