1. Update v1.318.1.0:
  2. Fixed a bug that could cause distortion of visual effects when using AMD FSR Frame Generation in combination with upscaling.
  3. Resolved a bug where ghosting could occur when NVIDIA DLSS Frame Generation and upscaling was enabled, causing parts of the player suit to become invisible.
  4. Addressed a bug that could cause mission trails to appear as a white tube for some players.
  5. Fixed a bug that could cause Harry to appear twice when assisting in combat during the mission ‘Anything Can Be Broken’.
  6. Players will no longer get stuck in the New Threads mission when crawling on the pipes with a very high frame rate.
  7. Addressed a bug that prevented some players from receiving calls after missions, blocking their progress.
  8. The ground will now appear shattered after performing a Ground Strike.
  9. Resolved a bug that caused a dotted line to appear on screen during some cinematics when upscaling was used.
  10. Addressed a bug where audio would desynchronize if the user changed the application focus while a cutscene was loading.
  11. Various improvements to NVIDIA DLSS Ray Reconstruction related to ray-traced ambient occlusion and ray-traced shadows.
  12. Updated Intel XeSS upscaling to version 2.0.1. This fixes bright visual artefacts that could occur when using XeSS upscaling.
  13. Various stability improvements.
  14.  
  15. Update v1.312.0.0:
  16. Optimized performance when playing as Venom, fighting Symbiotes and in cinematics with Venom and Symbiotes.
  17. Improved DLSS Ray Reconstruction to reduce noise in the shadows of facial details.
  18. Updated DirectStorage to version 1.2.3.
  19. Fixed a bug where UI elements would not load properly during Prowler side quests when both frame generation and upscaling were enabled.
  20. Resolved a bug that could cause the Hunter Blinds minigame controls to appear outside of the minigame.
  21. Mouse and keyboard will no longer become unresponsive when using different input devices while in Photo Mode.
  22. Fixed a bug that prevented players from taking photos when mapping the Gadget Modifier to middle mouse button.
  23. Improvements to screen space reflections to prevent flickering when looking at large bodies of water from a near-straight angle.
  24. Fixed a bug where hovering over headers in the settings menu would trigger a sound effect.
  25. Resolved a bug that caused a line break in the description of settings for some languages.
  26. Addressed a bug where the selected sticker in Photo Mode would be off screen.
  27. FNSM App description now correctly shows [HOLD] instead of [SWIPE] when playing with an Xbox controller.
  28. Various crash fixes and stability improvements.
  29. Various performance optimizations.
  30. Various improvements related to ray-traced reflections.
  31. Various DLSS Ray Reconstruction improvements.
  32. Various fixes to ray-traced ambient occlusion and ray-traced shadows.
  33. Various user interface bug fixes and improvements.
  34.  
  35. Update v1.307.0.0:
  36. Fixed a crash that could occur in the Suits menu.
  37.  
  38. Update v1.305.0.0:
  39. Resolved a bug that caused mission trails to not appear on first playthrough for some players.
  40. CPU and GPU performance optimizations related to raytracing.
  41. Performance improvements in areas with sand.
  42. Improved map navigation performance.
  43. Settings for Brightness, Contrast and visual effects no longer reset when the game is restarted, or the time of day is changed.
  44. Fixed a crash that could occur when quitting the game quickly after starting it.
  45. Resolved a crash that could occur on quadcore processors when enabling raytracing.
  46. Addressed a bug that caused ray-traced shadows of Symbiote Nests to persist after they were cleared.
  47. Fixed a bug where ray-traced shadows caused excessive lighting in some cases.
  48. Resolved a bug with ray-raced reflections that caused characters to appear darker when Ambient Occlusion was set to XeGTAO.
  49. Fixed a bug where the mouse could get stuck in a dragging state when dragging a scroll bar.
  50. The [Space] input in 'Press [Space] to continue' will no longer be replaced by the key mapped to 'Jump'.
  51. Various crash fixes and stability improvements.
  52. Various visual bug fixes related to ray-traced reflections.
  53. Various fixes to ray-traced ambient occlusion and ray-traced shadows
  54. Various user interface bug fixes and improvements.
  55.  
  56. Update v1.218.0.0:
  57. Updated NVIDIA Streamline SDK to version 2.7.2.
  58. Fixes for various visual bugs in cinematics on ultra-wide monitors.
  59. Various visual bug fixes related to reflections.
  60. Various visual bug fixes related to ray-traced shadows.
  61. Various fixes for low quality texture assets.
  62. Various user interface bug fixes and improvements
  63. When opening the Suits menu, the list will now always scroll to the selected suit.
  64. 'Pull' Quick Time Events now work when Space or Left Mouse Button are assigned to Jump or Dodge.
  65. Fixed a crash that could occur during 'Graffiti in Trouble' with text language set to Spanish.
  66. Various stability improvements and optimizations.
  67.  
  68. Update v1.212.1.0:
  69. Various crash fixes and stability improvements.
  70. Temporarily removed Anti-Lag 2 to improve stability on AMD graphics cards.
  71. Fixed a crash that could occur in the final Mysterio mission while wearing the Bodega Cat Suit.
  72. Fixed a crash that could occur when closing the menu while an audio fragment is playing.
  73. Improved adjustability of Mouse Sensitivity.
  74. Improved screen space reflections.
  75. Fixed a bug that could cause character eyes to appear darkened or flickering.
  76. Nintendo Switch Pro controllers can now be used with Steam Input.
  77. Resolved a New Game+ bug that stopped the prompt to pick up the Sleeping Dart in ‘The Flames Have Been Lit’ from working when using mouse and keyboard.
  78. NVIDIA DLSS Ray Reconstruction can now be used at Native resolution and with Ultra Performance upscaling.
  79. Fixed a bug that caused issues with XeGTAO when disabling Anti-Aliasing or enabling Ray Reconstruction.
  80. Resolved a timing related bug that could cause the player to be positioned lower to the ground than intended during the Wind Tunnel tutorial.
  81. Various user interface related bug fixes.
  82. Various visual bug fixes.
  83.  
  84. Update v1.202.0.0:
  85. Various crash fixes and stability improvements.
  86. Fixed a bug that could cause Achievements not being awarded on some configurations.
  87. Triangle and Square button prompts are now displayed correctly when using a DualShock 4 controller with Steam Input enabled.
  88. Resolved a frame rate related bug that could block players during the mission ‘Show Me New York'.
  89.  
  90. Update v1.131.0.0:
  91. This hotfix addresses some of the device hang crashes that could occur while playing the game with ray-tracing enabled.