1. Patch 1.2.0 - Major Narrative Update
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  3. More tales await. No better time to take the throne… or reclaim it!
  4. Greetings Sovereigns,
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  6. Fresh tales await within the Tower, Your Grace! Our biggest narrative update yet arrives today, entirely free, bringing new conversations, expanded storylines, and quality of life improvements to make managing your Knights a little smoother. Their egos, alas, remain yours to manage.
  7. Your feedback has helped shape this update, giving beloved characters more room to breathe and helping us banish troublesome bugs from the realm. Thank you for every report, suggestion, and story you’ve shared. This kingdom continues to grow because of you, and we’re incredibly grateful for your support.
  8. Before you peruse the full patch notes, one small favour, Your Grace: if the Tower has earned your affection, please cast your vote for Sovereign Tower at the Golden Joystick Awards!
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  10. Long live the Tower!
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  12. Wild Wits & Curve Games
  13. New Narrative Content
  14. New epilogue sequence after . Those characters are:
  15. Angelica
  16. Goberto
  17. Gwendan (with a variation if he repaid his debt by himself)
  18. Ursula  
  19. Gideon
  20. Ligia
  21. Brunhilda
  22. Tarcus
  23. Childeric
  24. Gothild
  25. Oliver
  26. Rowan  
  27. Alwena
  28. Lady of the Tower  
  29. Arlin
  30. Epicrates  
  31. New unexpected outcomes:
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  33. This will also add a new dialogue variation for the follow up audience
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  36. One new audience for each category or person.  
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  39. Two new grievances for Laelle of Laik Valley
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  42. The follow up audience for  
  43. The ending slides about  
  44. Rufus ending  
  45. Updated questline for Edith:
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  49. Some affinity dialogues are excluded from the first and second act
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  53. New affinity steps for the following knights
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  57. New omniscient variations of recruitment dialogue for  
  58. New Knights conversations :
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  62. New conclusion dialogue with  
  63. The dialogue with Merlin after  
  64. New QoL Features
  65. Added filters options in the roundtable inventory, allowing the players to see only the items that give toggled stats  
  66. Note that toggling multiple filters will only show the items that have all of the toggled stats
  67. Added options to remove the equipment of the selected knight / remove the equipment of all knights in the roundtable inventory  
  68. Knights’ exclusive items (like Edith’s sword) can’t be removed that way
  69. Unavailable knights items can’t be removed that way either
  70. The pawns in the roundtable inventory will now show if the knight is assigned to a quest, away, or training
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  72. BUG FIXES
  73. Fixed an issue where the game would crash when using the demon power at the end of an audience cycle
  74. Fixed an issue where the game would crash when entering the Round Table
  75. Fixed an issue where the game would freeze when selecting Demon Power and Finish simultaneously
  76. Fixed an issue where a user could not give the ‘Dragon Heart’ to Silgur if the quest ‘Dragon Knight Ambush’ had not been completed in ‘Act 1’
  77. Fixed an issue where it was possible to bypass an assigned quest after returning to the main tower menu, when using keyboard input
  78. Fixed an issue where the game would become unresponsive if invisible navigation icons were accidentally pressed during a transition to an audience cycle
  79. Fixed an issue where the game would become unresponsive after interacting with navigation icons after selecting ‘finish’
  80. Fixed an issue in NG+ where the user was not given the correct ‘Scholar Civil War’ quest when sending  
  81. Fixed an issue where it was not possible to progress dialogue after opening the navigation wheel and the pause menu concurrently, when using a controller or Steam Deck
  82. Fixed an issue where final illustrations for the where not displayed in several languages
  83. Fixed an issue where the triggered the Knight’s endings
  84. Fixed an issue where it was not possible to enter a free time dialogue with ‘Silgur’ until the ‘Training Ground’ was unlocked
  85. Fixed an issue where a demission audience could trigger if a Knight is away on a quest
  86. Fixed various issues with attribute modifiers and participation points on quests
  87. Fixed an issue where it was possible to give  
  88. Fixed various navigation issues with the navigation wheel
  89. Fixed an issue where debug text was displayed on specific quests
  90. Fixed various dialog issues amongst knights and on quests