- Update v1.3:
- Added a Replay Editor (in Beta)
- Open Replay with RB/R1 + Special Left/Right mouse + TAB
- Added new setting in the gameplay settings for Replay (On/Off)
- Fixed air-ticker/Bonus is ongoing after entering Photomode
- Fixed Photomode opening in online session/game mode
- Collision improvements in Sunset Paradise (Upper side of the church)
- Collision improvements in The Shed map (Corners)
- Fixed some precision landing + climbing Bugs
- Fixed offset CTF flag spawns in Sunset Paradise
- Fixed sliding respawn bug (Falling/Sliding state)
- Update v1.2:
- Fixed roll saved and executed on next jump if landed from a 360 reverse vault into a precision Landing
- Removed sliding head trace to make sliding easier (More like before the sliding update)
- Updated K&M inputs for Gainers (Now using the key 'G' instead of Spacebar)
- Updated K&M controls for Gainers in the controls UI
- Fixed not being able to respawn while hopping/climbing on a vaultable wall
- Fixed not being able to respawn while hanging on a ledge occasionally
- Fixed cinematic mode triggering for host in CTF/Tag/TB in specific cases (This should fix the cinematic bug FOR GOOD)
- Update v1.1:
- Update of jump charge to make it frame rate independent (it would take twice the time to jump at 50 fps than at 100 fps)
- Added scroll for player names that are too long to be displayed
- Some crash fixes
- Light multiplayer fixes
- Added a level loading popup that prevents players from navigating menus after starting to load a new map
- Roll jump bug fix
- Reduced head hitbox on slide to make it easier
- Some localization fixes
- Localized COMBO in HUD
- Localized Version text in main menu
- Fixed a pillar where players got stuck on ContainerShip
- Updated Italian localization
- Fixed the Cinematic mode being triggered for the Host when a player tried to join a CTF, Tag or Tricks Battle session already in play.
- Fixed language initialisation before engagement screen
- Added Chinese localization - 现已支æŒç®€ä½“䏿–‡ã€‚