1. Update v1.0.6:
  2. â–¼New Feature: "Hardcore Adventurer" Mode
  3. // With faster combat pace and increased difficulty, this mode offers more intense challenges! See if you can clear every battle without using continues!
  4.  
  5. - When enabled, heart bubbles dropped in combat will not pop when shot.
  6.  
  7. - Once combat ends, heart bubbles will automatically pop, and players can collect the released hearts.
  8.  
  9. - This mode can only be toggled through the Settings menu either from the Pancake or the Main Menu.
  10.  
  11. â–¼Optimized Controls: [Rollo the Bomb] & [Captain Kitty]
  12. - Added quick summon for [Rollo the Bomb]. The default control is pressing the Left Stick (L3/LSB) on controllers, or the Alt key on keyboard. This control can be remapped in Settings.
  13.  
  14. - Added a [Captain Kitty sensitivity] option for keyboard & mouse mode in Settings. This allows players to adjust mouse sensitivity.
  15.  
  16. - Added new keyboard & mouse controls. Players can now press the Q and E keys to make Captain Kitty interact with the [Just Spin me] switches.
  17.  
  18. â–¼Stages & Enemies
  19. - Fixed an issue where, in the [Windmill Meadow] stage, Polymu might not be considered defeated when pushed off the platform.
  20.  
  21. - Fixed an issue where, in the [Ocean Rig] stage, Stubborn Plank might unexpectedly disappear, making it impossible to continue playing.
  22.  
  23. - Fixed an issue where, in a certain part of the [Glacier Weather Station] stage, Prismatetras would not reset when thrown off a platform.
  24.  
  25. - Fixed an issue where, in a certain part of the [Glacier Weather Station] stage, the Cannon of Friendship would disappear during online co-op, making it impossible to continue playing.
  26.  
  27. - Fixed a display issue with the Prismatetra's trajectory that could occur in the [Glacier Weather Station] stage.
  28.  
  29. - Fixed an issue where, in the [Solar Power Plant] stage, the bell for summoning the Goodiebot Balloon Bus might not be correctly displayed in the cockpit view.
  30.  
  31. - Fixed an issue where, in the [Glacier Weather Station] stage, Prismatetras might occasionally not reset as expected.
  32.  
  33. - Fixed an issue where, in the [Solar Power Plant] stage, the battle might be triggered early before entering the Ninjamu area.
  34.  
  35. - Fixed an issue where, in the [Sunset Drilling Base] stage, players might not be able to throw Prismatetras to the opposite platforms under certain conditions.
  36.  
  37. - Fixed an issue where, in the [Desert Arsenal] stage, certain actions might get the Kind Bear stuck at a platform, making it impossible to continue playing.
  38.  
  39. - Fixed an issue where, in certain parts of the [Base of Evil Science] stage, the Color Sensor Switches failed to respond to the touch of players of the matching colors.
  40.  
  41. - Fixed an issue where, in the [Base of Evil Science] stage, if the Stubborn Plank was placed vertically, the Color Sensor Platforms might remain active when players were not around the Color Sensor Switches.
  42.  
  43. - Fixed an issue where, in the [Base of Evil Science] stage, high network lag might cause the Color Sensor Switches not to respond to the touch of players of the matching colors that stand on the Barrier Bots.
  44.  
  45. - Fixed an issue where, in the [Arcade Monster] stage, adventurers might not be able to recover health when caught by Binka 2600's hands.
  46.  
  47. - Fixed an issue where, in party mode stage [Use Prismatetra to Navigate Through~], players could get Prismatetras to clip through metal mesh in edge-case scenarios.
  48.  
  49. - Fixed an issue where, in the third section of the [Check Out the Color Before You Jump!] stage, players might occasionally die when moving through Cloud Pads of their colors.
  50.  
  51. - Fixed an issue where, in party mode stage [Shield Up and Build a Bridge!], players might respawn at abnormal positions, making it impossible to continue playing.
  52.  
  53. - Fixed an issue where, in the [Battle for Meowtopia] mini-game, glitched enemies and projectiles might appear during combat, affecting subsequent gameplay.
  54.  
  55. â–¼Art & Visuals
  56. - Optimized the cameras and animations for certain cutscenes of the [Power Nexus] stage.
  57.  
  58. - Fixed a shoe model clipping issue in the dialogue before the unlocking of the arcade room.
  59.  
  60. - Fixed an online mode issue that, under certain conditions, players could equip additional attire while wearing the [Academy Style] outfit.
  61.  
  62. - Fixed several UI display issues.
  63.  
  64. â–¼System
  65. - Optimized the emote wheel controller controls with X- and Y-axis inversion enabled.
  66.  
  67. - Fixed an issue where one heart might be missing from either adventurer's health bar after both adventurers died and respawned in Story Mode.
  68.  
  69. - Fixed an issue where remapping the [Switch color] key in Settings might incorrectly trigger a conflict warning.
  70.  
  71. - Fixed an issue where players using controllers might not be able to select outfits after entering the shop and dismissing all pop-up prompts.
  72.  
  73. - Fixed an issue where pressing the D key on the stage selection screen of the [Volley-Boink] mini-game could cause the game to freeze.
  74.  
  75. - Fixed an issue where, in online play mode, the text for Player 2 Assist options was not correctly displayed in some languages.
  76.  
  77. â–¼Others
  78. - Fixed the issue that the game would not launch properly on certain devices.
  79.  
  80. - Fixed an issue where, after completing mini-games in the arcade room, the Main Menu music might unexpectedly start playing and background music might be missing in Party Mode stages.
  81.  
  82. - Fixed an issue where, when playing Story Mode tutorials online and Player 2 had unlocked a sub weapon, Player 2's inputs could trigger the sub weapon switching sound effect even when the weapon did not appear in the UI.
  83.  
  84. Update v1.0.5:
  85. â–¼Others
  86. - Added a few error logs to help troubleshoot certain network issues. We're continuing to investigate them and trying to provide a more stable online gaming.
  87.  
  88. Update v1.0.4:
  89. â–¼Stages & Enemies
  90. - Fixed an issue where the Prismatetra failed to reset after being thrown far under certain conditions in the [Solar Power Plant] stage.
  91.  
  92. - Fixed an issue where Bunnybot failed to return after being hit and launched by a moving platform in certain sections of the [Machinery Plant] stage.
  93.  
  94. - Fixed an issue where Bunnybot could get stuck against a wall in edge-case scenarios in certain sections of the [Machinery Plant] stage.
  95.  
  96. - Fixed a respawn point mismatch between players that halted gameplay under certain conditions in the [Aqua Paradise] stage.
  97.  
  98. - Fixed an issue where Legmu-α left the platform while attacking under certain conditions in the [Base of Evil Science] stage.
  99.  
  100. - Fixed a respawn point error that halted gameplay for players under certain conditions in the [Just the Right Amount of People] stage in Party Mode.
  101.  
  102. â–¼Art & Visuals
  103. - Fixed abnormal camera locking under certain conditions in the [Hot Springs Canyon] stage.
  104.  
  105. - Fixed an occasional issue where all players' outfits defaulted to Player 1's after starting a stage under certain conditions in Party Mode.
  106.  
  107. â–¼System
  108. - Fixed an issue where players could repeatedly enter a stage in [Battle for Meowtopia] under certain conditions.
  109.  
  110. - Fixed an unlock issue for the [Minor Milestone] achievement under certain conditions.
  111.  
  112. - Fixed a progression blocker in the tutorial stage where Pancake's hatch failed to open during online co-op under certain conditions.
  113.  
  114. â–¼Others
  115. - Fixed occasional crashes due to certain causes.
  116.  
  117. Update v1.0.3:
  118. â–¼Stages & Enemies
  119. - Fixed an issue where players could reach unintended areas using Rollo the Bomb under certain conditions in the [Polar Icebreaker] stage.
  120.  
  121. - Fixed a Buddybot respawn issue that halted gameplay after it fell from the platform in the [Startower Park] stage.
  122.  
  123. - Fixed an issue where landing indicators failed to appear after Piggy Step was grabbed by Captain Kitty in the [Startower Park] stage.
  124.  
  125. - Fixed a respawn point issue with Prismatetra and players that halted gameplay under certain conditions in the [Glacier Weather Station] stage.
  126.  
  127. - Fixed a Prismatetra reset issue that occurred after Player 1's defeat under certain conditions in the [Glacier Weather Station] stage.
  128.  
  129. - Fixed a camera freeze issue that halted gameplay after Bunnybot triggered its sensors under certain conditions in the [Machinery Plant] stage.
  130.  
  131. - Fixed a sticker collection issue caused by Stubborn Plank not being placeable under certain conditions in the [Base of Evil Science] stage.
  132.  
  133. - Fixed an issue where Legmu-α's attack mode would act unexpectedly under certain conditions in the [Base of Evil Science] stage.
  134.  
  135. - Fixed an issue where landing indicators failed to appear after Stubborn Plank was grabbed by Captain Kitty under certain conditions in the [Base of Evil Science] stage.
  136.  
  137. - Fixed an interactable respawn issue that halted gameplay under certain conditions in the [Aerospace Rift] stage.
  138.  
  139. - Fixed an issue where enemy attacks would persist after defeating both players under certain conditions in the [Pomu Dragon] stage.
  140.  
  141. - Fixed an issue where players could collide at respawn points under certain conditions in the [Use Prismatetra to Navigate Through~] stage in Party Mode.
  142.  
  143. - Fixed several issues where Goodiebot Balloon Bus failed to pick up players, threw them off, and caused camera glitches under certain conditions.
  144.  
  145. â–¼Art & Visuals
  146. - Improved the visual design around the ears for the [Amazing Antenna] hairstyle.
  147.  
  148. - Fixed incorrect depth of field in stage clear animations that occurred under certain conditions.
  149.  
  150. - Fixed an issue with the door opening animation triggered by bomb switches in local split-screen mode in the [Old Energy Center] stage.
  151.  
  152. - Fixed an issue with the door opening animation in the [Old Energy Center] stage in local play.
  153.  
  154. - Fixed an issue with the Mysterious Dice animation in the [Tropical Isle] stage.
  155.  
  156. - Fixed an issue where coins turn black under certain conditions in the [Power Nexus] stage.
  157.  
  158. - Fixed an issue with the Sugarmu animation under certain conditions in the [Sunset Drilling Base] stage.
  159.  
  160. - Fixed an issue where character model flickered under certain conditions when players completed a stage and touched the colored star in Party Mode.
  161.  
  162. - Fixed inconsistent color display on the [Barrier Clown] weapon skin for Player 1 and Player 2.
  163.  
  164. - Fixed an issue where the weapon model remained on the platform after Player 1 picked it up under certain conditions.
  165.  
  166. â–¼System
  167. - Improved the unlock conditions for Goodiebot-related achievements. Players who have collected all Goodiebots will automatically unlock the [Baddie Pal] and [Hero or Bandit] achievements. The system will auto-check and unlock them upon entering the Pancake after the update.
  168.  
  169. - Fixed an issue where the title screen would fail to display menu UI under certain conditions.
  170.  
  171. - Fixed an issue that caused players to get stuck on the server connection screen when creating an online room after a network disconnect, even if the connection was restored.
  172.  
  173. - Fixed an issue where low controller stick sensitivity could prevent proper emote wheel selection.
  174.  
  175. - Fixed an issue where multiple UI layers would stack incorrectly in [Battle for Meowtopia] under certain conditions.
  176.  
  177. - Fixed an issue where Player 2's missile launcher interactions wouldn't trigger popups in online co-op.
  178.  
  179. - Fixed inconsistent HP display for both players under certain conditions in online co-op.
  180.  
  181. - Fixed a display issue with Player 2's button UI after Player 1 paused the game in online play of [Volley-Boink].
  182.  
  183. - Fixed an issue preventing real-time updates when switching [friendly fire damage] on/off during gameplay in Party Mode.
  184.  
  185. â–¼Others
  186. - Improved the cutscene performance before certain boss fights.
  187.  
  188. - Improved save data logic to prevent save file corruption under certain conditions.
  189.  
  190. - Fixed an issue where the User Agreement could not be confirmed using controllers.
  191.  
  192. Update v1.0.2:
  193. â–¼Stages & Enemies
  194. - Fixed an occasional Prismatetra reset issue in the [Glacier Weather Station] stage.
  195.  
  196. - Fixed a respawn point error for Player 2 that halted gameplay under certain conditions in the [Glacier Weather Station] stage.
  197.  
  198. â–¼System
  199. - Fixed host players being unable to unlock the [Oops, Slippery Fingers] achievement in online co-op.
  200.  
  201. - Fixed the [friendly fire damage] setting in online co-op: damage between players is now fully blocked when the host player turns it off.
  202.  
  203. â–¼Others
  204. - Fixed launch issues on Steam Deck. Additional compatibility work is underway.
  205.  
  206. - Fixed occasional false network alerts during cross-platform co-op, even when the host's connection was stable.
  207.  
  208. - Improved network setup for Steam to reduce network fluctuations in certain cases.