1. Update v1.21.1-f9:
  2. Fixed a bug where trees placed on roads would go back to default trees when reloading the save file.
  3.  
  4. Fixed a bug where trolleybuses became invisible.
  5.  
  6. Update v1.21.1-f8:
  7. All platforms
  8.  
  9. Added additional tooltips for the new Road Fence Tool
  10.  
  11. Fixed errors after loading a save game with non-Race Day events, such as Concert or Stadium
  12.  
  13. Fixed errors when connecting two Start-line Parks with Event Roads
  14.  
  15. Added sounds to occupied Race Day Stand buildings when an event is active
  16.  
  17. Fixed spectators not attending motor race events at the Race HQ
  18.  
  19. Reduced the spectator capacity at the Race HQ from 150 to 100
  20.  
  21. Halved garbage accumulation for Race HQ
  22.  
  23. Fixed Stands not being assigned the route color when placed on Pit Lanes
  24.  
  25. Fixed direction indicators for demolished race track segments remaining visible
  26.  
  27. Fixed unbuildable terrain being left by a demolished Race HQ building
  28.  
  29. Improved consistency of competitor positions displayed in Inspector and Results
  30.  
  31. Improved appearance of Parade participants when entering and exiting the parade
  32.  
  33. Fixed some animations for citizens competing in cycling and running races
  34.  
  35. Improved race competitors staying on the road instead of floating or submerging
  36.  
  37. Fixed the colour gradient shown in the Races and Parades Infoview panel
  38.  
  39. Fixed spectators on the sides of Event Roads walking back and forth
  40.  
  41. Fixed the camera operator remaining after demolishing or relocating a Camera Stand
  42.  
  43. Fixed Inspector details for various characters
  44.  
  45. Fixed missing asset error when loading a Snow Map with Race Day DLC active
  46.  
  47. Fixed snow accumulating and causing errors on Pit Lanes
  48.  
  49. Fixed snow accumulating on the seats within the Stand buildings
  50.  
  51. Removed Fireman and Farmer from cycling event
  52.  
  53. Steam
  54.  
  55. Improved compatibility with some older mods such as Unlimited Trees Mod v1.12
  56.  
  57. Resolved update issue with the Subscription button on the Main Menu so that it
  58.  
  59. displays current subscription status
  60.  
  61. Steam (Asset Editor)
  62.  
  63. Bumped package version number to 12
  64.  
  65. Fixed colors not appearing on Joggers
  66.  
  67. Fixed CitizenInfo and PropInfo not being filtered when picking references for buildings
  68.  
  69. Improved missing texture debug log message when importing an asset
  70.  
  71. Fixed custom asset serialisation of CitizenColors and CitizenInfo references
  72.  
  73. Fixed ColorSet and Tier information not being serialised
  74.  
  75. Fixed references to citizen and vehicle prefabs not being serialised in new Race Day assets
  76.  
  77. When selecting a reference in asset editor all custom assets are now shown
  78.  
  79. Added F5 to refresh template panel for cases where it could get stuck
  80.  
  81. Fixed order of loading Race Day assets (so Parade Group and Event load after Race
  82.  
  83. Team, Props, Citizens etc
  84.  
  85. Update v1.21.1-f7:
  86. All platforms
  87.  
  88. Fixed the races and parade event cost to match that shown in the UI
  89.  
  90. Fixed Motor Racetrack with Single Curb is not being reversible
  91.  
  92. Fixed incorrect Uneducated values in the Employment Info View Panel
  93.  
  94. Linux
  95.  
  96. Fixed the issue where the placeholder 8-Gear Radio station icon was being displayed
  97.  
  98. Steam (Asset Editor)
  99.  
  100. Added support for new Race Day assets
  101.  
  102. Fixed error when importing a custom FBX
  103.  
  104. Added lots of tooltips to fields and other buttons
  105.  
  106. Added double-click select-and-continue in some panels
  107.  
  108. Removed unnecessary refresh of template panel when selecting same asset type again