- [1.0.4] Patch Notes - QOL + bug squashing
- Greetings gamers!
- I just pushed up version 1.0.4 of Tall Trails!
- Added a toggle for "Camera Follow" to the settings menu. Turning it off should help the folks that get nausea from the camera automatically turning towards Alp
- Fixed an issue where you could get caught in a loop if you fell off a structure in the final level without any stamina left
- Bunny Badge is now [-20%, -26%, -32%, -40%] stamina cost reduction, previously was [-25%, -35%, -40%, -50%]*
- Fixed visual issue with the Sorcerer's Tower windows looking bad when seen from under water
- Fixed an issue where you could get trapped inside "Stilt Village" proc-gen structure
- Thanks to everyone who submitted bug reports!
- Brady
- * (Re: Bunny Badge: much as I hate to balance things in this game, it was possible to climb-jump for free with just Bunny+3 and a Mirror+3, pretty OP compared to other badges.)