1. Patch notes 23.0
  2. Hello Runners!
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  4. A new update is now available on PS4, PS5, Xbox One, Xbox Series X|S, Nintendo Switch and PC!
  5. Please make sure to let us know if you encounter any trouble with this patch. Thank you!
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  7. New content:
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  9. [DLC] New trucks: ZikZ 612H "Mastodon"
  10. Warhammer exterior stickers
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  13. Ontario region fixes:
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  16. Fixed a bug where the camera was centered on the “Warehouse” active zone, even if the necessary cargo was missing on the “Ontario” region
  17. Fixed a bug where the “Resupply Zone” reward remained locked upon completing the “Help the Villagers 2” task in the Burned Forest map, Ontario region
  18. Fixed a bug where both water trailers didn't have cargo type icon and capacity in the 'Trailer Store' menu
  19. Fixed a bug where the user could be soft locked if removed the “Oversized cargo” during the contract “Delivery from The Quarry” in “Burned forest” from Ontario region
  20. Fixed a bug where accepting the “Awkward Situation” task, activated the “Abandoned Trailer” task in Burned Forest map, Ontario region
  21. Fixed a bug where all nearby water tanks were highlighted if player's water tank had less than 50% water in it on PC
  22. Fixed a bug where the amount of water was not converting properly for the imperial system in the HUD and contract’s description
  23. Fixed a bug where the water towers didn’t transfuse water if the measurement system was set to imperial
  24. Fixed a bug where the “Hummer H2” truck was spawned in the terrain on the Albany River map, Ontario region
  25. Fixed a bug where incorrect orientation of the cabin cargo occurred, when using the manual loading function at the Plant location on The Albany River map, Ontario region
  26. Fixed a bug where the cargo was displayed in the game before using the “Metal Detector Module” addon while completing the “Something, somewhere…” task on the “Burned Forest” level, Ontario on PC
  27. Fixed a bug where after pressing the “A” button in the water loading zone during coop session, the UI started to fill up and flickered endlessly
  28. Fixed a bug where desynchronization the amount of water for the “Water Carrier Trailer” and “Heavy Water Carrier Trailer” in the coop session occurred
  29. Fixed a bug where the “Water Management” active zones were not displayed on the minimap of the “Ontario” region
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  33. Vehicles improvements:
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  35. Fixed a bug where the displaying amount of fuel went beyond the fuel tanks boundaries of the “Truck Repair Supplies” upgrade for the “Derry Special 15C-177” truck
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  38. New Game Plus (NGP):
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  40. Fixed a bug where the 5000 money was not given to the Player when starting a new game in usual mode on PC
  41. Fixed a bug where fuel trailers/add-ons were sold prefilled with garage refueling disabled on PC
  42. Fixed a bug where the “Unavailable after scoring less than Gold” remained as the active option for other NGP sessions created after on PC
  43. Fixed a bug where weather conditions were missing if the “Day Only” parameter of the “Time Settings” rule was selected on PC
  44. Fixed a bug where different trucks became available for purchase when changing filters of the “Truck Store” menu with the selected “5 to 15 trucks sold in each garage” rule on PC
  45. Fixed a bug where there was no reward in money for the completing of the contract/task/contest when the “Random between 50% and 300%” parameter was enabled on PC
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  48. Other Changes:
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  50. Fixed a bug where HUD element about cargo capacity remained after moving through the minimap to and from the garage
  51. Fixed a bug where the icon of the “MSH II” upgrade was missing in the “Upgrade Obtained” pop-up window on the “Heartlands” level, Belozersk
  52. Fixed a bug where the user was able to sell fuel at the fuel station
  53. Fixed a bug where game didn't exit and became partially locked when player exits the game on PC
  54. Fixed a bug where there was no “cost of recovery as in the Hard Mode” parameter in the “Truck recovery rules”
  55. Fixed a bug where the “Hood Ornaments” upgrades were shifted forward beyond the hood after taking damage to the front of the truck
  56. Fixed a bug where the hooks of the “Light Cage” front bumper for the “ZikZ 566A” truck stuck in the wall after the collision with it
  57. Fixed a bug where truck name was shown when transfusing water instead of water tank name
  58. Fixed a bug where pricing rules were not applied to addons with custom prices (on mod maps)
  59. Fixed a bug where crash encountered when loading the Main Menu after pressing the 'Enter' button on PC
  60. Fixed a bug where incorrect orientation of the oversized cargo occurred, when using manual loading at the Quarry Warehouse
  61. Fixed crash when exiting a co-op game session
  62. Improved shadows from plants
  63. Performance optimizations
  64. Improved emissive quality
  65. Memory optimization for for consoles
  66. Various collision fixes
  67. Various render fixes
  68. Localization fixes
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  71. Mod editor:
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  74. Fixed a bug where black screen was displayed in the upgradeable garage instead of the garage interior textures
  75. Fixed a bug where crash encountered when entering the upgradable garage on created map
  76. Fixed a bug where the “isListeningTruckOnly” option was available in Editor
  77. Fixed a bug where a lot of errors appeared when adding some PBR materials to the map
  78. Fixed a bug where some errors appeared while loading the list of addons for adding addon to the truck
  79. Fixed a bug where the error appeared after closing Editor
  80. Fixed a bug where error appeared while packing the map
  81. Fixed a bug where the assets list didn't load after opening the “Select Asset” window
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  84. “SnowRunner™ Editor Guide” was updated:
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  86. “5.7.2. Custom Brushes” section was added. Now you can add your own custom brushes for Distributions (Particularly, the guide contains instructions for adding custom brushes based on existing plant models. Brushes based on custom plant models are not described yet, since adding custom plants is а work in progress and has known issues)
  87. “5.15.1.3.1. Setting up a Repairable (Upgradeable) Garage” section was modified: we added Step 3 -- required option for Terrain that should be enabled in case of the Upgradeable Garage setup
  88. “5.15.7.3. Custom Prices for Trucks and Upgrades” section was modified: we added 1 Warning and 2 Tips on custom prices of trucks
  89. “5.16.3.1. Adding Smoke” section was added: we added info on adding smoke to the map using the Model Building Settings pipeline
  90. “Quick Mod Creation Guide: Adding Trucks” guide was also updated and refactored, particularly its part about uploading of the mod. You can find its fresh version (v1.5) in the “Quick Guide - Adding Trucks” subfolder of the google drive with all official guides (https://drive.google.com/drive/folders/1m1smAee_OXWBIySJFPf0J0CteDHJrzg2)
  91. Several broken links within the PDF of the Guide were fixed
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