- Update v1.0.4:
- Added a new pack with construction related decorations to the tourism research menu:
- - Axe
- - Brick pile
- - Crane
- - Half-built house
- - Log pile
- - Roadblock
- - Dirt pile
- - Saw
- - Scaffolding
- - Tip cart
- - Trashcan
- - Woodcutter station
- - Workbench
- - Sand pile
- Fixed that connection preferences for houses/shops would be reset upon loading the game after the player customized them.
- Fixed that cats in the animal shelter would get stuck and not move to their new home on assigning them to a family.
- Update v1.0.3:
- Optimization:
- Optimization to the way the game calculates building connections and walking destinations for inhabitants
- Optimization to the way the game loads and stores save data throughout gameplay
- Optimization to the hotel route creation process
- Tourism:
- Hotels now display from which city the bourgeoisie occupying guest spots are coming
- Updated all hotel routes to have a slightly longer maximum length
- Updated "marketplace stroll" route to also accept nature decorations
- Updated the "Rocemareé is now open" message to appear even if tutorials are disabled
- Updated the route creation process with more visual and auditory feedback
- Added additional explanation on how to make bourgeoisie employable in the tutorial pop-up on first interacting with Art Atelier or Departments
- Adjusted tourism tutorial to give more guidance after researching and placing the hotel
- Adjusted texts in UI and tooltips for better clarity based on player feedback
- Bugfixes:
- Fixed a rare crash that sometimes happened after placing the art atelier and then going to place a different building
- Fixed that in some cases sandbox saves would become unloadable from the main menu
- Fixed that using undo/redo or using the water tool could cause water variations of decorations to revert to their normal land shapes
- Fixed that game would sometimes display a notification you can research an item when there were no available items for research
- Fixed that researching specific tourism research menu items would increase maximum amount of farm points you can store
- Fixed that if you moved bourgeoisie to a lower class residence they would not free up their guest spots at a hotel
- Fixed that 'Build Mayor's Home' notification failed to appear when playing on the Rocemarée map
- Fixed that the tourism tutorial could sometimes spawn in other maps
- Fixed that the game would display the "Welcome to Rocemarée" postcard when starting a sandbox game with the 'Unlock Everything' option enabled
- Fixed that the game would get stuck on the 'Edit routes' tutorial pop-up if you closed the buildings menu during the tutorial
- Fixed that sometimes a valid route point could show the invalid tooltip
- Fixed that sound effects were missing on the expansion animation of hotels
- Fixed that a building or monument could stay highlighted when player changed the current route's theme to one that only has a decoration requirement
- Fixed that the city select button in the world map showed number of all requests completed in campaign, instead of just the requests completed in that city
- Fixed that when loading a save with hotels there was a small chance all hotel workers would be fired upon loading
- Fixed that in some cases hotel employees were not getting fired when hotel route score went below the required amount.
- Fixed that within the world map any tourists in your towns would be counted towards the 'pets adopted' statistic
- Update v1.0.2:
- Fixed that the art atelier tab wouldn't unlock if you first opened the research menu from the bottom right panel instead of the top right menu button after placing the art atelier
- Fixed that art atelier items would automatically appear in the build menu without unlocking them in the research menu upon assigning the correct amount of bourgeoisie workers
- Fixed decoration snapping points of the Grand Hotel
- Fixed missing inhabitant interaction animations for the Art Atelier, Grand Hotel and various beach decorations
- Fixed red spot on white flower patches
- Fixed that the bell animation appears stuttering when viewing the 'Cathedral' and 'Chapel' buildings from far away
- Fixed that route points for hotel routes could be placed out of bounds, on cliff, farm fields, bridges, water and buildings
- Fixed that route points for hotel routes would sometimes get duplicated
- Fixed that the '+' button to create a first route point would sometimes not appear after having manually deleted all points on a route
- Fixed that the route start point failed to move when the player moved any hotel building to another location
- Fixed that bourgeoisie residents in "Belvau" could be tourists in their own city in campaign, blocking other city residents from having a chance at those destinations
- Fixed that the hotel tab from the commerce build menu wouldn't be available in sandbox mode
- Fixed that 'editing routes' input helper overlaps with decoration categories when player opens the decorations menu
- Fixed 'Can be placed on water' text overlaps with the 'avg pts' text in the shoreline paradise route theme menu
- Fixed that the requirement bar’s progress didn't update after opening another route theme menu with the same requirement
- Fixed some texts going outside of their designated areas in various languages
- Fixed that in some situations the 'Others' guest count could display a negative value when the player removed workers from any hotels
- Fixed 'Add a Route' button failed to highlight when player hovers cursor over it in the 'Hotel' menu
- Fixed that the 'Yes' option failed to function when the player selects 'Save' and then 'Cancel' during the 'load game' process
- Fixed that it would started a new game on loading a sandbox save while in campaign mode and vice versa
- Removed the "You already have a building of this type" hint from hotels
- Added that Farm and tourist related research items are now counted towards the "You can research a new item" notification
- Added extra visual feedback to expanding the size of a hotel
- Added icons to points that are unreachable on the route
- Added that hotels now display the "add worker" icon in the world on top of the building
- Added additional checks to when requests can arrive at the mayor's home to prevent cases of requests spawning that the player has no way of completing
- Added audio to placing and deleting route points
- Updated the balance of all art atelier unlockable decorations