1. Update v2.39:
  2. GENERAL
  3. *Fixed an issue that caused an "Attempt to Save game FAILED..." error and returned players to the main menu when they attempted to leave an interior during an Aurora.
  4.  
  5. Update v2.38:
  6. GENERAL
  7. *Fixed an issue that caused an "Attempt to Save game FAILED..." error (as shown below) and returned players to the main menu.
  8.  
  9. Update v2.36:
  10. Bug Fixes
  11. This Hotfix includes fixes for the following issues:
  12.  
  13. CRASHES
  14. Fixed an issue on Mac that could result in the application freezing when transitioning between load zones (interior to exterior, or between regions).
  15. GAMEPLAY, UI, CONTROLSAdditions and Changes
  16.  
  17. [Holiday Cheer] Added a Festive Sweater.
  18. [Holiday Cheer] Added two new Festive Light Decorations that can be found in various locations across Great Bear Island and can be used in Safehouse Customization.
  19. [Holiday Cheer] Added festive touches to multiple locations around Great Bear Island.
  20. Added stacks of additional Batteries to the following locations, to account for long-running games that had harvested Batteries before the Trader was added to the game: Prison Interior (Blackrock Region), Main Hangar (Forsaken Airfield Region), and Hibernia Processing (Desolation Point).
  21. Added an additional description to the interface of the Furniture Workbench to indicate that in progress and finished Furniture can be found in the "container" portion of the Workbench.
  22. Temporarily removed Cougars from Coastal Highway until we can ensure the spawn regions do not conflict with common player routes required for Trading.
  23. Tuned values for Vagabond Soup, Porter Soup, Last Resort Soup, and Pemmican Bars.
  24. Tuned the Camera so that it no longer inherits the weight of Film loaded into it.
  25. Tuned multiple Trade exchange requirements with an emphasis on reducing the cost of trades involving Batteries.
  26. Tuned Timberwolf spawn values to reduce the chances of their appearance in Regions where they are able to spawn.
  27. Tuned multiple Decorations, Tools, and objects which had excessive Destroy time and weight.
  28. Tuned multiple items to allow for their use as Decoration items in Safehouse Customization.
  29. Adjusted Broken Soda Machines to allow them to be destroyed.
  30. Adjusted Stanchions to allow them to be destroyed.
  31. *Adjusted the "Big Cat Killer" Feat description to clarify it can no longer be unlocked and is a legacy Feat.
  32.  
  33. Cougar
  34. Fixed an issue where the Cougar would sometimes incorrectly engage the Survivor in a Struggle after being shot.
  35. Fixed an issue where dead Cougars could replay their death animation and sound effect after a player transitioned to and from an interior.
  36. Fixed an issue when choosing a "Close Risky Respawn" that could result in the Survivor spawning into active Cougar Territory.
  37. Fixed an issue where Aurora Cougars incorrectly continue to glow after being harvested.
  38. Fixed an issue where the Cougar could be toggled on in Challenge saves created prior to first installing Tales From the Far Territory.
  39. Fixed an issue where the Cougar could be toggled on in Pilgrim and Misery Experience saves created prior to first installing Tales From the Far Territory.
  40. Fixed an issue that could result in the Cougar being present even when toggled off.
  41.  
  42. Safehouse Customization
  43. Fixed an issue that prevented multiple wall-mounted Decorations from being placeable on walls.
  44. Fixed an issue with overlapping interface elements when attempting to Repair certain Safehouse objects.
  45. Fixed an issue where Junk could be seen overlapping objects during placement.
  46. Fixed an issue with Campfires which allowed Decorations to be placed intersecting and within them.
  47. Fixed an issue where destroying certain objects or Decorations could result in parts of the object remaining floating in that space.
  48. Fixed an issue where Ruined Fish could incorrectly be used to craft Mounted Fish Decorations.
  49. Fixed multiple issues that allowed some objects and Decorations to be placed through walls.
  50. Fixed an issue that caused some shelving to be oriented incorrectly against walls in placement mode.
  51. Fixed multiple issues with objects and Decorations which intersected improperly with the surface upon which they were placed.
  52. Fixed an issue that resulted in wall-hung Decorations shifting slightly after exiting and re-entering an interior.
  53. Fixed an issue where certain wall-hung lamps could be incorrectly collected and moved.
  54. Fixed an issue where certain Workbenches would yield two Vices when broken down, instead of the intended one.
  55. Fixed an issue where some fallen Ceiling Panels could not be destroyed.
  56. Fixed an issue with flag Decorations which made them difficult to place and prevented rotation in placement mode.
  57. Fixed multiple placement issues with Plates that allowed them to be attached to walls, and positioned under floors.
  58. Fixed an issue with the orientation of Horseshoe Decorations when mounted to walls.
  59. Fixed an issue that resulted in objects and Decorations becoming invisible when stacked or placed too closely together.
  60. Fixed an issue with Stage Curtains that resulted in them being difficult to orient and place.
  61. Fixed an issue with Stage Curtains that incorrectly allowed players to put them in their Backpack.
  62. Fixed an issue with Steamer Trunks that prevented them from being placed.
  63. Fixed an issue where some Soda Display Refrigerators could not be placed.
  64. Fixed an issue where Safehouse Customization could become unavailable to a player if they attempted to carry an item outside of the customization zone.
  65. Fixed an issue where Safehouse Customization could be toggled while using the Trader Radio.
  66. Fixed an issue where an incorrect axe icon was present in the "Break Down" and "Destroy" options for Workbenches in Safehouse Customization.
  67. Fixed an issue in one of Mystery Lake's Cabins where a shelf was incorrectly oriented and could not be interacted with via Safehouse Customization.
  68. Fixed an issue where choosing to "Break Down" specific Drawers had no effect.
  69. Fixed an issue where plastic Milk Crates could unintentionally only be placed on walls instead of surfaces.
  70. Fixed an issue with multiple Signs and Picture Frames where debug text could be seen when looking at the Decoration.
  71. Fixed an issue where certain shelves would drop to the floor after exiting and re-entering an interior.
  72. Fixed an issue that resulted in bloody bandages remaining after choosing to Clear Junk.
  73. Fixed an issue that resulted in multiple objects highlighted in Safehouse Customization mode not being interactable.
  74. Fixed an issue that resulted in certain doors incorrectly allowing players to place, move and destroy them.
  75. Fixed multiple issues in Blackrock Prison's Barracks with objects and Decorations that could not be placed after being picked up.
  76. Fixed an issue in Blackrock Prison Interior where objects and Decorations could not be placed on the floor of the workshop.
  77. Fixed an issue with the Moosehead Trophy in Pleasant Valley Community Hall which prevented it from being moved along with its mount.
  78. Fixed multiple issues in Forsaken Airfield's Hangar with containers which could not be searched or used as storage.
  79. Fixed multiple issues in Forsaken Airfield's Hangar with objects and Decorations that could not be placed after being picked up.
  80. Fixed multiple issues in Forsaken Airfield's Hangar with objects and Decorations that could be incorrectly mounted on walls.
  81. Fixed an issue in Forsaken Airfield's Terminal building where wall-hung objects would be difficult to place, and oriented incorrectly when placed.
  82. Fixed multiple issues in Zone of Contamination's Idle Camp where items could not be moved or placed in Safehouse Customization mode.
  83. Fixed an issue in Zone of Contamination's Concentrator which prevented many objects and Decorations from being placed on the walls and floor.
  84. Fixed multiple issues in Mountain Town's St. Christopher's Church with objects and Decorations that could be incorrectly mounted on walls.
  85. Fixed multiple issues in Mountain Town's St. Christopher's Church with objects and Decorations that could not be placed after being picked up.
  86. Fixed an issue in Mountain Town's Park Hut where objects and Decorations could not be placed on a certain section of the floor.
  87.  
  88. Trader
  89. Fixed an issue where the Survivor could fall through the ground immediately after exiting the Bunker during the Trader's fifth Special Request.
  90. Fixed an issue where the Hatch Wheel could disappear from the Survivor's backpack during the Trader's fifth Special Request, making it incompleteable.
  91. Fixed an issue where the Trader's first line of dialogue can be heard twice when first contacting them.
  92. Fixed an issue that resulted in the Trader's fourth Special Request being incompletable. The request can now be completed on new and pre-existing save files.
  93.  
  94. General    
  95. Fixed an issue in Coastal Highway near the Southwestern bridge where players could get stuck.
  96. Fixed an issue in Pleasant Valley's Farmhouse Barn where a player could get stuck trying to drop down past the ladder.
  97. Fixed an issue where Notes found in the Blackrock Prison Interior were missing icons in the Survivor's Journal.
  98. Fixed an issue where “Fluffy” could incorrectly spawn in the Bleak Inlet Workshop when the player revisits this location.
  99. Fixed an issue where the number of Ptarmigan killed was not displayed in Journal Statistics.
  100. Fixed an issue where the Heatpad warmth bonus could be lost when swapping between multiple activated Heatpads.
  101. Fixed an issue where Heatpads were too large when displayed in the Inspect interface.
  102. Fixed an issue where Inspecting a Film Pack resulted in the item being scaled and positioned in a poor initial state.
  103. Fixed an issue where a "Deploy" option was present when viewing the contents of containers.
  104. Fixed an issue where interacting with a repairable object while holding a Lantern resulted in being unable to extinguish or stow it.
  105. Fixed an issue that resulted in a missing "Required Material" icon when attempting to repair an item that required more than one Material.
  106. Fixed an issue that resulted in unlocking the "Something Warm to Drink" achievement after finding only one Insulated Flask.
  107. Fixed an issue that resulted in unlocking the "To the Teeth" achievement after finding only one firearm variant.
  108. Fixed an issue with the Nomad Challenge where time spent in the Stone Church was not registering, rendering the Challenge incompletable.
  109. Fixed an issue that resulted in an "Attempt to SAVE game failed." error message when moving Decorations stored in the Travois.
  110. Fixed an issue that resulted in items stored in the Travois disappearing after transitioning.
  111. Fixed an issue that resulted in Vagabond and Last Resort Soup sharing the same icon and model in the Recipe Book interface.
  112. Fixed an issue that resulted in Cooking Oil and Broth sharing the same icon in the Recipe Book interface.
  113. Fixed an issue where the Vitamin-C benefit of Recipes viewed in the Recipe Book was overlapped by the Recipe name.
  114. Fixed an issue that resulted in Cured Meat and Fish causing Food Poisoning at much too high a rate.
  115. Fixed an issue that allowed players to pass through walls using object placement and collision.
  116. Fixed an issue that resulted in stuttering when exiting to Pleasant Valley from any interior.
  117. Fixed an issue that prevented Fish from being caught in Custom Survival games.
  118. Fixed an issue with a rug in the Pleasant Valley Community Hall which caused it to flicker during and after being placed.
  119.  
  120. ART & ENVIRONMENTS
  121. Fixed an issue that caused incorrect and inconsistent exterior lighting when moving in and out of caves.
  122. Fixed multiple locations where Cougar claw marks on trees were stretched or warped.
  123. Fixed an issue in Sundered Pass where a Deer Carcass was incorrectly placed beneath terrain.
  124. Fixed multiple locations in Zone of Contamination where Pallets, Metal Sheets, and debris would appear and disappear when approached.
  125. Fixed multiple issues in Pleasant Valley, Forsaken Airfield, Broken Railroad, and Zone of Contamination where objects could be collided with, but were not visible.
  126. Fixed an issue in Sundered Pass which resulted in Aurora Wildlife glowing too brightly.
  127. Fixed an issue where Aurora effects took precedence over placement and Safehouse Customization effects.
  128. Fixed an issue where equipping a Bow and Tactical Gloves resulted in the Survivor's right hand appearing much larger than normal.
  129. Fixed an issue in Forsaken Airfield where an Oil Tank would become invisible when approached.
  130. Fixed an issue where the Pemmican Bar Recipe Card incorrectly referenced "Orca Bar".
  131. Fixed an issue in the Ash Canyon transitional Cave that caused a visible seam in terrain.
  132. AUDIO
  133. Fixed an audio issue with multiple Signs and Picture Frames where the wrong sound played when Destroyed.
  134.  
  135. Update v2.35:
  136. Bug Fixes
  137. This Hotfix includes fixes for the following issues:
  138.  
  139. CRASHES
  140. * Fixed multiple issues that returned players to the main menu with a 'Failed to restore the game from a previous save' message after transitioning to a new location.
  141.  
  142. GAMEPLAY, UI, CONTROLS
  143. * Fixed an issue where First Aid Kits could not be placed on the walls of Trapper's Cabin.
  144. * Fixed an issue where players were incorrectly able to Pick Up or Destroy Buffer Memory Laptops. Players will now only be able to move Laptops.
  145. * Fixed multiple issues that resulted in warning messages being hidden behind existing menus and interfaces.
  146. * Fixed an issue in Mystery Lake, Sundered Pass and Forsaken Airfield where Ravaged Deer Carcasses would not appear as intended in Cougar Territory.
  147. * Fixed an issue where after killing a Cougar, a new Cougar would appear in the same Region much sooner than intended.
  148. * Fixed an issue that prevented Furniture Workbenches from being Destroyed.
  149. * Fixed an issue that caused Decoration placement to become greatly offset after Destroying or Breaking Down an object on which the Decoration was placed.
  150. * Fixed an issue that prevented Cougars from spawning in Custom Survival games if the 'Cougar Spawn Chance' setting was 'low'.
  151. * Fixed an issue where debug text could be seen when viewing the details of a WINTERMUTE save file.
  152. * Fixed an issue that prevented players from Quartering Aurora Cougar Carcasses.
  153. * Fixed an issue where Breaking Down a player built Workbench did not generate a Workbench Vice.
  154. * Fixed an issue that resulted in multiple objects returning less resources than intended.
  155. * Fixed an issue that prevented multiple objects from being used in Safehouse Customization.
  156. * Fixed an issue that prevented players from enabling the Cougar in a save created prior to purchasing and installing Tales from the Far Territory.
  157. * Fixed an issue that prevented players from enabling the Cougar when loading pre-existing Custom Survival saves.
  158. * Fixed an issue that caused the Rüdiger's Dream achievement to delay triggering until after reloading the save in which it was unlocked.
  159. * Fixed an issue that prevented players from selecting a Photograph to place in a player-crafted Framed Photo when using any controller as their main input.
  160. * Fixed an issue that limited players to 3 exchanges with the Trader instead of the intended 10.
  161. * Fixed an issue where conversation prompts were too close to the screen when contacting the Trader from the Radio in Pleasant Valley Community Hall.
  162. * Fixed an issue in the cave leading to Zone of Contamination, Forsaken Airfield, and Sundered Pass that incorrectly allowed Safehouse Customization within it.
  163. * Fixed an issue that removed the option to Break Down some objects, preventing players from reaching certain locations.
  164. * Fixed an issue inside Hibernia Processing in Desolation Point that prevented players from searching a metal locker.
  165. * Fixed an issue inside the Lonely Lighthouse in Desolation Point that prevented players from searching the main floor dresser.
  166. * Fixed an issue in Desolation Point that caused some containers to spawn multiple times in the same location.
  167. * Fixed an issue where moveable containers could reset their contents after being placed.
  168. * Fixed an issue that caused Scurvy to become disabled in pre-existing saves where it should be enabled.
  169. * Fixed an issue that caused Woodworking Tools in some locations to fail to spawn.
  170. * Tuned Misery Experience Mode Trader values to be more in line with the expected Misery experience.
  171.  
  172. ART & ENVIRONMENTS
  173. * Fixed an issue where no icons were present in the Trader Radio interface for raw fish, animal meat, dried hides or harvestable plants.
  174. * Fixed an issue where the Cougar entrance cinematic was too dark and players could not distinguish what was occurring in the scene.
  175. * Fixed an issue that caused orange Patterned Wool Mittens to become invisible when dropped or placed.
  176. * Fixed an issue where the Pemmican Bar icon in the Recipe Book was incorrectly shown as a Recipe Card.
  177.  
  178. ANIMATION
  179. * Fixed an issue that sometimes resulted in human arms appearing momentarily next to the Cougar during its Struggle animation.
  180.  
  181. AUDIO
  182. * Fixed an issue that caused Cougar vocalizations to play out of sync in certain entrance cinematics.
  183.  
  184. PLATFORM-SPECIFIC
  185. * Fixed an issue on Steam Deck that caused a black screen when attempting to take a Photograph with the Camera while reloading it with Film.
  186. * Fixed an issue on Xbox and the Xbox app for Windows that caused a crash when a new player launched the application for the first time.
  187.