1. PATCH NOTES
  2.  
  3. MAJOR CHANGES
  4. Added Atmospheric Mode: Less in your face scares, more audio horrors and no Hunters
  5. Added Chaos Mode: No rules, just random scares with no build-up or suspense
  6. Added No Hunters option: Disable Hunters from spawning in the world
  7. Added Custom game intensity rules for changing the length of play time
  8. Added Unique Symbols to reveal forest secrets and unlock locations
  9. Added Achievements to the in-game menu to better track progress
  10. Added Better ending page showing new discoveries and game progress
  11. Added Microphone calibration screen to make setup easier
  12. Added New locations with story snippets to find
  13. Added Player power batteries at locations where you previously died
  14. Added New locations: Castle Ruins, Abandoned Tower, The Pit, Greenhouse, and Hellscape
  15. Added Restart button in the in-game menu to quickly start a new session with different rules
  16. Added More trail markers and paths around the forest to help guide players
  17. Added Full controller support (menus + gameplay; improved controls)
  18. Added Many new scares — world, camera, creatures, and hunters
  19. Added Day counter showing how many days you’ve been trapped in the forest
  20.  
  21. Improved Audio device support — more devices and better mic compatibility
  22. Improved Tutorial for new players
  23. Improved Hunters’ hearing when sprinting and not entering some interiors
  24. Improved Controller icons for different controller types (PS & XB)
  25. Improved Mic input peaks/dips to help prevent false-positive deaths
  26. Improved Overall performance; DLSS & FSR updates
  27. Improved Picking up batteries and symbols
  28. Improved Trap visibility — traps now highlight in the dark
  29.  
  30. Fixed Many scares not showing properly or appearing where they shouldn’t
  31. Fixed binding-key issues with controllers
  32. Fixed Numerous community-reported crash bugs
  33. Fixed Tape preview mode causing crashes or huge frame-rate drops
  34. Fixed End-of-level screen not receiving inputs after alt-tabbing
  35. Fixed Cases where the menu wouldn’t show (e.g., when dying)
  36. Fixed Scroll menus for Locations and Relics to loop properly
  37. Fixed Blurry screen when picking up batteries and symbols
  38. Fixed Window-resolution changes not applying instantly
  39. Fixed Spots where players could get stuck or fall through the floor
  40. Fixed Loud bear voices when inside closed rooms
  41. Fixed Hunter animals sometimes not updating state while roaming
  42. Fixed Steam forcing a restart outside of the shipping build
  43. Fixed Crash in game state classes during tape preview
  44. Fixed AudioThread not ticking audio commands while the game is paused
  45.