- PATCH NOTES
- MAJOR CHANGES
- Added Atmospheric Mode: Less in your face scares, more audio horrors and no Hunters
- Added Chaos Mode: No rules, just random scares with no build-up or suspense
- Added No Hunters option: Disable Hunters from spawning in the world
- Added Custom game intensity rules for changing the length of play time
- Added Unique Symbols to reveal forest secrets and unlock locations
- Added Achievements to the in-game menu to better track progress
- Added Better ending page showing new discoveries and game progress
- Added Microphone calibration screen to make setup easier
- Added New locations with story snippets to find
- Added Player power batteries at locations where you previously died
- Added New locations: Castle Ruins, Abandoned Tower, The Pit, Greenhouse, and Hellscape
- Added Restart button in the in-game menu to quickly start a new session with different rules
- Added More trail markers and paths around the forest to help guide players
- Added Full controller support (menus + gameplay; improved controls)
- Added Many new scares — world, camera, creatures, and hunters
- Added Day counter showing how many days you’ve been trapped in the forest
- Improved Audio device support — more devices and better mic compatibility
- Improved Tutorial for new players
- Improved Hunters’ hearing when sprinting and not entering some interiors
- Improved Controller icons for different controller types (PS & XB)
- Improved Mic input peaks/dips to help prevent false-positive deaths
- Improved Overall performance; DLSS & FSR updates
- Improved Picking up batteries and symbols
- Improved Trap visibility — traps now highlight in the dark
- Fixed Many scares not showing properly or appearing where they shouldn’t
- Fixed binding-key issues with controllers
- Fixed Numerous community-reported crash bugs
- Fixed Tape preview mode causing crashes or huge frame-rate drops
- Fixed End-of-level screen not receiving inputs after alt-tabbing
- Fixed Cases where the menu wouldn’t show (e.g., when dying)
- Fixed Scroll menus for Locations and Relics to loop properly
- Fixed Blurry screen when picking up batteries and symbols
- Fixed Window-resolution changes not applying instantly
- Fixed Spots where players could get stuck or fall through the floor
- Fixed Loud bear voices when inside closed rooms
- Fixed Hunter animals sometimes not updating state while roaming
- Fixed Steam forcing a restart outside of the shipping build
- Fixed Crash in game state classes during tape preview
- Fixed AudioThread not ticking audio commands while the game is paused