1. Patch Notes - March 2024 - 1.3.0
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  4. ⭐Changes inspired by our community!
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  6. Major Features
  7. The game now suggests slightly more often loots that could synergize with player's build
  8. Players can receive up to 3 accumulated destiny fragments after defeating Zodiacs on DL runs from previous destiny levels not cleared
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  10. Small Features
  11. community inspired ⭐ Reworked the descriptions of Effects in Hints and Glossary to give more details about the stacks, durations of effects, number of hits etc.
  12. community inspired ⭐ After clearing the game, on the menu to pick a specific ending, there's a check mark on the name of characters on which endings have already been seen by the player
  13. We replaced the void catalyst perk ""Warrior's Pride"" (+1 damage stone per X enemy defeated until player is hit) for the new perk ""Barbecue's grace"", which provides Barbecue's Echo at start of a run (salvaging an aura for the first time spawns another aura of the same Tier)
  14. The small dragon at start of runs gives +1 extra choice for auras
  15. We added hint descriptions for specific auras that cast elements based on common spells
  16. Added an additional feedback for Aura's rarity on player's inventory
  17. Small increase XP gain after opening a Zodiac chest
  18. community inspired ⭐ Mouse cursor is clamped on the app window while it's active
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  20. Balancing
  21. community inspired ⭐ Reduced spark damage by 30%
  22. Increased damage of PRÆCIPITATIO spell
  23. Rebalanced stacks (burn, poison etc.) applied by effects (slime, wisp etc.)
  24. Increased damage of Frostbite effect
  25. We increased by 2 per rank the price of the Void Catalyst perk Zodiac's Emblem (Increase charge hate of Zodiacs summon by 20% per rank)
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  27. Interface
  28. Added Frostbite effect to the Glossary
  29. Reworked the descriptions of Elite Aspects in Glossary
  30. community inspired ⭐ New option to make the next spell, on the player's spell cycle, to always be visible above the player's sprite
  31. New option to make background darker that creates a bigger contrast with game elements, which should hopefully help readability for some players
  32. Visual color on Auras in inventory depending of rarity
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  34. Bug Fixes
  35. community inspired ⭐ Inputs on Steamdeck were doubled
  36. spell MISERIA explosions on side walls could have wrong direction
  37. spell MORBUS projectiles would sometimes bounce instead of exploding when colliding with ground
  38. community inspired ⭐ Enemies Red Feedbacks of attacks would sometimes stay on the screen since 1.2
  39. Damage for ""Calie's lightning combo"" Echo not displayed on damage meter and not calculated correctly during co-op
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  41. The echo ""Sova's feather tornado"" would not work for player 2
  42. Telescope would not update perks correctly on switch if players opted to hibernate the console instead of closing the game application or turning it off
  43. community inspired ⭐ The guaranteed higher level feather from Pavo's after the third claimed feather would not always have the correct level
  44. community inspired ⭐ The small dragon auras would not upgrade the aura tiers correctly after upgrading it at Zim-Zim on the next run
  45. community inspired ⭐ The average damage from spells was being wrongly calculated while checking the spell thorough player's inventory
  46. Fixed cases on where players would not be able to be revived during co-op mode after dying
  47. community inspired ⭐ Fixed wrong localisation text for some Zodiacs name in damage meter (Russian language)
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  50. - The Hibernian Workshop Team
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