- Update v1.8.3:
- Ink orbs, blood orbs (HP), and grenade boxes drop are now fully synced between both players in Online CO-OP.
- Increased number of item portals spawning in CO-OP; there are now 2 more portals per comic-book page / level.
- Weapons are now two times more common among all item types in CO-OP modes to compensate double the number of players needing them.
- Players in CO-OP modes now respawn with the same equipment & weapons they've had before dying.
- Balance: Respawning players now have the current HP amount of the living player instead of 100%.
- Balance: When changing comic-book pages (levels), the current HP amount of the player who has the lowest health will be set to the amount of the other player's HP (ex. P1: 80/120, P2: 50/100 -> P1: 80/120, P2: 80/100).
- Possible fix for the loading screen freeze that could have happened while changing comic-book worlds (most commonly between worlds 1 & 2).
- Other minor improvements & bug fixes.
- Update v1.8.2b:
- Item unlock events will now occur properly
- Update v1.8.2a:
- Game analytics are now functioning properly
- Update v1.8.2:
- Addition of the controller vibration with different preset modes included. Try it out, it's awesome!
- The Save & Quit feature can now be used in every game mode, that includes Online Co-Op.
- In co-op modes, combo time is now increased by 50% while both players are alive.
- Difficulty spike reduction tweaks for the second and third page of the first comic-book world.
- The shield of enemies that wield it, can now be pierced, blocking 60% of damage (from 100%).
- More improvements to translations, with support for the new online-related lines.
- Another set of minor improvements and bug-fixes to both co-op modes.