1. Version 1.62 Patch Notes
  2. Various battle-related bug fixes have been implemented in this update.
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  4. Battle and Character Adjustments
  5. Button inputs will use the following format:
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  7. =Light Attack / =Medium Attack / =Heavy Attack / =Unique Action
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  9. Soriz
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  11. Skill Name Details
  12.  Rock Smash Fixed an issue where reaching the combo limit with the first hit would cause the following hits to whiff.
  13. Zooey
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  15. Skill Name Details
  16.  Thunder Fixed an issue that caused the combo limit value to change based on the charge timing.
  17. Eustace
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  19. Skill Name Details
  20.  Slow Kill Fixed an issue where reaching the combo limit with the first hit would cause the following hits to whiff.
  21.  Flamek Thunder Fixed an issue where reaching the combo limit with the first hit would cause the following hits to whiff.
  22. Vikala
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  24. Skill Name Details
  25. Close Standing Fixed an issue where Vikala is sometimes able to move or perform dash actions immediately after a close standing light attack.
  26. Rodent Rhythm Fixed an issue where using  Rodent Rhythm while another projectile is still active causes the skill's cooldown to reset.
  27. Gilded Heaven Strike Fixed an issue where if another attack landed right before the Skybound Art cutscene, the opponent character would sometimes disappear or be able to move.
  28. Eccentrical Parade Fixed an issue where if another attack landed right before the Super Skybound Art cutscene, the opponent character would sometimes disappear or be able to move.
  29.  
  30. Other minor bug fixes.
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  33. Thank you for playing Granblue Fantasy Versus: Rising.
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