- Version 1.4.5
- Hey folks!
- This patch fixes all sorts of issues recently reported by the community.
- 'COLLATERAL' CAMPAIGN CHANGES
- - the Nightclub level interior music track the game was using was an incorrect, outdated version - the music has been updated to the proper version
- BASE GAME CHANGES
- - Binary Trigger weapon mod changes:
- * the mod no longer applies the shot cooldown when releasing the trigger, allowing for much quicker follow-up shots
- * the mod now slightly increases spread-per-shot
- * fixed errata with the binary trigger involving holding down the fire key, opening various menus, and letting go of the fire key at various points in the menu
- - added extra measures to ensure corrupt or incorrect (from user tampering) data fields in the 'gamedata.iv' file would be returned to their normal type on game start
- - staged reloads enabled on the sawed-off shotgun
- - fixed a performance regression involving sprinklers on very long play sessions
- - fixed an issue with reloads when trying to pick up nearby ammo pickups using the "Unload nearby weapons" key
- - fixed the "line-of-sight broken" icon being displayed over security cameras indefinitely if the security camera operator is killed/etc. while the icon is present
- - fixed action-based experience limits not being properly saved & loaded
- - fixed being able to reset the game to last save during credits by clicking R in the pause menu, causing all sorts of issues
- MODDING
- - fixed being unable to list through all the subscribed/submitted mod pages in the in-game mod management menu
- - fixed 'decor' class being marked as a "fighter" NPC which caused them to erroneously react to things they shouldn't
- MAP EDITOR CHANGES
- - fix for a rare crash when doing various things with light sources