1. Version 1.4.5
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  3. Hey folks!
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  5. This patch fixes all sorts of issues recently reported by the community.
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  7. 'COLLATERAL' CAMPAIGN CHANGES
  8. - the Nightclub level interior music track the game was using was an incorrect, outdated version - the music has been updated to the proper version
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  10. BASE GAME CHANGES
  11. - Binary Trigger weapon mod changes:
  12. * the mod no longer applies the shot cooldown when releasing the trigger, allowing for much quicker follow-up shots
  13. * the mod now slightly increases spread-per-shot
  14. * fixed errata with the binary trigger involving holding down the fire key, opening various menus, and letting go of the fire key at various points in the menu
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  16. - added extra measures to ensure corrupt or incorrect (from user tampering) data fields in the 'gamedata.iv' file would be returned to their normal type on game start
  17. - staged reloads enabled on the sawed-off shotgun
  18. - fixed a performance regression involving sprinklers on very long play sessions
  19. - fixed an issue with reloads when trying to pick up nearby ammo pickups using the "Unload nearby weapons" key
  20. - fixed the "line-of-sight broken" icon being displayed over security cameras indefinitely if the security camera operator is killed/etc. while the icon is present
  21. - fixed action-based experience limits not being properly saved & loaded
  22. - fixed being able to reset the game to last save during credits by clicking R in the pause menu, causing all sorts of issues
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  24. MODDING
  25. - fixed being unable to list through all the subscribed/submitted mod pages in the in-game mod management menu
  26. - fixed 'decor' class being marked as a "fighter" NPC which caused them to erroneously react to things they shouldn't
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  28. MAP EDITOR CHANGES
  29. - fix for a rare crash when doing various things with light sources
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