1. Update v1.2.2:
  2. Cakewalk and Hike difficulty changes:
  3. Random events where you can get Curses are no longer available.
  4.  
  5. Some relics and consumables are now available only on Feat of Glory difficulties:
  6. Relics
  7. Early Rise Pendant
  8.  
  9. Ivory Comb
  10.  
  11. Pouch of Salt
  12.  
  13. Crystal Charm
  14.  
  15. Swamper Toxin
  16.  
  17. Ball of Witch Yarn
  18.  
  19. Precious Nugget
  20.  
  21. Ancient Tome
  22.  
  23. Iron Claws
  24.  
  25. Cateye Stone
  26.  
  27. Magic Crystal
  28.  
  29. Cursed Key
  30.  
  31. Rowan Necklace
  32.  
  33. Grimoire
  34.  
  35. Bosorka’s Ivy
  36.  
  37. Iron Horseshoe
  38.  
  39. Nettle Shirt
  40.  
  41. Wooden Stake
  42.  
  43. Cursed Charm
  44.  
  45. Cursed Lash
  46.  
  47. Ritual Chalice
  48.  
  49. Pig’s Hoof
  50.  
  51.  
  52. Consumables
  53. Goldroot
  54.  
  55. Buckthorn
  56.  
  57. Toadstool
  58.  
  59. Swamper’s Sludge
  60.  
  61. Battle Modifiers
  62. Surprise
  63.  
  64. Fewer Opportunities
  65.  
  66. Limited Opportunities
  67.  
  68. Tough Enemy I, II, and III
  69.  
  70. Rampage II and III
  71.  
  72. Fury II and III
  73.  
  74. Shining Armor I, II, and III
  75.  
  76. Will to Live I, II, and III
  77.  
  78. Cursed Location
  79.  
  80. Boss balance changes:
  81. Leshy. Oak Bark effect: value no longer increases when triggered.
  82.  
  83. Vodyanoy. Overseer effect: now grants Strength when an ally enters the Dying state.
  84.  
  85. Yaron. Added the Dark Sorcery intention.
  86.  
  87. Yaron. Burden effect: now removes 1 stack when triggered, not at the end of the turn.
  88.  
  89. Relic balance changes:
  90. Silver Plate. It is now Uncommon instead of Rare.
  91.  
  92. Nettle Shirt. It is now Uncommon instead of Rare.
  93.  
  94. Feat of Glory difficulty changes:
  95. Feat of Glory 1: battles became more difficult while rewards became more valuable. Favors: 1/2
  96.  
  97. Feat of Glory 2: the positions of foes are shuffled at the start of the battle.
  98.  
  99. Feat of Glory 3: foes cannot gain Defenseless.
  100.  
  101. Feat of Glory 4: all foes gain Vigor x1 when one of them dies. Favors: 1/3
  102.  
  103. Feat of Glory 5: in battles for relics and boss battles, foes gain Strength x1 at the start of the battle.
  104.  
  105. Other changes
  106. Now, when choosing a Path, you can encounter more than one positive modifier that provides an additional reward for winning that battle.
  107.  
  108. Rewards and battle modifiers are now distributed more equally.
  109.  
  110. Added a button to the main menu that leads to the game's store page.
  111.  
  112. Fixes
  113. When using the Catswort consumable, the effect is applied to the nearest living foe.
  114.  
  115. Bebok. The Armor effect no longer triggers if there are no living allies nearby.
  116.  
  117. Fixed a bug that blocked starting of a new journey after reopening the statistics screen of the completed run.