- Update v1.0.5:
- UI
- Relationship notifications don't block event text anymore
- Bugs
- Fixed: BGM sometimes not looping
- Mods
- You can now set which voice your custom idols should use
- Use parameter "vo_default" (you can check updated Unique Idol Example mod on Steam Workshop)
- Possible values: Idol01-Idol06, Amami, Aya, Azumi, Dance, Doctor, Fujie, Fujimoto, Intern, Kato, Music, Office, RivalF, RivalM, Sawamura, Shimizu, Style, Tanaka, Yuzuru
- Keep in mind that some of these characters don't have a full set of sounds
- Update v1.0.4:
- Gameplay
- A warning will be displayed if you don't have enough idols or staffers for the next story event
- Bugs
- Fixed: Context menu for idol's auto practice setting always showing visual traits as not selected
- Fixed: Changing single's title when digital only release is selected would make the quantity field visible
- Fixed: Projected attendance of a concert not changing after adding/removing songs
- Fixed: Levelling up Performance to level 10 on Unfair difficulty was impossible (requirement for concert attendance was higher than venue's max capacity)
- Fixed: Bankruptcy warning in the money tooltip still showed up after getting finances into the black
- Fixed: Not being able to click anything after getting one of the endings and then loading a save file
- Fixed: One of the Phantasm Facade events sometimes not triggering
- Fixed: Popup for random event outcomes sometimes appeared with the text scrolled to the bottom
- Fixed: Single Formation popup showing idols from the previous formation for a second
- Fixed: It was possible to add one idol to the formation twice
- Fixed: Scandal points counter could display wrong value after getting new scandal points
- Fixed: Full scandal points tooltip didn't show up after loading a game until your number of scandal points changed
- Fixed: Some of the random events outcomes added/removed a wrong number of fans (bunny costume, game otaku, old photos)
- Fixed: Elections popup - removed the "lock" icon from the single selection button
- Fixed: Tooltip with the information about accident chances during a concert was hidden
- Mods
- Custom BGM songs will play one after another instead of looping until the next event
- Fixed: Mods that added custom BGM music caused a memory leak
- Update v1.0.3:
- Bugs
- Fixed: Sales chart getting stuck on the same month after playing for a long time
- Fixed: Not being able to hire Aya when playing in Russian
- Fixed: Music gallery sometimes not working in Russian and Brazilian Portuguese
- Fixed: Credits showing old text from the beta
- Fixed: The game could sometimes use a random name for the main rival group
- Fixed: Single production cost not updating after changing marketing
- Fixed: Pushes not saving/loading
- Fixed: Stats screen could wrongly display "Bankruptcy" and "Scandal" endings as locked
- Fixed: Cloud saves not working on Linux
- Misc
- Added more backer names to the credits
- Added Thai font
- Update v1.0.2:
- Gameplay
- Increased speed at which staffers gain experience
- Idols that you hire as staffers will have better skills
- "Release Single" button will be orange while there's a penalty for releasing singles too often
- You don't need to start the game with tutorial enabled to get the "Where do I know that name from?" achievement anymore
- Performance improvements in "new day" calculations for players with lots of idols
- "Influence" skill of player's staff character:
- Socializing cooldown reduced by (player's influence skill / 2) days
- Bonus to the amount of influence points you get over your idols
- Bonus to flirting success chances
- Bugs
- Fixed: One of the CGs not unlocking (If you needed it for an achievement, you should get it after opening the CG gallery)
- Fixed: "We only hire the best" achievement unlocked when you hired a "professional" staffer instead of an "expert"
- Fixed: A dating event in Shibuya could freeze if the idol's "cute", "cool", "sexy" and "pretty" skills are maxed out
- Fixed: New rival groups being generated with empty names after playing for a long time
- Fixed: Story rival groups releasing singles in post-game
- Fixed: It was possible to avoid socialization cooldown by using the idol context menu
- Fixed: Jankiness when spamming mouse clicks during a concert
- Fixed: Idol getting bullied again right after you stopped bullying
- Mods
- You can now replace gameplay music with other tracks from the game or your own .wav files, check the example mod for instructions
- Unique idols: New parameter "can_be_hired_again" in params.json; Set it to true if you want this idol to appear in auditions again after her graduation
- Fixed: Auditions freezing if default idols are disabled and you run out of unique idols to hire
- Update v1.0.1:
- Gameplay
- Idols will now slowly drain mental stamina if you pay them below minimum wage (Â¥20,000 /w, only on normal and unfair difficulties)
- Bugs
- Fixed: Achievements not unlocking ("Sweeter than vanilla", "Parfection!", "Giga-pancake", "Beating like a hammer")
- Fixed: Not getting any "sexy" business proposals
- Fixed: Final event of Chapter 2 not triggering if the center of your #1 single graduated
- Fixed: One of the events of Chapter 2 not starting properly (being stuck on the office background)
- Fixed: Spa tooltip not updating as soon as the value changes
- Fixed: Theater stats not saving/loading
- Fixed: Save/load menu and Continue button not working if there's a corrupted auto save file
- Fixed: It was possible to set idol salaries so high that they'd start paying you instead
- Fixed: Removed "buzz" from business proposal tooltips (it used to be a resource in old versions)
- Fixed: One of the graduation messages showed [date] instead of the actual date
- Fixed: Song name generator ignored one of the sets of words
- Fixed: Stylists displaying their max stat lower than it actually is
- Fixed: Various small fixes in jp and cn localizations
- Mods
- Unique idols: You can now set stat value but ignore stat potential and vice versa. The missing value will be generated randomly instead of being 0.
- Fixed: Custom random event illustrations not working
- Fixed: Playing with a texture mod then disabling the mod could break the save file
- Fixed: It was possible to create an event that would trigger itself in a loop, making the save file so large the game would stop launching.