1. Update v1.26212:
  2. 💡Lighting Improvements
  3. New lighting settings options: Option to configure light range and the distance where the shadow begins.
  4.  
  5. 🖼️ Content & Visuals
  6. Studio Pet Artwork: Added brand-new paintings featuring the winners of our internal studio pet photo contest to the tablet catalog.
  7.  
  8. Comer Wood Panels: Expanded wall customization with new Comer wood paneling options.
  9.  
  10. Heart DLC Tables: Configured tablecloth customization options across Heart DLC tables (excluding two specific models due to mesh limitations).
  11.  
  12. Topiary & Color Corrections: Adjusted color balance for topiary plants and fixed mint material light emissions.
  13.  
  14. Floor & Desk Lamps: Fine-tuned standing emission intensity across floor and table lamps for a more balanced glow.
  15.  
  16. ⌨️ Accessibility & Controls
  17. Hold to Dig Toggle: Added an option in Accessibility Settings to disable "hold to dig" for shovels.
  18.  
  19. Hold to Cut Tree Toggle: Added an option to disable "hold to cut" for axes and chainsaws.
  20.  
  21. Vacuum Cleaning Toggle: Extended the "hold to clean" toggle setting to cover the cockroach vacuum cleaner.
  22.  
  23. WASD Window Cleaning: You can now move and operate the window cleaning squeegee using WASD keys on your keyboard.
  24.  
  25. Road Traffic Toggle: Added an option in Accessibility Settings to disable road traffic.
  26.  
  27. Control Prompts: Added missing translations for "press to" prompts across supported languages.
  28.  
  29. 🎮 Gameplay & QoL Improvements
  30. Custom Radio Music Returns: Fixed the audio loading logic so you can once again load your own audio files into in-game radios to soundtrack your renovation sessions!
  31.  
  32. Office Loading Screen QoL: Added a feedback notification when saving a new custom loading screen. If a custom image ever fails to load, the game now automatically falls back to the default office picture instead of breaking.
  33.  
  34. Achievement Check: Added an automatic retro-check for the "5 Flipper stars" achievement when cooking in the universal cooker.
  35.  
  36. Item Card Indicators: Fixed special-purpose icons on item cards (identifying Smart, Editable, Writing, Tableware, etc.).
  37.  
  38. GarageBox Quodo: Fixed a bug preventing variant switching between filled and empty box configurations.
  39.  
  40. 🔧 Bug Fixes & Map Optimization
  41. Lawn Mowing Quest Tracking: Resolved quest progress bugs across several garden jobs:
  42.  
  43. Lawn and Order
  44.  
  45. An Unwanted Garden Party
  46.  
  47. No Pinschers allowed
  48.  
  49. A Garden On My Mind
  50.  
  51. Ginny’s Garden
  52.  
  53. Garden Drama
  54.  
  55. Half-Finished Renovation
  56.  
  57. Architect Tool Tiling Fix: Fixed a bug where placing tiles in custom architect-built houses deleted floor sections or created weird wall-wrinkling visual glitches.
  58.  
  59. Fish House Property: Fixed a visual glitch that incorrectly triggered the underwater camera effect while standing inside the house.
  60.  
  61. Job Crash Fix: Resolved an unexpected hardware crash on the Terrace House job map.
  62.  
  63. Update v20260723:
  64. 🎨 Visuals & Lighting
  65. Gamma & Lift Controls: Added Gamma and Lift options directly to the Visuals Settings menu.
  66.  
  67. Lightbulb Glow Calibration: Adjusted lightbulb visuals so they illuminate brighter during the day and less blindingly at night. Added a distinct bulb halo without burning out wall colors.
  68.  
  69. Material & Reflection Tweaks: Fixed missing glass shade emission on the Lucerna chandelier and wall lamp, corrected normal map orientation on Teav tiles, and updated tarnished roof/concrete weathering visuals on AloneHome.
  70.  
  71. Custom Light Emission: Added an Item Modifier option to adjust standard neon light intensity. Changing light intensity now dynamically updates material emission levels.
  72.  
  73. Emission Fixes: Fixed light emission intensity on TVs and replaceable lightbulbs.
  74.  
  75. Shadow Calibration: Decreased default shadow settings from 1.0 to 0.8 for smoother performance and cleaner contrast.
  76.  
  77. Light Fixtures Fix: Corrected lighting properties for Milia reflector and CeilingLamp01.
  78.  
  79. 🔧 Bug Fixes & Gameplay Polish
  80. Family Residence: Removed an unintended wall-placement block in specific sections of the house.
  81.  
  82. "A Moment of Rest": Increased the total project job budget.
  83.  
  84. "13th floor": Stuck trash fixed
  85.  
  86. Material Fixes: Resolved missing material issues on the Molly object.
  87.  
  88. Object Duplication: Fixed game hard-locks caused by copying chandeliers with mountable lightbulbs. Unreplaced bulbs can no longer trigger duplication glitches.
  89.  
  90. Copying Lights: Fixed crashes previously triggered by copying customized light sources.
  91.  
  92. UI & Loading: Improved object highlight cutting/clipping across multiple items and fixed the loading screen visual issue on AloneHome.
  93.  
  94. ⚙️ Performance & Workshop Stability
  95. Memory & FPS: Deployed further system-level memory optimizations and squashed unexpected FPS drops.
  96.  
  97. Workshop Settings Confirmation: Updated the Workshop options popup so it only prompts upon exiting settings if changes were made (requires restart to confirm, clicking back reverts changes).
  98.  
  99. UI Scaling: Fixed UI window scaling and gamepad navigation within GeneralSettingsView.
  100.  
  101. Custom Content Optimization: Streamlined loading routines for custom assets and fixed duplicate display bugs in CategorisedView.
  102.  
  103. Corrupted Mesh Protection: Custom content with damaged or corrupted meshes is now automatically skipped during loading to prevent crashes.
  104.  
  105. Modded File Resolution: Players can now adjust the resolution of loaded Custom Content files within a flexible 1–12 MB range.
  106.  
  107. Update v20260706:
  108. 🎮 Quality of Life & Features
  109. Freeplay House Rebuying: You can now purchase and flip the same house as many times as you want in Freeplay mode from the get-go, without needing to complete all jobs and houses first. (Classic mode behavior remains unchanged).
  110.  
  111. Steam Workshop Expansion: Increased the maximum file size cap for uploading Workshop items from 3MB to 10MB to better support high-detail creations.
  112.  
  113. Day/Night Controller: Added an extra refresh pass for night lighting and lamp intensity to ensure proper illumination when the dynamic Day/Night mode is disabled.
  114.  
  115. Heart items: Resolved missing markers used for identifying the room where an item is placed, as well as appraiser preference tags.
  116.  
  117. 🔧 Bug Fixes & Mission Polish
  118. "A bathroom rush": Fixed a problematic bathroom door that couldn't be closed by the player.
  119.  
  120. Entresol Quest Fix: Resolved an issue tracking completion progress for the floor tiling quest in areas featuring an entresol/mezzanine floor.
  121.  
  122. Menu Lighting: Adjusted and balanced the lamp intensity within the main menu scene.
  123.  
  124. Fixed errors occurring during the placement of tiles and panels.
  125.  
  126. Fixed issues related to cockroaches.
  127.  
  128. Lima pouf: The shop preview no longer displays the previously selected item.
  129.  
  130. 🎨 Visuals & Shaders
  131. Water Walls: Replaced the legacy textures on Water Wall 1 and Water Wall 2 with a proper, dynamic water shader.
  132.  
  133. Night Sky: Added a subtle, realistic rotation effect to the stars.
  134.  
  135. ⚙️ Stability & Technical
  136. Memory Optimizations: Implemented further memory management improvements to prevent unexpected game crashes.
  137.  
  138. Code Fix: Resolved a null reference exception crash occurring within the custom rendering pass.
  139.  
  140.  
  141. 🛠️ Hotfix #10.5
  142. Fixes & Tweaks:
  143.  
  144. - Fixed issues with pool rendering and grass clipping through the floors of house extensions.
  145.  
  146. - Entresol: Disabled the frame collider if the side is touching a wall - no longer blocks actions like wall painting.
  147.  
  148. - Fixed a bug on the makeHome map where magic orbs did not change the in-game time.
  149.  
  150. DayNight & Visuals:
  151.  
  152. - DayNightController: Improved day exposure intensity.
  153.  
  154. - Visuals: Changed the minimum value of the Brightness slider from 0 to -1.
  155.  
  156. (If you find the game too bright, you can now turn the brightness down even further)
  157.  
  158. Steam Workshop:
  159.  
  160. - Steam Workshop should now be functional on Mac.
  161.  
  162. - Improved item transparency.
  163.  
  164. - Added a notification informing players when the game detects items that exceed the Workshop size limit.
  165.  
  166. - The "Toggle Mods" option in the Main Menu can now be checked/enabled even if you don't have any items in your directory.
  167.  
  168. Optimization:
  169.  
  170. - Further memory optimizations and FPS drops.