1. Update v94572:
  2. Gameplay
  3. Engineering
  4. Base game update changes:
  5. Improved Steam Deck support.
  6.  
  7. Modding improvements
  8.  
  9. Allow mods to store persistent objects with the game instance
  10.  
  11. Allow the VO_MOD folder to override all voiceover and subtitles for characters
  12.  
  13. Fixed doors being forced to use the vanilla door data table
  14.  
  15. Fixed missing tags and values for modded blueprints, causing them to not be discovered by the loadout manager
  16.  
  17. Fixed mod actor spawn data not spawning actors on first load of the main menu
  18.  
  19. Visuals
  20. Animation:
  21. Base game update changes:
  22. Improved all arrest animations' First Person Camera Position to be more seamless when starting and ending the Interaction.
  23.  
  24. Character Art:
  25. Base game update changes:
  26. All SWAT heads now correctly deform/animate if a helmet with chin straps is equipped.
  27.  
  28. Bug fixes:
  29.  
  30.  
  31. AI:
  32. Fixed suspects and civilians being able to get stuck out of bounds.
  33.  
  34. Fixed flashbangs causing friendly fire penalties when hitting SWAT AI.
  35.  
  36. Fixed SWAT AI ignoring certain orders when player is looking at the sky while issuing the order.
  37.  
  38. Fixed shotgun wielding suspects trying to infinitely grab ammo from ammo caches.
  39.  
  40. UI:
  41. Fixed having to close and reopen the public lobby search menu when trying to restart the lobby search.
  42.  
  43. Fixed being able to break navigation in the customization menu when using a gamepad.
  44.  
  45. Fixed friends list not populating when entering the options menu before EOS finishes authenticating.
  46.  
  47. Fixed friends list cross platform icon discrepancy when displaying cross platform friends.
  48.  
  49. Fixed EOS overlay not exclusively capturing gamepad inputs while open.
  50.  
  51. Fixed Leader text not visible to clients in the lobby manager.
  52.  
  53. Fixed platform icons not appearing on Steam.
  54.  
  55. Fixed instances of missing localization in new public matchmaking region selection menu.
  56.  
  57. Fixed options menu tooltips appearing in a tiny box at the edge of the screen.
  58.  
  59. Fixed missing reticle when using list command menu on gamepad.
  60.  
  61. Fixed UI issue when queueing a fall-in command.
  62.  
  63. Fixed right shoulder button always being marked as modified in the Item & Command Menu settings.
  64.  
  65. Fixed PS5 gamepad UI appearing while using a PS4 gamepad.
  66.  
  67. Customization:
  68. Fixed officers wearing Salmon 4D GTX boots on the wrong feet.
  69.  
  70. Audio:
  71. Fixed casing bounce audio playing repeatedly at lower framerates.
  72.  
  73. Fixed SWAT reload audio breaking when reloading while stunned.
  74.  
  75. Fixed gas masks not correctly muffling character voices.
  76.  
  77. Animation:
  78. Fixed animation issue when pepperspraying a restrained suspect/civilian.
  79.  
  80. Fixed FOV popping after arrest animations.
  81.  
  82. Fixed helmet chin straps not moving along with SWAT officers' jaws.
  83.  
  84. Fixed SWAT third person reload animation breaking when reloading while stunned.
  85.  
  86. Levels:
  87. Station
  88. Fixed black artifacts in several spots across the level.
  89.  
  90. Fixed various LOD (Level of Detail) issues.
  91.  
  92. Thank you, come again
  93. Fixed pillar LOD issue.
  94.  
  95. 23 Megabytes a Second
  96. Fixed a black artifact.
  97.  
  98. Twisted Nerve
  99. Fixed missing navmesh in a few spots.
  100.  
  101. A Lethal Obsession
  102. Fixed players getting stuck inside of one another right after spawning.
  103.  
  104. Fixed barrel LOD issue.
  105.  
  106. Ides of March
  107. Fixed out of bounds warning appearing while still in bounds.
  108.  
  109. Greased Palms
  110. Fixed black artifacts in several spots across the level.
  111.  
  112. Fixed various LOD issues across the level.
  113.  
  114. Valley of the Dolls
  115. Fixed black artifacts in several spots across the level.
  116.  
  117. Ridgeline
  118. Fixed an issue where players would get stuck in each other on spawn.
  119.  
  120. Rust Belt
  121. Fixed missing optiwand prompt on one of the doors.
  122.  
  123. Fixed various LOD issues across the level.
  124.  
  125. Buy Cheap, Buy Twice
  126. Fixed glass walls in certain part of the level causing navigation issues.
  127.  
  128. Carriers of the Vine
  129. Fixed black artifacts in several spots across the level.
  130.  
  131. Fixed suspects getting stuck in courtyard rat hole.
  132.  
  133. Coyote
  134. Fixed a bug where the optiwand wouldn’t behave properly when interacting with a door.
  135.  
  136. Relapse
  137. Fixed black artifacts in several spots across the level.
  138.  
  139. Hide and Seek
  140. Fixed missing wall.
  141.  
  142. Fixed impenetrable metal window grids.
  143.  
  144. Fixed various LOD issues across the level.
  145.  
  146. Dorms
  147. Fixed typo in mission summary.
  148.  
  149. Fixed incorrect double door setup across the level.
  150.  
  151. Narcos
  152. Fixed small mesh issue around the roof trim of one of the houses.
  153.  
  154. Leviathan
  155. Fixed texture merge issues on a wall.
  156.  
  157. Fixed various LOD issues across the level.
  158.  
  159. Stolen Valor
  160. Fixed certain audio transition using incorrect sounds
  161.  
  162. Miscellaneous Fixes:
  163. Fixed being able to cause weapon flashlights to get stuck in mid-air.
  164.  
  165. Fixed free-lean cancelling without releasing the free lean key when bumping into meshes at specific angle.
  166.  
  167. Fixed instance where flashbanging a client who then disconnects from the lobby right after counts as a team kill.
  168.  
  169. Fixed multiplayer crash when the lobby host closes a lobby while a client is joining.
  170.  
  171. Fixed rare crash caused by exploding doors.
  172.  
  173. Fixed rare crash caused by death animations.
  174.  
  175. Fixed rare crash caused by SWAT AI stackup, while either red or blue team is dead.
  176.  
  177. Fixed ADS speed modifier of different grips not working.
  178.  
  179. Fixed “Getting Your Sea Legs” and “From House to Home” achievements not progressing correctly.
  180.  
  181. Fixed team leader indicator sometimes appearing on the wrong player in multiplayer.
  182.  
  183. Fixed inconsistent team colours in multiplayer. (Everyone eventually became blue, da ba dee)
  184.  
  185. Fixed rare physics related crash.
  186.  
  187. Fixed rare crash when shooting certain surfaces with a shotgun.
  188.  
  189. Update v91271:
  190. Bug Fixes:
  191. Levels:
  192. Fixed grid-shaped lightmap artifacts bug that caused light textures on levels to look low resolution, as if a grid was overlayed on it.
  193.  
  194. We are still in the process of fixing a different incorrect lightmap issue which causes low resolution edges of lightmap shadows
  195.  
  196. Fixed various LOD issues across all levels.
  197.  
  198. Fixed windows across various levels not breaking when bashed.
  199.  
  200. Fixed floating shower wall handles after destroying the glass.
  201.  
  202. Training
  203. Fixed missing texture at the split team section.
  204.  
  205. Fixed split team section soft locking when quickly releasing queue command key and only ordering one team to breach.
  206.  
  207. Fixed being unable to continue training on the shooting range after finishing the shooting range section.
  208.  
  209. Fixed crash caused by aiming after using the ammo box.
  210.  
  211. Fixed crash when picking up and dropping civilian during tablet section.
  212.  
  213. Fixed visual issues with one of the hockey mask wearers.
  214.  
  215. Fixed suspect sometimes spawning without weapons.
  216.  
  217. Station
  218. Fixed only being able to interact with mission selection table from a specific angle after selecting a mission.
  219.  
  220. Fixed black visual artifacts across all the various station variations.
  221.  
  222. Fixed certain officers in station having transparent heads.
  223.  
  224. Thank you, come again
  225. Fixed black visual artifacts appearing in various spots across the level.
  226.  
  227. Fixed ground textures sometimes merging into the bottom of car tires across the level.
  228.  
  229. Fixed height inconsistency in suspect briefing.
  230.  
  231. Fixed front door chimes not playing when door is kicked or exploded.
  232.  
  233. 23 Megabytes a Second
  234. Fixed black visual artifacts appearing in various spots across the level.
  235.  
  236. Fixed issues with music triggers, especially in multiplayer.
  237.  
  238. Fixed certain music transitions not working well under certain conditions.
  239.  
  240. Twisted Nerve
  241. Fixed certain light-absorbent mirror.
  242.  
  243. Fixed black carpet at main entrance.
  244.  
  245. Possible fix for portions of a room blocking bullets (caused by candle collision)
  246.  
  247. Fixed various issues with the navmesh.
  248.  
  249. Fixed black visual artifacts appearing in various spots across the level.
  250.  
  251. Fixed ground textures sometimes merging into the bottom of car tires across the level.
  252.  
  253. The Spider
  254. Fixed ground textures sometimes merging into the bottom of car tires across the level.
  255.  
  256. Fixed interactable being harder to access than intended.
  257.  
  258. Fixed certain environmental audio not playing as intended.
  259.  
  260. A Lethal Obsession
  261. Fixed Gerard getting stuck while moving through vents.
  262.  
  263. Ides of March
  264. Fixed black visual artifacts appearing in various spots across the level.
  265.  
  266. Fixed instances of incorrectly assigned reverb.
  267.  
  268. Fixed issues with existing music timeline for better flow.
  269.  
  270. Fixed clipping issue between two walls.
  271.  
  272. Fixed potential sound issues with TV audio.
  273.  
  274. Fixed penthouse TV audio being inaudible too soon.
  275.  
  276. Sinuous Trail
  277. Fixed instances of textures merging.
  278.  
  279. Fixed missing instances of shrubbery SFX.
  280.  
  281. Fixed instances of superfluous shrubbery SFX.
  282.  
  283. Fixed issues with music triggers.
  284.  
  285. Fixed certain music transitions not flowing well.
  286.  
  287. Ends of the Earth
  288. Fixed black visual artifacts appearing in various spots across the level.
  289.  
  290. Fixed ground textures sometimes merging into the bottom of car tires across the level.
  291.  
  292. Fixed AI sometimes getting stuck in attic rat hole.
  293.  
  294. Greased Palms
  295. Fixed black visual artifacts appearing in various spots across the level.
  296.  
  297. Fixed players sometimes spawning slightly out of bounds.
  298.  
  299. Fixed instances of incorrectly assigned reverb.
  300.  
  301. Fixed issues with music triggers.
  302.  
  303. Valley of the Dolls
  304. Fixed civilians clipping into certain hiding spots while hiding.
  305.  
  306. Fixed security guards' glasses sometimes detaching from their heads and floating in place.
  307.  
  308. Fixed black visual artifacts appearing in various spots across the level.
  309.  
  310. Elephant
  311. Fixed black visual artifacts appearing in various spots across the level.
  312.  
  313. Rust Belt
  314. Fixed a collision issue on a set of stairs, which caused SWAT to very badly breach and clear one of the outside doors.
  315.  
  316. Fixed ground textures sometimes merging into the bottom of car tires across the level.
  317.  
  318. Fixed issues with music triggers.
  319.  
  320. Fixed level sometimes missing its world data, appearing as modded and taking a long time to load while generating world data.
  321.  
  322. Sins of the Father
  323. Fixed certain low resolution floor textures.
  324.  
  325. Buy Cheap, Buy Twice
  326. Fixed specific characters sometimes spawning with guns between their feet (lol)
  327.  
  328. Fixed ground textures sometimes merging into the bottom of car tires across the level.
  329.  
  330. Carriers of the Vine
  331. Fixed suspects sometimes being able to engage the player in spawn.
  332.  
  333. Fixed black visual artifacts appearing in various spots across the level.
  334.  
  335. Fixed missing foliage in various parts of the level.
  336.  
  337. Relapse
  338. Fixed black visual artifacts appearing in various spots across the level.
  339.  
  340. Hide and Seek
  341. Fixed black visual artifacts appearing in various spots across the level.
  342.  
  343. Fixed instances of environmental audio not playing.
  344.  
  345. Fixed instance of incorrect transition zone settings.
  346.  
  347. Fixed issues with music triggers.
  348.  
  349. Fixed silence at the end of music timeline being too short.
  350.  
  351. Dorms
  352. Fixed floating assets in certain parts of the level.
  353.  
  354. Narcos
  355. Fixed civilians clipping into certain hiding spots while hiding.
  356.  
  357. Fixed black visual artifacts appearing in various spots across the level.
  358.  
  359. Fixed ground textures sometimes merging into the bottom of car tires across the level.
  360.  
  361. Lawmaker
  362. Fixed black visual artifacts appearing in various spots across the level.
  363.  
  364. Fixed textures merging in certain areas of the level.
  365.  
  366. Mirage at Sea
  367. Fixed SWAT AI sometimes refusing to enter first set of double doors from the Aft Deck spawn point.
  368.  
  369. Fixed black visual artifacts appearing in various spots across the level.
  370.  
  371. Leviathan
  372. Fixed black visual artifacts appearing in various spots across the level.
  373.  
  374. 3 Letter Triad
  375. Fixed shiny doors and other assets.
  376.  
  377. Fixed instances of textures merging into each other.
  378.  
  379. Hunger Strike
  380. Fixed gaps between various doors and door frames.
  381.  
  382. Fixed black visual artifacts appearing in various spots across the level.
  383.  
  384. Fixed suspects secretly having really high armor values.
  385.  
  386. Fixed ground textures sometimes merging into the bottom of car tires across the level.
  387.  
  388. Fixed being able to climb outside of the level in certain spot.
  389.  
  390. Stolen Valor
  391. Fixed black visual artifacts appearing in various spots across the level.
  392.  
  393. Fixed ground textures sometimes merging into the bottom of car tires across the level.
  394.  
  395. AI:
  396. Adjusted suspect behavior when fleeing from CS Gas clouds.
  397.  
  398. Fixed suspects sometimes being unable to move while reloading.
  399.  
  400. Fixed suspects being unable to perform world building actions while unarmed.
  401.  
  402. Fixed CS Gas grenades thrown by SWAT AI not affecting suspects, civilians, or the player.
  403.  
  404. Fixed flashbangs sometimes preventing players from arresting suspects/civilians.
  405.  
  406. UI:
  407. Fixed removed friends not immediately disappearing from friend list in main menu.
  408.  
  409. Fixed quick command indicator team color not updating while using the command wheel on gamepad.
  410.  
  411. Fixed ironman mode setting not properly applying when creating new commander mode saves.
  412.  
  413. Fixed non-RoN-owners appearing in main menu friend list.
  414.  
  415. Fixed “Queue Command” command missing from controller layout when command list is enabled.
  416.  
  417. Fixed command list breaking when using specific gamepad layout settings.
  418.  
  419. Fixed incorrect item quantity sometimes appearing on the item wheel.
  420.  
  421. Fixed stacking error messages when repeatedly clicking the search button.
  422.  
  423. Fixed username of wrong platform appearing in certain cases.
  424.  
  425. Fixed crossplay prompt appearing when searching for public lobbies while crossplay is disabled.
  426.  
  427. Fixed instances of missing localization.
  428.  
  429. Fixed various subtitle issues.
  430.  
  431. Fixed mission selection menu navigation menu sometimes breaking on gamepad, after pressing specific button combination.
  432.  
  433. Fixed stuttering inside of the attachments menu.
  434.  
  435. Fixed being unable to see own chat messages when using the tablet chat.
  436.  
  437. Fixed bind conflict when using the lobby manager on gamepad.
  438.  
  439. Fixed repeated achievement progression popups when entering the main menu or starting lobbies.
  440.  
  441. Fixed placeholder text in career stats menu on fresh saves.
  442.  
  443. Fixed gamepad focus being stolen by ammunition selection after selecting the currently equipped weapon in the loadout menu.
  444.  
  445. Fixed crossplay icon sometimes incorrectly appearing in the career stats menu.
  446.  
  447. Fixed supporter edition items being visible to non-owners of the discontinued supporter edition DLC.
  448.  
  449. Fixed player avatars of steam players sometimes not updating correctly in the lobby manager.
  450.  
  451. Customization:
  452. Fixed error with polo shirt description.
  453.  
  454. Fixed low quality hair of certain player character heads in multiplayer.
  455.  
  456. Audio:
  457. Fixed microphones sometimes starting unmuted when joining a lobby using gamepad.
  458.  
  459. Fixed instances of VOIP audio looping when disconnecting a microphone while speaking.
  460.  
  461. Fixed instances of VOIP audio looping when muting a player while they’re speaking.
  462.  
  463. Fixed instances of occlusion not working as intended.
  464.  
  465. Fixed grenade indoor/outdoor sound inconsistencies.
  466.  
  467. Fixed instances of unneeded audio events persisting in memory.
  468.  
  469. Fixed interior/exterior ambience transition not being as smooth as intended.
  470.  
  471. Fixed windshield breaking audio not playing as intended at times.
  472.  
  473. Fixed 3D reflection harshness and muddiness in certain conditions.
  474.  
  475. Fixed bullet whizz SFX sometimes being too quiet.
  476.  
  477. Fixed windows not properly occluding sounds.
  478.  
  479. Fixed sounds not tracing correctly in certain scenarios
  480.  
  481. Fixed instances of bomb defusal/trap cutting SFX cutting off at incorrect times.
  482.  
  483. Fixed occlusion not working for lots of interaction audio.
  484.  
  485. Fixed various mixing issues with 2D dialogue.
  486.  
  487. Fixed overly muffled audio when using a gas mask.
  488.  
  489. Fixed various mixing issues related to room reflection probes.
  490.  
  491. Fixed MPX mag out not playing sound.
  492.  
  493. Fixed lockpick gun audio being audible across entire levels.
  494.  
  495. Made mixing adjustment to TRPL to sound less bassy.
  496.  
  497. Animation:
  498. Fixed odd looking tool/pistol locomotion animations.
  499.  
  500. Fixed 590M sights not lining up while strafing.
  501.  
  502. Fixed broken third person lockpick gun animation.
  503.  
  504. Fixed doubled weapon holster animation after clients in multiplayer restrain suspects/civilians.
  505.  
  506. Fixed broken third person SWAT reloading animation while flashed.
  507.  
  508. Fixed door kicking animation not playing properly for non-rifle items.
  509.  
  510. Replay Viewer
  511. Fixed Film settings panel showing wrong values when re-opening.
  512.  
  513. Fixed idle time during results screen being included in replays at the end of a mission.
  514.  
  515. Fixed incorrect player count in replay viewer menu.
  516.  
  517. Fixed incorrect mission grade in replay viewer menu.
  518.  
  519. Miscellaneous Fixes:
  520. Fixed navmesh related crash.
  521.  
  522. Fixed crash when suspects look for cover while navmesh is being modified.
  523.  
  524. Fixed crash when returning to main menu mid-mission from fresh commander mode save.
  525.  
  526. Fixed an audio related crash.
  527.  
  528. Fixed VOIP related crash when returning to HQ too quickly after mission start.
  529.  
  530. Fixed slightly different VOIP related crash when returning to HQ too quickly after mission start.
  531.  
  532. Fixed multiple SWAT AI related crashes.
  533.  
  534. Fixed multiple command wheel related crashes.
  535.  
  536. Fixed UI related crash.
  537.  
  538. Fixed rare crash during evidence collection.
  539.  
  540. Fixed crash when looking at the roster on the tablet for too long.
  541.  
  542. Fixed crash likely caused by trying to open tablet during the loading screen.
  543.  
  544. Fixed rare crash in inventory component.
  545.  
  546. Fixed rare crash when accessing animation component during loading screens.
  547.  
  548. Fixed rare crash related to suspect squad behaviour.
  549.  
  550. Fixed blood soaking into clothes tech being slow.
  551.  
  552. Fixed a visual bug that caused characters' skin across the game to look too shiny.
  553.  
  554. Fixed sometimes being unable to join a session if the host ends one and immediately starts a new one.
  555.  
  556. Fixed door/objective/arrest prompts disappearing permanently after interactions.
  557.  
  558. Fixed sometimes being able to join cross-platform lobbies while crossplay is set to off.
  559.  
  560. Fixed laser misalignment when world and weapon FOV are different.
  561.  
  562. Fixed bleed damage not applying correctly when playing on casual difficulty. (Because it counted as friendly fire damage and friendly fire is disabled on casual. This says a lot about society.)
  563.  
  564. Fixed shotguns being able to deal damage to SWAT while friendly fire is disabled.
  565.  
  566. Fixed bullets sometimes firing the wrong way when switching to keyboard & mouse from a gamepad. (Thank you aim assist)
  567.  
  568. Fixed Lockpick, C2 detonator and multitool appearing as last used items for quick select on gamepad.
  569.  
  570. Fixed certain achievements not progressing when clearing missions with a C grade.
  571.  
  572. Fixed an issue with joining via invite while the game is not running.
  573.  
  574. Fixed ammo box refill causing stutters.
  575.  
  576. Fixed accuracy stat improving by shooting corpses.
  577.  
  578. Fixed being able to change checksum settings from the lobby.
  579.  
  580. Fixed unnecessary avatar fetch calls.
  581.  
  582. Fixed force feedback vibration continuing while game is paused.
  583.  
  584. Fixed modded levels not appearing in the mission selection menu.
  585.  
  586. Fixed incorrect slot count when changing to armor with fewer slot allowances.
  587.  
  588. Fixed some instances of missing VFX.
  589.  
  590. Fixed some instances of unoptimized VFX.
  591.  
  592. Fixed being able to free lean through geometry at certain angles.
  593.  
  594. Fixed single shell reloads not working correctly for completely empty shotguns.
  595.  
  596. Fixed weapon attachments turning black in specific parts of certain levels.
  597.  
  598. Fixed instances of the bash not being able to shatter windows.
  599.  
  600. Feature Updates:
  601. Gameplay
  602. General Performance:
  603. Base game update changes:
  604.  
  605. Added simple data asset for modders to spawn custom actors on BeginPlay.
  606.  
  607. Added new way for modders to increase lobby size via mods.
  608.  
  609. Refined matchmaking for players using mods:
  610.  
  611. 1. If you're hosting, and you have 'Allow Modded Players' OR are modded, it's a modded lobby.
  612.  
  613. 2. If you're joining a game, and you are modded, you can only join modded lobbies.
  614.  
  615. 3. If you're joining a game, you are unmodded, and you have 'Join Modded Lobbies' enabled, you can join either modded or unmodded lobbies.
  616.  
  617. Visuals
  618. Base game update changes:
  619.  
  620. Further effects conversion from Cascade to Niagara.
  621.  
  622.  
  623.  
  624. User Interface and Experience
  625. Base game update changes:
  626.  
  627. Added thematic placeholder avatar, displayed for unlinked cross-platform players.
  628.  
  629. Update v90642:
  630. Bug Fixes:
  631. Fixed an issue with legacy save files, which caused scores of previously cleared missions not to appear on the mission selection screen.
  632. Fixed an issue which caused commander mode progress not to be saved when starting a new commander mode save for the first time, finishing training and continuing to commander mode.
  633. Fixed an issue with the crash reporter often failing to send crash reports.
  634. Fixed a crash which could occur during authentication.
  635. Fixed an audio related crash.
  636. Fixed being able to get auto-banned from friends only lobbies by team killing too much.
  637. Implemented a temporary region selection menu to support public matchmaking.
  638.  
  639. Update v88827:
  640. Bug Fixes:
  641. Fixed crash when restarting or returning to station while mid-mission in quickplay
  642.  
  643. Increasing server capacity with EGS to prevent authentication issues while connecting the EGS account