1. Update Build 52150:
  2. Fixed an issue where the iron works output was not displaying pipes
  3.  
  4. Fixed an issue where tender paints were not matching their locomotives
  5.  
  6. Fixed a center of mass issue on the Mallet
  7.  
  8. Should feel more stable when moving forward
  9. Fixed an issue where shovels of coal was not refunding the correct amounts
  10.  
  11. Fixed an issue where the radial menu could be kept on screen by pressing the build menu button while the radial menu was open * Fixed an issue where it was harder to move trains from a stop
  12.  
  13. This issue also caused derailments randomly
  14. Remapped controller map switch function on the Maximap
  15.  
  16. Use X to flip switches while using controller on pc
  17. Fixed the raw iron call out in the wiki for stake flat cars
  18.  
  19. Car carries 3 raw iron, wiki has been corrected
  20. Fixed an issue where players couldn’t connect rails under the open air engine sheds
  21.  
  22. Dirt no longer accumulates in the shed
  23. Fixed an issue where link and pin connection points were not showing up on the rear of the cab when trying to connect a tender to the engine * Fixed an issue with tunnel portals stopping some cars from entering them
  24.  
  25. Fixed an issue where paints did not match for the clients
  26.  
  27. FIxed an issue where weather was not synced to the hosts for the clients
  28.  
  29. Fixed an issue where cars would slowly float down if a client re-railed them
  30.  
  31. Fixed roundhouse doors automatically opening
  32.  
  33. Should only open if a loco gets near them otherwise they stay closed
  34. They will however open on session start due to engines being inside the roundhouse.
  35. Fixed an issue where the parallel track tool wasn’t closing with RMB
  36.  
  37. Controls-> "End construction" -> Bind it to: "Right Mouse Button" -> Restart the game
  38. Fixed an issue where the server could not hear the whistle on engines unless they were blown by the client
  39.  
  40. Fixed an issue where the Tenmile didn’t have an extended link when in manual coupler mode
  41.  
  42. Fixed an issue where the D&RG box car was missing its floor texture
  43.  
  44. Fixed an issue when opening the map in the 3rd person driving us caused the mouse cursor to go away
  45.  
  46. Fixed an issue where it was harder to delete the 3-way switch
  47.  
  48. This prevented players from deleting the switch if it became buried into the ground or into a mountainside
  49. Fixed an issue where the mini map would fade out icons too early
  50.  
  51. Fixed an issue: Track places wrong directions
  52.  
  53. Fixed an issue: Stake flat model error
  54.  
  55. Fixed an issue: Sander control does not work on the ruby basin
  56.  
  57. Fixed an issue: 3 way switch's right arm is not straight
  58.  
  59. Fixed an issue: UI call out for closing the parallel track tool is wrong