1. Update v1.1.3.2479:
  2. Fixed/Changed
  3. The new Steamworks SDK version was integrated, which should eliminate crash issues from the Steam application side.
  4. Quest "First Job": Enemy markers should now consistently appear on the compass.
  5. Quest "Mycorrhiza": Compatibility improvements with Demo progress.
  6. The defensive wall in camp uses the correct mesh at the beginning of the game now.
  7. Navigation improvements across all biomes.
  8.  
  9. Update v1.1.1.2452:
  10. Fixed/Changed
  11. Hostile NPCs (for objectives) are marked on the compass.
  12. Fixed an issue in the quest "The Brawl", where hiding bodies while using active pause wouldn't count for the objective.
  13. Fixed a visual issue where the defensive wall looked destroyed after returning from an expedition, even though it had been repaired.
  14. Navigation improvements across all the maps.
  15.  
  16. Update v1.1.1.2443:
  17. General Fixes & Improvements
  18. Gate Repairs: Repairing the camp gate no longer destroys it. We've fixed overlapping icons that could accidentally trigger the "destroy" action.
  19. Companion Safety: Mines will no longer harm your companions. Your crew can now explore more safely!
  20. Crash Fixes: Addressed several issues that were causing random crashes. Stability should be improved overall.
  21.  
  22. Quest Fixes & Adjustments
  23. Haunting of the Mall: This quest will no longer restart once completed.
  24. First Contact: We've added more footprints to better guide players during this quest.
  25. The Dams: Fedir now properly despawns from his cabin, depending on the outcome of the quest.
  26.  
  27. Update v1.1.1:
  28. Fixes
  29. Fixed a crash that could happen when returning to camp after demolishing the starting workshop.
  30. Updated localization for English, French, and Turkish.
  31.  
  32. Update v1.1.0:
  33. New Feature
  34. Demolish Buildings: When you're entering building mode, you will see an X icon next to the building, which allows you to remove the building and all structures inside at once. Demolishing buildings will give resources back.
  35.  
  36. Gameplay & Balance Adjustments
  37. Anti-stasis masks and consumables should now properly protect against stasis
  38.  
  39. World & Quest Fixes:
  40. Navigation Improvements:
  41. Navigation improvements in Wasteland and Eden City
  42.  
  43. Quest Enhancements:
  44. Fixed Quest "First Job": The gangster's faction at school has been fixed to prevent the player from killing them before the quest starts.
  45. Fixed Quest "The Spy": Fixed the aggro for gangsters in the quest Kill Dagan Obi.
  46.  
  47. Update v1.0.3:
  48. Fixes
  49. The coded format for all videos were changed, including the story trailer, attack on camp and tutorial videos. This should fix the issues with videos that weren't loading.
  50. We've fixed an issue, that could cause the game to completely freeze when trying to exit the camp for an expedition.
  51. We've fixed some navigation issues with the Lumber Mill on Level 2 and 3. The survivors should now be able to start their work as intended.
  52.  
  53. Update v1.0.2:
  54. Stability Improvements
  55. We have fixed issues, that could cause your save games not being able to load and your game to crash. With this, we've also improved the stability of the game.
  56. We have improved the saving system, so it's clearer that the game is saving.
  57. With these improvements to the saving system, we've also implemented safeguards against corrupted saves.