- Game Update - November 5, 2024
- Bug Fixes
- Fixed an issue where magic cards could not be selected.
- Fixed an issue where the magic attribute for the Decotine's Magic Class was incorrect.
- Character Adjustments
- Soul of the North Adjustments
- Passive skill now triggers after only 4 normal attacks at all star levels.
- Attack speed increases by 1% for each unit that dies.
- Bhuj Adjustments
- Passive skill damage doubles after using the active skill (scaling as 2-4-8-16, etc.).
- Guardian Archangel Adjustments
- Passive skill no longer converts attack power and skill strength. Instead, when the Guardian Archangel is on the field, all allies receive damage reduction.
- Using the active skill enables the next skill to deal additional damage. This effect can stack.
- Light Elf Adjustments
- Each Light Elf will increase the maximum health of all characters. Multiple Light Elves will have cumulative effects.
- Nekomata Adjustments
- Passive skill applies a “Sinister Mark†to the target. The number of targets scales with star level (4/6/8).
- Active skill damage increases based on the number of Sinister Marks on the targets.
- Takemikazuchi Adjustments
- Soul Bond bonus is set to 1 at all star levels. The Thunder Arrow now fires an additional shot for every 20 Soul Bond layers.
- Bond Adjustments
- Holy Prayer Adjustments
- After a follower dies, instead of gaining an invincibility effect, they now receive overall damage reduction.