1. Game Update - November 5, 2024
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  3. Bug Fixes
  4. Fixed an issue where magic cards could not be selected.
  5. Fixed an issue where the magic attribute for the Decotine's Magic Class was incorrect.
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  8. Character Adjustments
  9. Soul of the North Adjustments
  10. Passive skill now triggers after only 4 normal attacks at all star levels.
  11. Attack speed increases by 1% for each unit that dies.
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  14. Bhuj Adjustments
  15. Passive skill damage doubles after using the active skill (scaling as 2-4-8-16, etc.).
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  18. Guardian Archangel Adjustments
  19. Passive skill no longer converts attack power and skill strength. Instead, when the Guardian Archangel is on the field, all allies receive damage reduction.
  20. Using the active skill enables the next skill to deal additional damage. This effect can stack.
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  23. Light Elf Adjustments
  24. Each Light Elf will increase the maximum health of all characters. Multiple Light Elves will have cumulative effects.
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  27. Nekomata Adjustments
  28. Passive skill applies a “Sinister Mark” to the target. The number of targets scales with star level (4/6/8).
  29. Active skill damage increases based on the number of Sinister Marks on the targets.
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  32. Takemikazuchi Adjustments
  33. Soul Bond bonus is set to 1 at all star levels. The Thunder Arrow now fires an additional shot for every 20 Soul Bond layers.
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  36. Bond Adjustments
  37. Holy Prayer Adjustments
  38. After a follower dies, instead of gaining an invincibility effect, they now receive overall damage reduction.
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