- Patch Notes - Apr 29 2026 - "Post Release Patch 7"
- Oh, hi! 🫣
- So last time I was talking to y’all here in December, I said that our Post-Release Patch 6 would be our last patch for Possessor(s) and uh, I LIED, I am SORRY.
- With the launch of Possessor(s) on the Nintendo Switch 2 (!!!), we revisited a few little things that were bothering us, with some additional bug fixes! Complete patch notes below.
- As part of the launch of the game on Nintendo Switch 2, a new permanent lower price for the game is live on all platforms the Possessor(s) was released on; it is now $9.99USD!
- Alright, Myriame out (for real, this time). ✌🻠🖤 xo
- Gameplay
- In our last patch, we pushed the little Map Progress Tracking functionality (a little tracking for items that players can pick up in the world), and it shipped a little broken for some regions; it is now fixed!
- Fixed broken POIs (markers on the map not showing for Quests)
- Fixed the marker for the final objective of the “Floral Findings†not showing on the map
- Fixed the marker for the final objective of “The Last Season†not showing on the map
- Fixed "Bad Neighbours" objective markers not showing on the map
- Fixed the issue where 'Collect X Microfilms' objectives would never complete
- Fixed the vault sequence so [REDACTED] flies in, as intended, instead of just popping into existence (lmao)
- UI
- Fixed the issue where hovering a Quest Marker would often not open the Quest Details panel
- Fixed the issue where the Region label would not update when changing selection in the Quest List
- Fixed the issue where the checkbox in the Quest Details panel would be weirdly aligned for any 'collect x' objective
- Fixed the issue where the flashback dots effect could get stuck on the screen after any flashback
- Localization
- Fixed some typos in various languages
- Oke byyyeeeeee xo