- Update Hotfix 2:
- Fixed custom keybinds not saving properly. There’s one final reset with this patch, but once you set them again, they’ll stick for good.
- Cleaned up tons of small map issues, including clipping, textures, and other minor cases.
- Achievements that were unlocking incorrectly should now work as intended.
- Falling into the kill plane will no longer respawn you at the wrong location.
- Fixed a bug where Balloonmen could spontaneously explode a few seconds after loading a save.
- The fuse box on the first DLC level should now work properly for everyone.
- We’ve adjusted saving on the first level: you can still save before or after the elevator ride, but not while it’s moving - turns out the elevator refuses to cooperate mid-journey.
- Hotfix 1:
- Fixed an issue where some players with old saves couldn’t access the purchased DLC.
- UI now correctly shows how much you’ve peed in the tanks in front of the hotel to open the door.
- Fixed the water/sand area at the end of the ship so enemies behave there as they should.
- Fixed visual issues with piss tanks in one of the ship sections.
- Fixed enemy aggro triggers that were firing incorrectly.
- Fixed a softlock with the storage doors on the cruise ship.
- Fixed a potential softlock during the fight with dogs on the beach.
- Fixed collision issues on the pier at the beach.
- Fixed a crash caused by the Balloon Guys falling under the map (this should prevents the crash on Map 3).
- Fixed DLC achievements not unlocking properly if you own the DLC / due to weird edge cases.
- Fixed players sometimes being unable to get the key on the rollercoaster.
- Added extra VFX when hitting something with the sniper rifle.
- Improved lighting on the second Horde Mode level.
- Small fix for intro video