1. Patch Notes 1.11.7
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  3. Hey slugcats,
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  6. We have a new set of patch notes hot and ready.
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  8. This patch adds Watcher to safari mode, improves  pathing, and more… so much more… The patch notes are two pages long.
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  11. Patch Notes
  12. Safari Mode is now available for the Watcher campaign's regions and creatures (there are no new tokens to collect, the orange tokens in Watcher's campaign will unlock both arena map & safari region)
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  14.  now appear throughout the Watcher campaign's regions.
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  16. Visual polish to the , including a big graphical overhaul and rebalancing of the ripple jellies.
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  18. Improved  pathing to warp points.
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  20. Better  and  positioning in rotted rooms.
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  22. Made  and  more resistant to wind currents.
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  24. Fixed  duplicating and having erroneous collision when reloading a room.
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  26. Fixed  from being able to be pulled into warp points.
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  28. Fixed a crash if you tried to create a  while outside of the screen bounds.
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  30. Fixed corruption erroneously appearing near the respawn room at the start of Watcher's campaign if you revisit it more than once before meeting  for the first time.
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  32. Fixed certain music events failing to stop playing after performing a .
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  34. Fixed unplucked karma flowers still staying attached to their stems after being pulled through a .
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  36. Fixed inconsistencies where  or  may show wrong visuals, or sealed warps may visually reappear after being sealed.
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  38. Fixed inconsistencies in the  that could occur if dying on the same cycle that you sealed a .
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  40. Fixed inconsistencies in the  where  could sometimes show up on the map even though they're unusable.
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  42. Fixed  markers not showing up when viewing region maps inside of the hibernation screen and title screen Region menu.
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  44. Fixed some situations where the  ends up scrolled to random or undiscovered locations on the map when the map is first opened for viewing.
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  46. Fixed "Vulnerable Jellyfish" Remix config not actually making jellyfish vulnerable to spear throws.
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  48. Fixed "Breath Time Leniency" Remix config only giving leniency to Rivulet and not to any other slugcats.
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  50. Fixed a select few creatures that would crash the game if adult  attempted to grab them.
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  52. Fixed a select few noise sources that could crash the game with  too when they tried to react to the noise.
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  54. Fixed the volume of the background audio not adjusting properly during the final encounter in .
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  56. Fixed some creatures failing to be sedated by nearby echoes.
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  58. Fixed Overseers and ripple spawns being able to be killed by Thermal Relay's zappers.
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  60. Fixed the extra cycles you get from Pebbles in Hunter's campaign not persisting if you died or visited an echo immediately after getting the extra cycles.
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  62. Fixed slugpups sometimes spawning inside shelters that aren't accessible to the slugcat you're currently playing with.
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  64. Fixed the Dragon Slayer passage being glitchy if you changed the enabled state of More Slugcats and Watcher DLCs mid-playthrough.
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  66. Fixed some progression data persisting after resetting your save file that wasn't meant to persist (like Watcher character profile art, and tutorial flags).
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  68. Fixed the special Watcher title screen illustration reverting to the normal Watcher title screen illustration if you entered and exited from Expedition mode.
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  70. Fixed a softlock that could potentially happen if holding a directional key while Hunter's intro cutscene was loading.
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  72. Fixed not being able to trigger most of the music triggers in the game when playing Inv's campaign.
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  74. Fixed some broken spawns in some of the arena maps in Competitive mode.
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  76. Fixed a few dangerous Watcher creatures which didn't trigger the threat music when hostile.
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  78. Fixed  and their packs never wandering a region if the wrong scavenger became the leader of their pack.
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  80. Adjusting some Watcher music triggers to tweak levels of repetition or frequency of playback, and to fix a few that wouldn't trigger at all.
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  82. Made it so you can still return to the hibernation screen after seeing a Watcher dream sequence.
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  84. Added protection against flame jets when sitting inside of pipe entrances or traveling through a pipe.
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  86. Made  display every time a sealed warp is visited on a cycle, not just on the first time it is visited.
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  88. Improved the swimming and pipe traversal behavior for Frogs and Rats.
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  90. Made it so multiple frogs can attach at the same time to larger creatures.
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  92. Improved the path following for .
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  94. Improved the collision handling and interaction between creatures and sloped terrain.
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  96. Improved Yellow Lizard pack behavior by having them no longer treat dead lizards in their pack as active members of the pack.
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  98. Some nerfs to  and , fixed softlock with  inside of shelters.
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  100. Made creatures more actively try to avoid touching shelled Barnacles.
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  102. Added more varied inter-creature relationships for creatures.
  103.  
  104. Modified  diets.
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  106. Some visual polish to  despawning and ripple spider spawning.
  107.  
  108. Improved the speed that rooms bake for region modders.
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  111. If you run into any issues please report them here!
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  113. https://bugs.akuparagames.com/rain-world/bugs
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  117. -riv otter
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