- Update v1.06:
- Technical
- Fixed interference between saving a game and properly performing vibrations on the controllers
- Improved range and step for mouse sensitivity
- Fixed mouse input issues
- Fixed issues with game controllers
- Gameplay
- Fixed door markers in Brookhaven Hospital
- Improved extended movement spots to fix enemies clipping issues
- Fixed audio issues in Ox Section of Toluca Prison
- Fixed soft blocker in labyrinth (player will be no longer permitted to exit neither of the Labyrinth Paths after obtaining a map)
- Fixed map markers in Boar Section of Toluca Prison
- Fixed map markers in Western South Vale
- Fixed issues with Maria’s navigation
- Fixed the issue with triggering some of Maria lines multiple times
- Fixed issues with Final Boss movement and disappearing
- Fixed Mannequins stuck in their ambush state
- Fixed interactions with hard-to-get collectibles
- Improved Boss animation
- Added tooltip for picking up tablets in Toluca Prison final puzzle
- Fixed translation issues for changing difficulty during gameplay
- According to our players feedback, breathing skin walls during Abstract Daddy Boss Fight has been restored
- Fixed blocker after the cutscenes with forced lowest FPS
- Fixed blockers in Brookhaven Hospital
- Fixed some issues with car lights in South Vale during the night
- Fixed issues with Mannequins presenting ragdoll behavior
- Fixed other minor issues with: foliage, collisions, typos, light glitches, visible occluders, loading levels
- Update v1.05:
- Fixes:
- Labyrinth Progression Blocker:
- Fixed an issue where players who saved their game in the Labyrinth, after Toluca Prison, on the previous version encountered a progression blocker if the save data was loaded after updating to Patch 1.04. We have implemented a fix by adding a safeguard that forces proper activation of the necessary triggers, ensuring smooth progression moving forward.
- Update v1.04:
- Technical
- Reduced visual glitches when using the latest version of NVIDIA DLSS.
- Added an option to enable DLSS frame generation in the menu when using DLSS for supersampling.
- NVIDIA Reflex is now active when DLSS frame generation is enabled.
- Added support for AMD FSR 3.1.1.
- Added an option to enable AMD Fluid Motion Frames in the menu when using FSR 3.1 for supersampling.
- Updated Intel Nanites to support upcoming driver updates.
- Improved performance and optimization for Steam Deck.
- Fixed stuttering issues related to sky map generation.
- Added an option to enable/disable HZB culling to fix stuttering on some AMD/Intel GPUs.
- All graphic settings should be saved locally.
- Gameplay
- Fixed an issue with translation for UI “High†preset not being translated and displayed correctly
- Fixed an issue with Wooden Plank appearing during James’ death animation
- Fixed streaming issue where staring at the walls inside the Grand Market caused problems with loading all of the environment around James
- Fixed an issue where interacting with the wrong side of the peephole in Brookhaven Hospital teleported James to the other side
- Fixed an issue where breaking windows near Neely’s Bar got James stuck in the window frame
- Fixed an issue that allowed James to access the inaccessible balcony in Blue Creek Apartments
- Fixed an issue with Abstract Daddy’s behavior during boss fight where the enemy was not hitting James properly
- Fixed multiple issues with Abstract Daddy’s 3rd TV – it should now have the correct audio, and the wall won’t interfere with its position
- Fixed an issue with a question mark from the Conference Room not disappearing after obtaining Cinderella figurine in Lakeview Hotel
- Fixed an issue with collision detection with the Dayroom walls in Brookhaven Hospital
- Fixed an issue where James was falling under the map when approaching Laura entering Brookhaven Hospital from the bushes on the left
- Removed debug numbers displayed behind wallpapers in Blue Creek Apartments' Clock Room
- Resolved an issue with James not being able to leave the 3F corridor in the Lakeview Hotel
- Fixed an issue with the lightbulb on the 3rd floor of Blue Creek Apartments constantly switching on and being impervious to destruction
- Resolved an issue with the small coffee table blocking James in the corner of the room located in Woodside Apartments
- Fixed an issue where after completing the Disgust Path in Labyrinth, the player was forced to do it all over again
- Fixed an issue with Spider Mannequins getting stuck when attacking James while he is going through squeeze traversal
- Fixed an issue with James getting stuck in the window frame while attacking Lying Figures located outside of the window
- Added more natural movement for James when switching weapons while aiming
- Fixed an issue with triggering Spider Mannequin event on Fear Path in the Labyrinth multiple times
- Improved the ability to pick up items during the final boss fight
- Fixed an issue with picture frames overlapping in the Moth Room
- Improved the deformation of Nurses’ skirts
- Fixed an issue occurring when displaying the information about unlocking NewGame+ which didn’t appear in the player’s chosen language
- Fixed visible unloading of the door of an abandoned garage in the west side of South Vale
- Fixed question mark on the map during Chute Puzzle in Woodside Apartments