1. Update v1.06:
  2. Technical
  3. Fixed interference between saving a game and properly performing vibrations on the controllers
  4. Improved range and step for mouse sensitivity
  5. Fixed mouse input issues
  6. Fixed issues with game controllers
  7. Gameplay
  8. Fixed door markers in Brookhaven Hospital
  9. Improved extended movement spots to fix enemies clipping issues
  10. Fixed audio issues in Ox Section of Toluca Prison
  11. Fixed soft blocker in labyrinth (player will be no longer permitted to exit neither of the Labyrinth Paths after obtaining a map)
  12. Fixed map markers in Boar Section of Toluca Prison
  13. Fixed map markers in Western South Vale
  14. Fixed issues with Maria’s navigation
  15. Fixed the issue with triggering some of Maria lines multiple times
  16. Fixed issues with Final Boss movement and disappearing
  17. Fixed Mannequins stuck in their ambush state
  18. Fixed interactions with hard-to-get collectibles
  19. Improved Boss animation
  20. Added tooltip for picking up tablets in Toluca Prison final puzzle
  21. Fixed translation issues for changing difficulty during gameplay
  22. According to our players feedback, breathing skin walls during Abstract Daddy Boss Fight has been restored
  23. Fixed blocker after the cutscenes with forced lowest FPS
  24. Fixed blockers in Brookhaven Hospital
  25. Fixed some issues with car lights in South Vale during the night
  26. Fixed issues with Mannequins presenting ragdoll behavior
  27. Fixed other minor issues with: foliage, collisions, typos, light glitches, visible occluders, loading levels
  28.  
  29. Update v1.05:
  30. Fixes:
  31. Labyrinth Progression Blocker:
  32. Fixed an issue where players who saved their game in the Labyrinth, after Toluca Prison, on the previous version encountered a progression blocker if the save data was loaded after updating to Patch 1.04. We have implemented a fix by adding a safeguard that forces proper activation of the necessary triggers, ensuring smooth progression moving forward.
  33.  
  34. Update v1.04:
  35. Technical
  36. Reduced visual glitches when using the latest version of NVIDIA DLSS.
  37. Added an option to enable DLSS frame generation in the menu when using DLSS for supersampling.
  38. NVIDIA Reflex is now active when DLSS frame generation is enabled.
  39. Added support for AMD FSR 3.1.1.
  40. Added an option to enable AMD Fluid Motion Frames in the menu when using FSR 3.1 for supersampling.
  41. Updated Intel Nanites to support upcoming driver updates.
  42. Improved performance and optimization for Steam Deck.
  43. Fixed stuttering issues related to sky map generation.
  44. Added an option to enable/disable HZB culling to fix stuttering on some AMD/Intel GPUs.
  45. All graphic settings should be saved locally.
  46. Gameplay
  47. Fixed an issue with translation for UI “High” preset not being translated and displayed correctly
  48. Fixed an issue with Wooden Plank appearing during James’ death animation
  49. Fixed streaming issue where staring at the walls inside the Grand Market caused problems with loading all of the environment around James
  50. Fixed an issue where interacting with the wrong side of the peephole in Brookhaven Hospital teleported James to the other side
  51. Fixed an issue where breaking windows near Neely’s Bar got James stuck in the window frame
  52. Fixed an issue that allowed James to access the inaccessible balcony in Blue Creek Apartments
  53. Fixed an issue with Abstract Daddy’s behavior during boss fight where the enemy was not hitting James properly
  54. Fixed multiple issues with Abstract Daddy’s 3rd TV – it should now have the correct audio, and the wall won’t interfere with its position
  55. Fixed an issue with a question mark from the Conference Room not disappearing after obtaining Cinderella figurine in Lakeview Hotel
  56. Fixed an issue with collision detection with the Dayroom walls in Brookhaven Hospital
  57. Fixed an issue where James was falling under the map when approaching Laura entering Brookhaven Hospital from the bushes on the left
  58. Removed debug numbers displayed behind wallpapers in Blue Creek Apartments' Clock Room
  59. Resolved an issue with James not being able to leave the 3F corridor in the Lakeview Hotel
  60. Fixed an issue with the lightbulb on the 3rd floor of Blue Creek Apartments constantly switching on and being impervious to destruction
  61. Resolved an issue with the small coffee table blocking James in the corner of the room located in Woodside Apartments
  62. Fixed an issue where after completing the Disgust Path in Labyrinth, the player was forced to do it all over again
  63. Fixed an issue with Spider Mannequins getting stuck when attacking James while he is going through squeeze traversal
  64. Fixed an issue with James getting stuck in the window frame while attacking Lying Figures located outside of the window
  65. Added more natural movement for James when switching weapons while aiming
  66. Fixed an issue with triggering Spider Mannequin event on Fear Path in the Labyrinth multiple times
  67. Improved the ability to pick up items during the final boss fight
  68. Fixed an issue with picture frames overlapping in the Moth Room
  69. Improved the deformation of Nurses’ skirts
  70. Fixed an issue occurring when displaying the information about unlocking NewGame+ which didn’t appear in the player’s chosen language
  71. Fixed visible unloading of the door of an abandoned garage in the west side of South Vale
  72. Fixed question mark on the map during Chute Puzzle in Woodside Apartments