- v1.21: Quality-of-Life & Bugfixes patch, available now
- Hey everybody! We're back with a quick update for Cattails: Wildwood Story. v1.21 brings with it several quality-of-life changes and bugfixes, as well as a handful of balance changes. Read the full patch notes below, or dive right in by launching the game from your Steam library.
- Patchnotes: v1.21
- Prey, Herbs, and Treasure stockpiles can now be toggled on/off. Select the stockpile name to toggle (turn off to prevent automatic daily resource depletion and perk activation.)
- Once a Buddy reaches the max Buddy Level (10), their daily relational decay is now permanently disabled.
- Disabled daily relational decay on Kitten difficulty
- Greatly reduced daily relational decay value on Easy difficulty (-5/day)
- Slightly increased daily relational decay value on Impawssible difficulty (+1/day)
- Item loss on death penalty rebalanced to be less punishing
- Changed price of Minnows at Ember's shop (38 -> 42 mews)
- Changed price of Peppermint** at Ember's shop (20 -> 26 mews)
- Reduced hit points of Void Beetles (9->7 on Normal difficulty)
- Fixed a rendering bug related to mailbox item attachments when switching between letters
- Addressed an issue related to the "Seedy" and "Green Thumb" achievements not progressing when harvesting certain 3* herbs
- Addressed an issue with the Community Content API related to adding new rival marriage kittens to existing savefiles
- Fixed a collision map issue in East Central
- You can view the current version you are running in the lower-left hand corner of the Main Menu or Pause menus. You can force Steam to update your version to the latest (v1.21) by navigating to Library -> right-click Cattails: Wildwood Story in the lefthand pane -> Properties -> Installed Files -> "Verify integrity..."
- Also, we wanted to take this opportunity to let you know that we've been hard at work on the Nintendo Switch port of the game, and the release is right around the corner! Cattails: Wildwood Story will release on the Nintendo Switch on November 30, with preorders available now on the eShop.
- Until next time!
- -Tyler (@FalconDevelops)