1. Update v1.2:
  2. SETTINGS CHANGES
  3. We’ve added additional difficulty settings to allow players to further tune their “Player Combat Damage” & “Enemy Combat Damage”. Players can now select from “Novice”, “Apprentice”, “Adept”, “Journeyman”, “Expert”, and “Master” options in the Gameplay menu. We hope the “Journeyman” setting, specifically, will act as a better bridge between “Adept” and “Expert” for players.
  4.  
  5. UI
  6. Fixed map markers disappearing
  7. Fixed missing punctuation in Simplified Chinese text
  8. Fixed “Toggle All” button on Map screen to work as a 'Hold'
  9. Various fixes to localized text
  10. Fixed controller issues in Spell making menu
  11. Fixed menus being cropped incorrectly in 1280x1024
  12. Fixed the incorrect player stance in the inventory menu after fast travel
  13. Fixed rebinding keys for Lock Picking
  14. Fixed keybinds not updating in AZERTY
  15. Fixed soft lock with controller in Enchanting menu
  16. Fixed stats not updating when equipping enchanted items
  17. Fixed a character skin glitch when closing the inventory menu
  18.  
  19. CRASHES
  20. Fixed crashes that could occur while fighting Jyggalag
  21. Fixed crashing when killing a paralyzed NPC with an arrow
  22. Fixed crashing when paralyzing an already-paralyzed NPC
  23. Fixed crashing in Spellmaking menu when rapidly removing & implementing effects
  24. Fixed various GPU crashes
  25. Fixed crashes that could occur during auto saves
  26.  
  27. AUDIO
  28. Fixed underwater SFX persisting after leaving exiting water
  29. Fixed missing ambient SFX in Shivering Isles
  30.  
  31. QUESTS
  32. Fixed NPCs floating after being knocked down during Priory of the Nine quest
  33. Fixed crashing when entering Flooded Mine during Final Justice quest
  34. Fixed pathing for Shaleez in Flooded Mine during Final Justice quest
  35. Fixed crashing when opening Gate to The Fringe during Retaking the Fringe quest
  36. Fixed mages loading without clothes in Fort Ontus during The Necromancer's Amulet quest
  37. Fixed NPC pathing issues in Gardens of Flesh and Bone during ‘Through the Fringe of Madness’ quest
  38. Fixed missing VFX during the closing of the Great Gate
  39. Fixed Ilav Dralgoner's missing facial animation during ‘Saving Time Itself’ quest
  40. Fixed Sir Thredet's speech during ‘Umaril the Unfeathered’ quest
  41. Fixed NPC pathing issues during ‘Baiting the Trap’ quest
  42. Fixed Obelisk Crystals spawning disconnected during ‘Baiting the Trap’ quest
  43. Fixed crash at end of ‘Through a Nightmare, Darkly’ quest
  44. Fixed wall crumbling in Malada during ‘Nothing You Can Possess' quest
  45. Fixed misaligned food at the Castle Leyawiin County Hall dinner party during ‘Sanguine’ quest
  46. Fixed an issue with visibility of ghosts during ‘Ghosts of Vitharn’
  47. Fixed cutscene not playing during ‘Light the Dragonfires’
  48. Fixed missing textures in Cropsford Campsite after finishing ‘Goblin Trouble’
  49.  
  50. PERFORMANCE
  51. Fixed frame rate drop in Deepscorn Hollow
  52. Fixed frame rate drops in Black Rock Caverns
  53. Fixed frame rate drop between Skingrad and Skingrad Castle
  54. Fixed frame rate drop south of Bravil Castle courtyard
  55. Reduced the frequency of hitches in the open world.
  56. General improvements to frame time in many locations.
  57. Optimize updating of character attachments.
  58. Optimize rendering of water volumes in the open world.
  59. Optimize light/shadow updates in several lairs.
  60. Optimize waterfall particle FX and rendering.
  61. Optimize the weather system.
  62. Optimize character animation system.
  63.  
  64. GAMEPLAY
  65. Fixed player character height scaling
  66. Fixed armor items hiding Argonian and Khajiit tails
  67. Fixed slow camera movement when initiating NPC dialogue
  68. Fixed soft lock when a player with a high bounty goes to jail
  69. Fixed Orrery animations
  70. Fixed physics bug with floating necklaces
  71. Fixed vampire sleeping animations
  72. Fixed NPC beards not following facial animation.
  73. Fixed ghost NPCs being completely invisible
  74. Fixed missing animation when talking to Shamada in Leyawiin
  75. Fixed occasional very long load times when fast traveling
  76. Fixed missing facial animation for Snak gra-Bura
  77. Fixed falling unconscious in water preventing player from getting up
  78. Fixed NPCs losing collision when swimming
  79. Fixed NPCs stopping combat when player is blocking
  80. Fixed female Dremora teeth clipping
  81. Fixed soft lock after choosing player class
  82. Fixed Amber weapons clipping in first person view
  83. Fixed vines clipping into columns
  84. Fixed helmets clipping into player character's head
  85. Fixed missing textures on Daedric statues
  86. Fixed duplicated pages between Oghma Infinium and Mysterium Xarxes
  87.  
  88. SYSTEM
  89. Fixed flickering shadows when using XeSS Upscaling
  90. Fixed title properly restarting after purchasing the Deluxe Upgrade on PC
  91. Fixed settings properly migrating between PC and XBOX
  92. Fixed water disappearing after fast travel
  93. Fixed cursor slowdown when enabling high frame rate V-Sync
  94. Fixed shaders not preloading due to cloud save replication
  95. Fixed long blackout during loading screens
  96. Fixed weather VFX flashing while outside
  97. Fixed motion blur artifacts while in the Oblivion Plane
  98. Fixed NPCs not obeying the Wait action from the player