1. Roboquest - Hotfix 1.5.1
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  3. Balance Changes
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  5. Misfortune (Glitch) - Auto critical chance reduction reduced from 25% to 15%
  6. Broken Hourglass (Glitch) - Ability cooldown increase reduced from 35% to 20%
  7. Pyro Flies are no longer valid targets for the Singularity “Bunny Shield”
  8. Bug Fixes
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  11. Fixed a crash occurring when Drones would get buffed while returning to the Basecamp at the same time
  12. Merchants can no longer sell the same item twice or an item you already picked up
  13. The Repair-o-Bot can once again be hit by projectiles
  14. Spare Head is no longer reset when saving, quitting then resuming the run
  15. Reactivated audio that were (wrongfully) deactivated on certain boss introduction cutscene
  16. Saving & Quitting will properly take into account every levels you played when displaying the number of ranks at the end of run and in the run history
  17. The Singularity “Time’s Up” no longer deals damage during Boss fights and to the Client player when switching levels
  18. The Superbot’s map is properly displayed again in the Basecamp
  19. Purchasing an item to a merchant in the Stadium, the Museum or the Movie Theatre and coming back at a later time will no longer crash the game
  20. Enemy level is no longer reset after stage 120+
  21. Boombox now properly scales with player level (instead of being stuck with level 1 damage)
  22. Fixed a crash occurring when purchasing an item right after selecting an upgrade
  23. The Damage Counter is no longer reset after saving, quitting and resuming your run
  24. Fixed an issue with the "Injury Bill" glitch which wasn't properly increasing the cost of using the Healbot to 3
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