- Update v1.1.0:
- Adjusted the breakthrough difficulty by adding checkpoints along the way where the chasing characters appear
- Adjusted the breakthrough difficulty by changing the speed of the chasing characters in several locations
- Adjusted the direction of the player when returning to the checkpoints to avoid being captured again immediately after restarting from a checkpoint.
- After watching the game ending, players will be able to select “Start Game†and choose to return to the checkpoint immediately before the ending.
- An option to display a viewpoint marker of a small dot in the screen center is added to reduce the motion sickness that may be caused by the frequent screen shaking
- A notification icon is added to the Album button on Option screen when there is a new photo.
- Adjustment to the game opening cutscene of the sinking ship
- Other minor changes
- â—Bug Fixes
- Fixed the issue where the third controllable character is unable to move ahead in a tilted position in the area where the barrel falls from above the character.
- Fixed the issue where the third controllable character is unable to move ahead in a tilted position in a specific area in the stage where the character’s paint is scattered.
- Other minor bug fixes
- Update v1.0.9:
- â— Addressed an issue where arriving at a specific location at a certain time would cause an unintended tilt state, making progression extremely difficult. This has been corrected to ensure the intended tilt state.
- Update v1.0.8:
- â— We have addressed an issue where the red floor with logs on it could become indestructible, leading to game progression being blocked.
- â— Other minor bug fixes have been made.