1. Update v1.1.1.1:
  2. New Features:
  3. Added a Mk 2 Manufactory and associated Objective at Station Level 12
  4. You can now create Blueprint Folders and add Blueprints to them
  5. Added an Advanced Freighter View which gives you more control over the order of docks freighters will visit and other options
  6. You can now Exclude an item from a slot using item filters to stop that item ever being stocked there
  7. You can now directly set the wanted factory input or output rate per min and efficiency will be calculated and set automatically
  8. Recycler values now shown on items in the Codex
  9. Factory sound effects now have their own slider under the Settings > Audio menu
  10. The shielded effect on buildings is now more subtle and less intrusive
  11. Quantum Rifts no longer emit radiation when a Quantum Extractor is built on top of them
  12. Alternate recipe items now show the alternate recipe name in the Codex
  13. Space Elevator now appears in the Production Overview
  14. The Item Receive Rate on modules is now more accurate
  15. Reduced the minimum pickup distance for Servitor Bots
  16. Ships will try and keep distance from each other when you use Escort/Follow Me with multiple ships, or Move/Patrol/Explore with the Multi-Select tool
  17. Added two new Alternate Recipes: "De-Energized Matter" and "Carbon Nano-Conductors"
  18. Can now disable Global Event Warnings from the Settings > User Interface menu
  19. Added a "Copy to Clipboard" button to the Calculator
  20. You can now rename an existing Blueprint
  21. Increased the Max Path Link distance by +50%
  22. Increased max Particle Accelerator Conduit length to match max connector dragging distance
  23. Enemy kills made by your controlled ships now count towards Achievements
  24. Added Italian language
  25. Bug Fixes:
  26. Void Anomalies now spawn further from Void Rifts in the Void Event Horizon zone
  27. Offscreen marker labels now show correctly on left-hand-side
  28. Controlled ship icons no longer dissapear after saving & reloading
  29. Freighters no longer take as much selection priority when behind other buildings
  30. In 3/4-player multiplayer mode, other players grabbing objects/asteroids now shows correctly
  31. Fixed some item filter issues in the Quantum Storage
  32. Antimatter Reactors and other buildings wont play startup sound-effects or animation after loading a game
  33. Dragging Waypoints locations around now works in a multiplayer game
  34. Atomizers now show what is stored inside in a minimal hovered popup menu
  35. Fixed an issue where radioactive objects did not emit radiation after a save & load
  36. Fixed some issues where you could create colliding pipe layouts (e.g. very small crossing pipes)
  37. You can no longer rotate pipe junctions upside-down accidentally
  38. Pressing the Item Filters hotkey in the drone inventory no longer opens the Add Custom Todo menu
  39. Fixed an issue with links not being duplicated from the Multi-Select > Copy function
  40. Build Placements no longer explode projectiles such as Void Anomalies
  41. Fixed an issue in the Codex > Storyline menu headers
  42. Reduced flickering on glass surfaces at distance