1. Update v1.2.4.1:
  2. AUDIO & MODDING
  3. Re-enabled Audio Routing so Metasound will work by default again, this should fix any issues with audio related mods not working since the previous patch
  4. We updated our internal Wwise version to 2025.1.6 and we originally made this change in preparation for future development, but from now on we’ll remember to not disable metasound again since many mods use it, sorry for the inconvenience.
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  6. Restored Engine.ini to its original status to prevent potential issues with versions created in the previous patch
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  8.  
  9. BUGS
  10. Fixed a case where when loading into a save, any Signs around a Pioneer would get wiped and set blank
  11. Fixed Audio/WWise related freeze on Consoles
  12. Fixed a crash when aiming at a Conveyor Belt that had multiple Conveyor Throughput Monitors attached and one of them was recently dismantled
  13. Fixed crash on Dedicated Server when placing a Conveyor Throughput Monitor on a Conveyor Belt
  14. Fixed a crash related to Audio when exiting the game (UFGFAnimInstanceFactory::AudioEventCallback)
  15.  
  16. Update v1.2.4.0:
  17. NEW
  18. First Person Equipment Scale can now once again be set to more values (0.5 to 2)
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  20.  
  21. AUDIO
  22. Fixed the FICSIT Freighter in the HUB having an unintentionally silent takeoff in multiple scenarios when standing in or around the HUB
  23. Fixed Photo Mode SFX being audible for all players in Multiplayer
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  25.  
  26. BUGS
  27. Fixed situations in Multiplayer where you would be unable to move after riding inside a Self-Driving vehicle after a while
  28. Fixed multiple instances where Profanity Filtering was not correctly applying or only applying after closing a UI
  29. Fixed a crash related to AFGRainAudioSubsystem
  30. Improvements to situations where players would be stuck on loading screens when trying to join another player hosting in Multiplayer, the player joining now should properly load in more consistently
  31. Fixed Beams required materials to build being higher than intended
  32. Fixed some log spam when scanning for resources or pinging in-game
  33. Fixed Splitter/Mergers holograms that were locked via nudging, resetting their locked position when hovering over a Conveyor lift
  34. Fixed conveyor belts not properly building straight after previously building a segment with a 90 degree bend while using Straight belt build mode
  35. Fixed situations where Dedicated Server Admin access would constantly be lost and owners would have to reauthenticate every time
  36. Fixed Screen Percentage setting not correctly working
  37. Fixed Blueprints not correctly showing up in Categories in a few scenarios, including Multiplayer
  38. Fixed a Crash when leaving a multiplayer session while inside a vehicle
  39. Fixed Online Session settings not changing while in-game, and session not correctly restarting when doing so
  40. Fixed Blueprints not working if the session name contains invalid characters
  41. Fixed being unable to switch to the middle track on a 3 -way Railway switch setup when driving a Locomotive
  42. Fixed session names being blurred unintentionally on Dedicated Server
  43. Fixed a few menus having unintended behaviors when double clicking a save
  44. Fixed sampled Pipelines not retaining customizer colors on the Flow Indicators
  45. Fixed Blueprints containing Vehicle Paths that were not built properly centered in a Blueprint designer having misaligned auto-connect holograms indicators when trying to build them
  46. Fixed sampled customization settings not applying to Pipeline Supports
  47. Fixed Personnel Elevator not being vertically aligned to floor stops
  48. Fixed a crash related to FInstanceSceneDataBuffers
  49. Fixed one of the most frequent crashes on PS5 related to UFGBlueprintFunctionLibrary
  50. Fixed an issue where players could end up with invisible Sign poles with lingering collision that could not be interacted with in some scenarios
  51. Fixed Gates preventing Vehicle paths from being built through them
  52. Fixed a Crash that happened when building a Personnel Elevator as a part of a Blueprint
  53. Fixed an unintentional change in behavior for Hologram snapping, Hologram snapping (CTRL/Automatic Clearance Separation) should now behave like it did in Update 1.1
  54. Fixed a crash in Multiplayer related to FInstanceSceneDataBuffers
  55. Fixed Blueprint Dismantling not showing refunded parts in Multiplayer
  56. Fixed Autopilot status rapidly flickering in the Vehicle Path Menu when vehicles are waiting in traffic
  57. Fixed available item amounts in the Dimensional Depot not properly updating while hand crafting items
  58. Fixed previously placed Blueprints becoming invisible in multiplayer when rejoining a session in some scenarios
  59. Fixed Object Scanner occasionally misleading to previously picked up rewards in Multiplayer
  60. Fixed Singularity Cells Icons placed inside a Portal becoming invalid and having numbers overlapping after opening and closing the menu
  61. Fixed Valve Holograms unintentionally reopening the Build Menu when pressing right click after completing the first placement step, instead of cancelling the step
  62. Fixed Crash related to URainOcclusionWorldSubsystem
  63. Fixed Customizer setting not applying on Conveyor Belts or Pipelines when using blueprint auto-connect
  64. Fixed Railroad Signals sometimes not being able to switch directions
  65. Fixed interaction outlines getting stuck when entering a Vehicle in Multiplayer
  66.  
  67.  
  68. OPTIMIZATION
  69. Improved the way we handle clearance overlap checks, so hovering Holograms on top of other Buildables should no longer produce constant stutters and framerate spikes and be more consistent instead
  70.  
  71.  
  72. UI
  73. Fixed opening the tooltip of a MAM research while already starting a research resulting in a softlock
  74. Updated Freight Car description with correct liquid volume capacity
  75.  
  76.  
  77. LOCALIZATION
  78. Fixed a few errors/untranslated lines in the Options Menu, Session Type Warnings and Fluid Freight Platform
  79. Updated all languages with the latest translations