- Update v1.0.99:
- BUG FIXES
- Reduced the high sensitivity for the build camera detected in some controllers
- IMPROVEMENTS
- Reduced the break period for security staff between bad guest by quite a lot
- Security will start as soon as the park opens, so no break period for the first guest
- Update v1.0.93:
- IMPROVEMENTS
- Added building camera moving speed in settings
- Multitasking for vendors now unlocks at 2 stars
- Security now has a small break between kicking bad visitors (to give you more time to enjoy it or if you want to give visitors a special personal treatment)
- NEW FEATURES
- If you write Gahook or one of the special content creator names on one sign, they will appear (this one is for those players who keep hoping to see a specific one in their park)
- Update v1.0.75:
- BUG FIXES
- Fixed a bug that would make some guests air swim
- Reachability issues with Pirate diving board sorted
- Solved a collider inside Caymart
- Something something rainbow on both sides now (no spoilers)
- Fixed trash position when held in hands
- Fix for situation where Nothing left to learn achievement would not trigger under certain situations
- IMPROVEMENTS
- Each research table now only shows the total for each tab for that table
- Shop supplies and chlorine no longer despawn on game quitting and reload
- Grid alignment improved to better match the floor
- Lowered % of a guest being invisible (we somehow made it much bigger than it should be for an easter egg)
- Improved visibility of Yogi towel for the quest
- Added pop-up/explanatio for trashers and invisible guests
- Made improvements to backup save files to make them even more robust in case of game/PC crash
- NEW FEATURES
- Ability to change your park logo (via the tablet) - single player only
- Flyers and posters will show the new logo if changed
- Arches and signs are new decoration items.
- Added filtering of notifications (can be found under game settings)
- Added the fire loop to custom slides
- Added a setting to disable any cameo easter eggs for guests (disable YouTubers under accessibility). This does not affect Qeso, as they are a special event and not a cameo.
- Update v1.0.67:
- BUG FIXES
- Water gun firing can be spammed as intended
- Fixed some achievements not progressing as intended during multiplayer
- Building permissions for multiplayer are now also in effect when using the phone
- Fixed an issue with blobs being placed in multiplayer for non-hosts
- IMPROVEMENTS
- Better guest logic for loungers
- Improved the way the satisfaction system works for visitors that have been in the park for less than 2 hours
- Improved the general satisfaction system so 100% isn't so common even with many fails
- Golden Sledgehammer can now be found in the beach map too
- NEW FEATURES
- New super staff member - Kade the lifeguard
- New super staff member - Quackso the mascot
- New invisible trait for guests
- Update v1.0.63:
- BUG FIXES
- Fixed unintended diving board injuries and fines in some cases
- Fixed a case where injuries were frame rate dependent, causing unintended injuries.
- Fixed guests getting injured outside of the park limits not being reachable for lifeguard/medics
- Revised all patches in the beach map to ensure they are all paintable
- Last piece on 50/50 slide is now paintable
- Staff no longer gets stuck in the break room in some edge cases
- Fixed ambience in multiplayer
- Higher limit (20) for restock items so they despawn from the floor
- Reviewed some attractions to check for spots that could not be painted / paint would not stick
- Reviewed some attractions where visitors could get stuck in some scenarios
- IMPROVEMENTS
- Reduced the forward force guests get when they ragdoll on slides
- Park Events are now saved (seeing their popup, saving and leaving will relaunch them next time you play)
- You can now hold to shoot all of the guns (no more carpal tunnel from 40 clicks to clean guests)
- NEW FEATURES
- Custom slide naming (can be done after the slide is built)
- Update v1.0.58:
- BUG FIXES
- Area in the Aztec slide that could not be painted is now paintable
- Water pressure gun no longer triggers on swapping tools in hand
- Queso rewards money when pushed like any other bad trait guest
- Guests get injured again when jumping into an empty pool
- No longer displaying a ban button for non-hosts in the tablet (visual bug)
- Night mode can no longer be activated if you don't have enough money
- Improved some colliders in some pools
- Beach wall hole fixed
- Steam achievement for 3 and 5 stars in city map should trigger now for anyone loading a save from a pre 1.0 map with it (for some it wasn't working)
- IMPROVEMENTS
- You can now set multiplayer settings while creating the lobby
- Added using research points option to the host restrictions for multiplayer
- Limited the amount of flyers, ducks, posters, duck gun, and golden hammer that can be spawned at the same time
- Golden hammer now fixes anything in one hit
- New animation when slipping on a banana peel (it deserves its own animation)
- New message indicating the pool needs to be repaired before using the plug when it hits 0%
- Storms now have improved lightning effects
- Guests have a low % of ragdolling when jumping from boards (also known as failed to jump). If they get injured when this happens, the player is not punished (no fines)
- Made clearer you can hide the whole UI with H (default key)
- Made events % a bit higher (so you should see more of the special events days - big and small)
- Visitors no longer spawn in the last hour to enter the park
- Saboteurs take longer to empty a pool and spawn less
- You can now toss trash away in dumpsters after grabbing it with your hands
- NEW FEATURES
- Control rebind. You can access it via settings -> controls
- Free camera. The default key is F1
- Update v1.0.50:
- BUG FIXES
- Mafia is no longer missable if the player saves and quits on the day they should reappear
- IMPROVEMENTS
- Friends-only lobbies should not allow players to spoof as friends' hosts anymore
- Reduced % chance of saboteur appearing
- Small improvements in Chinese localization
- Ban button is now also available on tablet (ban is in effect for that lobby, not general)
- Update v1.0.48:
- BUG FIXES
- In multiplayer, all players should be able to move pools with blobs in them now
- Fixed the tooltip location for the 1440 x 1080 resolution
- Fixed a bug with a 3 star pool some players had
- Hammering no longer heard everywhere
- IMPROVEMENTS
- Staff won't quit on Easy or Sandbox difficulties
- Added a limit to how many items you can place per second to avoid anyone spamming items to crash an online game
- Added more safeguards that prevent bad actors from spoofing Steam IDs to join friend-only multiplayer games using a vulnerability in the Steam system.
- NEW FEATURES
- New accessibility option to disable Staff Quitting and NPC retaliation
- Update v1.0.43:
- BUG FIXES
- Fixed multiplayer issue with non-host not being able to place blobs
- Fixed holding multiple chlorine bottles causing multiple throw options
- Fixed an issue with floor tiles at the beach entrance not counting for a quest
- Fixed a missing collider in some 3-star pools.
- Removed a clipping issue from the Ocean Pool
- Duck slide painting now is persistant
- IMPROVEMENTS
- Improved FPS cap when using V-sync
- Increased the % of smelly visitors appearing when needed.
- Main menu should not be so graphically demanding if left running for some time
- Sauna now has a grace period to the next request if the previous one was successful
- Visitors can no longer drown 30 minutes before the park closes
- Added pop-up to explain how to use emotes in game
- Golden hammer is now more powerful than regular hammer
- Players can now ban other players from their multiplayer. This is valid for that game lobby only
- General settings set in the second computer for multiplayer are saved from one to the other
- Added painting and buying from Caymart settings to multiplayer host options
- NEW FEATURES
- Staff can now quit if they get bullied by a player in large amounts in a short period of time (you know what you are doing to your staff). ADDED SETTING TO DISABLE IT IN 1.0.48
- Staff, when quitting, will send a notification, add a red exclamation mark to their name, and be highlighted red.
- Mafia now can fight back when attacked during their event.
- Mafia wave times are more random in terms of when they come over to your park (if you offended them, you know what this means)
- Non-bad visitors have a low % of pushing back if pushed/attacked for a long time. ADDED SETTING TO DISABLE IT IN 1.0.48
- Added new trait, bad visitor. Saboteur. They come in holding a sledgehammer and unplug your pool if you don't stop them in time
- Update v1.0.30:
- BUG FIXES
- Paint gun now paints guests independently of which mode it is on (1.0.21)
- Solved a problem with dumpster collision with trash bags at a specific angle (1.0.21)
- Improved Mafia interaction so they will not ignore you (1.0.21)
- Solved some achievements that were not triggering on the correct places (lIke opening a beach park or using the zipline on the beach) (1.0.21)
- Fixed some slides that were starting partly dirty (1.0.21)
- Sound no longer breaks on Windy days (1.0.21)
- Fixed small issue with the 4-star Xmas slide (1.0.28)
- Fixed night shift research unlocking too early (1.0.28)
- Snow is not paintable (I know I also wanted yellow snow, but the texture breaks when painted) (1.0.28)
- Fixed some non-cleanable items that showed as being dirty (1.0.28)
- Fixed paint gun not synching apinted NPCS (1.0.28)
- Fixed some buildings in the city that were not giving out experience (1.0.28)
- Fixed staff duplication bug (1.0.30)
- Water colliders now work better when trying to hit any staff no matter their height (1.0.30)
- Sandbox unlocks properly for all players (new and old saves) (1.0.30)
- Fixed a case where senior visitors might spawn without having gray hair (1.0.30)
- Fixed a VFX effect with Rain (1.0.30)
- Popcorn cup now has the right icon when held (1.0.30)
- Fixed some hand swapping animations (1.0.30)
- IMPROVEMENTS
- Better support for UI for ultra-wide screens (1.0.21)
- More reliable outlines on visitors for damage (1.0.21)
- Museum missions can now be all completed by staff too - no need to fire them or smack them out of the way :p (1.0.28)
- Wellness missions can now be fully completed by everyone in multiplayer (1.0.28)
- Added confirmation messages on quitting the game (no more accidental closing of game without saving) (1.0.28)
- Improved weather settings to remove the foggy look you guys mentioned. Vibrant colors are back again (1.0.28)
- Improved the player bubbles in the UI for multiplayer, and the host also gets one (1.0.28)
- Improved the permissions system for the multiplayer host on their second computer in the ticket booth, allowing them to set the settings to all players (build, destroy, hire staff, open park) (1.0.28)
- Throwing items is now considered PvP in multiplayer, so players can disable it (1.0.30)
- When joining another player park, players start with no sledgehammer, but with a hammer (1.0.30)
- First time in multiplayer, pop up to explain ticket booth PC settings (1.0.30)
- Damage multiplier is now the same for all difficulties (no more penalties for hitting a cheater) (1.0.30)
- Water cannon and zipline camera now respect the invert mouse if enabled (1.0.30)
- Improved the saving system to not break when players used some specific non-letter characters (1.0.30)
- Improved ragdoll recovery (1.0.30)
- Improved texture on entrance glass (1.0.30)
- NEW FEATURES
- Added UI scaling setting (1.0.21)