1. Update v1.0.99:
  2. BUG FIXES
  3. Reduced the high sensitivity for the build camera detected in some controllers
  4. IMPROVEMENTS
  5. Reduced the break period for security staff between bad guest by quite a lot
  6. Security will start as soon as the park opens, so no break period for the first guest
  7.  
  8. Update v1.0.93:
  9. IMPROVEMENTS
  10. Added building camera moving speed in settings
  11. Multitasking for vendors now unlocks at 2 stars
  12. Security now has a small break between kicking bad visitors (to give you more time to enjoy it or if you want to give visitors a special personal treatment)
  13.  
  14. NEW FEATURES
  15. If you write Gahook or one of the special content creator names on one sign, they will appear (this one is for those players who keep hoping to see a specific one in their park)
  16.  
  17. Update v1.0.75:
  18. BUG FIXES
  19. Fixed a bug that would make some guests air swim
  20. Reachability issues with Pirate diving board sorted
  21. Solved a collider inside Caymart
  22. Something something rainbow on both sides now (no spoilers)
  23. Fixed trash position when held in hands
  24. Fix for situation where Nothing left to learn achievement would not trigger under certain situations
  25. IMPROVEMENTS
  26. Each research table now only shows the total for each tab for that table
  27. Shop supplies and chlorine no longer despawn on game quitting and reload
  28. Grid alignment improved to better match the floor
  29. Lowered % of a guest being invisible (we somehow made it much bigger than it should be for an easter egg)
  30. Improved visibility of Yogi towel for the quest
  31. Added pop-up/explanatio for trashers and invisible guests
  32. Made improvements to backup save files to make them even more robust in case of game/PC crash
  33.  
  34. NEW FEATURES
  35. Ability to change your park logo (via the tablet) - single player only
  36. Flyers and posters will show the new logo if changed
  37. Arches and signs are new decoration items.
  38. Added filtering of notifications (can be found under game settings)
  39. Added the fire loop to custom slides
  40. Added a setting to disable any cameo easter eggs for guests (disable YouTubers under accessibility). This does not affect Qeso, as they are a special event and not a cameo.
  41.  
  42. Update v1.0.67:
  43. BUG FIXES
  44. Water gun firing can be spammed as intended
  45. Fixed some achievements not progressing as intended during multiplayer
  46. Building permissions for multiplayer are now also in effect when using the phone
  47. Fixed an issue with blobs being placed in multiplayer for non-hosts
  48. IMPROVEMENTS
  49. Better guest logic for loungers
  50. Improved the way the satisfaction system works for visitors that have been in the park for less than 2 hours
  51. Improved the general satisfaction system so 100% isn't so common even with many fails
  52. Golden Sledgehammer can now be found in the beach map too
  53.  
  54. NEW FEATURES
  55. New super staff member - Kade the lifeguard
  56. New super staff member - Quackso the mascot
  57. New invisible trait for guests
  58.  
  59. Update v1.0.63:
  60. BUG FIXES
  61. Fixed unintended diving board injuries and fines in some cases
  62. Fixed a case where injuries were frame rate dependent, causing unintended injuries.
  63. Fixed guests getting injured outside of the park limits not being reachable for lifeguard/medics
  64. Revised all patches in the beach map to ensure they are all paintable
  65. Last piece on 50/50 slide is now paintable
  66. Staff no longer gets stuck in the break room in some edge cases
  67. Fixed ambience in multiplayer
  68. Higher limit (20) for restock items so they despawn from the floor
  69. Reviewed some attractions to check for spots that could not be painted / paint would not stick
  70. Reviewed some attractions where visitors could get stuck in some scenarios
  71. IMPROVEMENTS
  72. Reduced the forward force guests get when they ragdoll on slides
  73. Park Events are now saved (seeing their popup, saving and leaving will relaunch them next time you play)
  74. You can now hold to shoot all of the guns (no more carpal tunnel from 40 clicks to clean guests)
  75.  
  76. NEW FEATURES
  77. Custom slide naming (can be done after the slide is built)
  78.  
  79. Update v1.0.58:
  80. BUG FIXES
  81. Area in the Aztec slide that could not be painted is now paintable
  82. Water pressure gun no longer triggers on swapping tools in hand
  83. Queso rewards money when pushed like any other bad trait guest
  84. Guests get injured again when jumping into an empty pool
  85. No longer displaying a ban button for non-hosts in the tablet (visual bug)
  86. Night mode can no longer be activated if you don't have enough money
  87. Improved some colliders in some pools
  88. Beach wall hole fixed
  89. Steam achievement for 3 and 5 stars in city map should trigger now for anyone loading a save from a pre 1.0 map with it (for some it wasn't working)
  90. IMPROVEMENTS
  91. You can now set multiplayer settings while creating the lobby
  92. Added using research points option to the host restrictions for multiplayer
  93. Limited the amount of flyers, ducks, posters, duck gun, and golden hammer that can be spawned at the same time
  94. Golden hammer now fixes anything in one hit
  95. New animation when slipping on a banana peel (it deserves its own animation)
  96. New message indicating the pool needs to be repaired before using the plug when it hits 0%
  97. Storms now have improved lightning effects
  98. Guests have a low % of ragdolling when jumping from boards (also known as failed to jump). If they get injured when this happens, the player is not punished (no fines)
  99. Made clearer you can hide the whole UI with H (default key)
  100. Made events % a bit higher (so you should see more of the special events days - big and small)
  101. Visitors no longer spawn in the last hour to enter the park
  102. Saboteurs take longer to empty a pool and spawn less
  103. You can now toss trash away in dumpsters after grabbing it with your hands
  104.  
  105. NEW FEATURES
  106. Control rebind. You can access it via settings -> controls
  107. Free camera. The default key is F1
  108.  
  109. Update v1.0.50:
  110. BUG FIXES
  111. Mafia is no longer missable if the player saves and quits on the day they should reappear
  112. IMPROVEMENTS
  113. Friends-only lobbies should not allow players to spoof as friends' hosts anymore
  114. Reduced % chance of saboteur appearing
  115. Small improvements in Chinese localization
  116. Ban button is now also available on tablet (ban is in effect for that lobby, not general)
  117.  
  118. Update v1.0.48:
  119. BUG FIXES
  120. In multiplayer, all players should be able to move pools with blobs in them now
  121. Fixed the tooltip location for the 1440 x 1080 resolution
  122. Fixed a bug with a 3 star pool some players had
  123. Hammering no longer heard everywhere
  124. IMPROVEMENTS
  125. Staff won't quit on Easy or Sandbox difficulties
  126. Added a limit to how many items you can place per second to avoid anyone spamming items to crash an online game
  127. Added more safeguards that prevent bad actors from spoofing Steam IDs to join friend-only multiplayer games using a vulnerability in the Steam system.
  128.  
  129. NEW FEATURES
  130. New accessibility option to disable Staff Quitting and NPC retaliation
  131.  
  132. Update v1.0.43:
  133. BUG FIXES
  134. Fixed multiplayer issue with non-host not being able to place blobs
  135. Fixed holding multiple chlorine bottles causing multiple throw options
  136. Fixed an issue with floor tiles at the beach entrance not counting for a quest
  137. Fixed a missing collider in some 3-star pools.
  138. Removed a clipping issue from the Ocean Pool
  139. Duck slide painting now is persistant
  140. IMPROVEMENTS
  141. Improved FPS cap when using V-sync
  142. Increased the % of smelly visitors appearing when needed.
  143. Main menu should not be so graphically demanding if left running for some time
  144. Sauna now has a grace period to the next request if the previous one was successful
  145. Visitors can no longer drown 30 minutes before the park closes
  146. Added pop-up to explain how to use emotes in game
  147. Golden hammer is now more powerful than regular hammer
  148. Players can now ban other players from their multiplayer. This is valid for that game lobby only
  149. General settings set in the second computer for multiplayer are saved from one to the other
  150. Added painting and buying from Caymart settings to multiplayer host options
  151.  
  152. NEW FEATURES
  153. Staff can now quit if they get bullied by a player in large amounts in a short period of time (you know what you are doing to your staff). ADDED SETTING TO DISABLE IT IN 1.0.48
  154. Staff, when quitting, will send a notification, add a red exclamation mark to their name, and be highlighted red.
  155. Mafia now can fight back when attacked during their event.
  156. Mafia wave times are more random in terms of when they come over to your park (if you offended them, you know what this means)
  157. Non-bad visitors have a low % of pushing back if pushed/attacked for a long time. ADDED SETTING TO DISABLE IT IN 1.0.48
  158. Added new trait, bad visitor. Saboteur. They come in holding a sledgehammer and unplug your pool if you don't stop them in time
  159.  
  160. Update v1.0.30:
  161. BUG FIXES
  162. Paint gun now paints guests independently of which mode it is on (1.0.21)
  163. Solved a problem with dumpster collision with trash bags at a specific angle (1.0.21)
  164. Improved Mafia interaction so they will not ignore you (1.0.21)
  165. Solved some achievements that were not triggering on the correct places (lIke opening a beach park or using the zipline on the beach) (1.0.21)
  166. Fixed some slides that were starting partly dirty (1.0.21)
  167. Sound no longer breaks on Windy days (1.0.21)
  168. Fixed small issue with the 4-star Xmas slide (1.0.28)
  169. Fixed night shift research unlocking too early (1.0.28)
  170. Snow is not paintable (I know I also wanted yellow snow, but the texture breaks when painted) (1.0.28)
  171. Fixed some non-cleanable items that showed as being dirty (1.0.28)
  172. Fixed paint gun not synching apinted NPCS (1.0.28)
  173. Fixed some buildings in the city that were not giving out experience (1.0.28)
  174. Fixed staff duplication bug (1.0.30)
  175. Water colliders now work better when trying to hit any staff no matter their height (1.0.30)
  176. Sandbox unlocks properly for all players (new and old saves) (1.0.30)
  177. Fixed a case where senior visitors might spawn without having gray hair (1.0.30)
  178. Fixed a VFX effect with Rain (1.0.30)
  179. Popcorn cup now has the right icon when held (1.0.30)
  180. Fixed some hand swapping animations (1.0.30)
  181. IMPROVEMENTS
  182. Better support for UI for ultra-wide screens (1.0.21)
  183. More reliable outlines on visitors for damage (1.0.21)
  184. Museum missions can now be all completed by staff too - no need to fire them or smack them out of the way :p (1.0.28)
  185. Wellness missions can now be fully completed by everyone in multiplayer (1.0.28)
  186. Added confirmation messages on quitting the game (no more accidental closing of game without saving) (1.0.28)
  187. Improved weather settings to remove the foggy look you guys mentioned. Vibrant colors are back again (1.0.28)
  188. Improved the player bubbles in the UI for multiplayer, and the host also gets one (1.0.28)
  189. Improved the permissions system for the multiplayer host on their second computer in the ticket booth, allowing them to set the settings to all players (build, destroy, hire staff, open park) (1.0.28)
  190. Throwing items is now considered PvP in multiplayer, so players can disable it (1.0.30)
  191. When joining another player park, players start with no sledgehammer, but with a hammer (1.0.30)
  192. First time in multiplayer, pop up to explain ticket booth PC settings (1.0.30)
  193. Damage multiplier is now the same for all difficulties (no more penalties for hitting a cheater) (1.0.30)
  194. Water cannon and zipline camera now respect the invert mouse if enabled (1.0.30)
  195. Improved the saving system to not break when players used some specific non-letter characters (1.0.30)
  196. Improved ragdoll recovery (1.0.30)
  197. Improved texture on entrance glass (1.0.30)
  198.  
  199. NEW FEATURES
  200. Added UI scaling setting (1.0.21)