- Update v1.1.7 rev.38084:
- 1. Potential fix of the issue with not firing field arty.
- Update v1.1.6 rev.38061:
- 1. Fixed an issue where if a part of a unit entered at the corner of the defender's sector, range attack was canceled
- 2. Fixed an issue with no re-suppling when the unit moved inside the supply range of a supply unit
- 3. Fixed an issue where a unit could remain stuck with reloading animation
- 4. Fixed a bug due to which artillery could get stuck while trying to go through destroyed sandboxes
- Update v1.1.5 rev.37867:
- 1. Fixed a case where land units moving in columns might return back to repeat the move
- 2. Fixed issue with the rear rank of a unit kept moving while front rank has stopped to fire
- 3. Fixed issue with player's arriving units in Rice & Boat mission
- 4. Fixed an issue with failed short moves when the unit is inside the enemy's sector
- Update v1.1.4 rev.37797:
- 1. Fixes of some cases when a unit does not move.
- Update v1.1.3 rev.37788:
- 1. Fixed a case when a unit stops to move.
- Update v1.1.2 rev.37786:
- 1. Fixed exception in case of reattachment of skirmishers.
- Update v1.1.1 rev.37783:
- 1. Land units pathfinding overhaul.
- 2. Fixed units stuck with obstacles.
- 3. Fixed the reported cases with split and teleport of a unit.
- 4. Improved column formation.
- 5. Distributed volley in case of an obstacle. Now units can not shoot through houses. Part of the unit that has the line of sight of an enemy can shot.
- 6. Improvement in input for land battles. Solved some conflict situations with input (i.e. failed to drag units group frontline on friendlies).
- 7. Increased crew damage for ball-type shots.
- 8. Updated muskets for allied ships in late battles.
- 9. Broadside fire order now starts from the closest to the furthest cannon (related to target).
- 10. Updated Sea Wolfs reload skill (duration -> speed).
- 11. Updated Intelligence cutscene messages to inform the player that there is also a 3rd sub-mission with an enemy fleet arriving.
- 12. Fixed a possible case with the wrong battle outcome for the Nassau mission and updated Ai priorities accordingly.
- 13. Fixed a possible issue in Rice & Boats mission where frigate Scarborough could stuck on the bank of the river.
- 14. Fixed wrong nation for En cavalry battle.
- 15. Corrected/removed wrong unit names according to players' feedback.
- 16. Various minor improvements from forums and Discord feedback.
- 17. Various text improvements according to players feedback.