1. 1.1.44 balancing update
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  3. Hey everyone, before bug fixes for the online mode and an upcoming tournament we wanted to update a bit of the game's balancing after the community's feedback and our feelings about the characters.
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  5. IZANAGI
  6. - Increased attack range a bit
  7. - Increased parry recovery speed
  8. - Made stomp anim faster
  9. - Increased a bit stomp range
  10. - Sped up a bit Perfect Parry anim
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  12. SUSANOO
  13. - Increased a bit invulnerability duration on dashes. i-frames also start earlier now
  14. - Sped up a bit kick anim startup
  15. - Sped up a bit attack animations
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  17. JINMU
  18. - Removed i-frames on his neutral attack
  19. - Reduced a bit light attack range
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  21. MASKED RONIN
  22. - Increased a bit pommel strike range
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  24. OTHER STUFF
  25. - Changed parry stamina recovery to be 3 bars instead of 2
  26. - Changed stamina break to be 1 bar instead of 2
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  28. Hopefully, these will make the game feel more balanced and all options worth it. Let us know your thoughts when playing this new version, thanks !
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