- 1.1.44 balancing update
- Hey everyone, before bug fixes for the online mode and an upcoming tournament we wanted to update a bit of the game's balancing after the community's feedback and our feelings about the characters.
- IZANAGI
- - Increased attack range a bit
- - Increased parry recovery speed
- - Made stomp anim faster
- - Increased a bit stomp range
- - Sped up a bit Perfect Parry anim
- SUSANOO
- - Increased a bit invulnerability duration on dashes. i-frames also start earlier now
- - Sped up a bit kick anim startup
- - Sped up a bit attack animations
- JINMU
- - Removed i-frames on his neutral attack
- - Reduced a bit light attack range
- MASKED RONIN
- - Increased a bit pommel strike range
- OTHER STUFF
- - Changed parry stamina recovery to be 3 bars instead of 2
- - Changed stamina break to be 1 bar instead of 2
- Hopefully, these will make the game feel more balanced and all options worth it. Let us know your thoughts when playing this new version, thanks !