1. Update v1.1.11:
  2. Tech
  3. Input Binding Saves: User input binding saves now load correctly when starting a new session
  4. Fix for the wrong sequence triggering if you take a particular object on a field trip
  5. Quantum Moon should no longer fall into the sun in a certain situation
  6. Design
  7. Design and behavior changes in the Starlit Cove
  8. Adjusted music cues during certain dark sequences to give clearer feedback
  9. Minor changes to improve navigation in the Endless Canyon
  10. Made a passage in the Shrouded Woodlands appear more obviously impassible
  11. Minor behavioral tweaks for certain dark sequences
  12. Added visual feedback when player is being illuminated
  13. Flashlight prompt now triggers in an additional situation when entering the Stranger
  14. Broken room by Reservoir rearranged so you can exit without jetpack fuel
  15. Art
  16. Fixed architecture issues and several missing props in Echoes of the Eye content
  17. Added collision to some hard to reach objects in the Stranger
  18. Question marks in rumor mode are now orange
  19. Fixing some lighting and prop placement in the River Lowland
  20. Fixed ground texture missing on an island's alternate view in Shrouded Woodlands
  21. Fixed various cliff rocks clipping through buildings in Endless Canyon
  22. Fixed misaligned texture on Timber Hearth launchpad
  23. Localization
  24. Fix to missing French dialogue for Gabbro
  25. Numerous fixes for the Japanese localization
  26.  
  27. PC Only Changes
  28. Active Controllers selection should persist between game sessions if the connected controllers do not change
  29. Visual polish to animated characters in an alternate view
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  31. PC DualShock/PS4 Only Changes
  32. The View Map input binding now unbinds the Touchpad Button binding when it is rebound