- Update v1.1.11:
- Tech
- Input Binding Saves: User input binding saves now load correctly when starting a new session
- Fix for the wrong sequence triggering if you take a particular object on a field trip
- Quantum Moon should no longer fall into the sun in a certain situation
- Design
- Design and behavior changes in the Starlit Cove
- Adjusted music cues during certain dark sequences to give clearer feedback
- Minor changes to improve navigation in the Endless Canyon
- Made a passage in the Shrouded Woodlands appear more obviously impassible
- Minor behavioral tweaks for certain dark sequences
- Added visual feedback when player is being illuminated
- Flashlight prompt now triggers in an additional situation when entering the Stranger
- Broken room by Reservoir rearranged so you can exit without jetpack fuel
- Art
- Fixed architecture issues and several missing props in Echoes of the Eye content
- Added collision to some hard to reach objects in the Stranger
- Question marks in rumor mode are now orange
- Fixing some lighting and prop placement in the River Lowland
- Fixed ground texture missing on an island's alternate view in Shrouded Woodlands
- Fixed various cliff rocks clipping through buildings in Endless Canyon
- Fixed misaligned texture on Timber Hearth launchpad
- Localization
- Fix to missing French dialogue for Gabbro
- Numerous fixes for the Japanese localization
- PC Only Changes
- Active Controllers selection should persist between game sessions if the connected controllers do not change
- Visual polish to animated characters in an alternate view
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- PC DualShock/PS4 Only Changes
- The View Map input binding now unbinds the Touchpad Button binding when it is rebound