- Update v1.011:
- PS5 & PC - Bug Fixes
- Fixed the issue where certain trophy may not unlock correctly after collecting all trinkets.
- Fixed an issue where rewards for Hard difficulty could be incorrectly granted on Nightmare difficulty under certain conditions.
- Fixed an issue where the weapon "Stygian Wraith" might not save properly after being obtained when returning to the Harbor in Chapter 3.
- Fixed potential loading issues occurring in specific areas, including Mount Salvation, Skycrest Badlands, Buckhorn Palace, among others.
- Fixed various collision detection problems in areas such as Mistwood, Lethonix Dimension, the Royal Court of Frosthold, and the Entropis Dimension.
- Fixed several combat trigger and boundary issues in areas including Buckhorn Palace, Mistwood, Redstone Mines, and the Royal Court of Frosthold.
- Fixed a potential rare crash related to enemy loading and combat effects.
- Other minor bug fixes.
- PS5 & PC - Optimizations
- Added lip-sync animations during environmental talks to enhance immersion.
- Improved the atmospheric environment of the Interlude Harbor in the later stages for better scene immersion.
- Optimized the ground shield’s protective range during the Phantom Arena boss fight in Chapter 1: Mount Salvation.
- Enhanced sound effects for Arena form during the White Dragon boss fight in Chapter 5: Dragon Ruin Dimension.
- Players can now purchase key items from both Normal and Hard mode chests through the Weapon Merchant after completing the game on Nightmare difficulty.
- Reduced the health regeneration ability of the "Commander" enemy on Nightmare difficulty.
- Optimized the voice trigger range for the Flying Gate mechanisms.
- Made various enhancements to the combat experience during the Prologue's introductory battle.
- Adjusted NPC gaze directions during multi-person dialogues in the Prologue to improve narrative clarity.
- PC only - Bug Fixes:
- Fixed an issue preventing players from correctly receiving the "Emperor's Edict" outfit if no PlayStation account was linked.
- Fixed UI misalignment issues for enemy health bars and interface elements when playing in widescreen resolutions.
- Fixed inaccurate mouse click positioning issues when playing in ultrawide screen resolutions.
- Update v1.009:
- PS5 & PC - Bug Fixes
- Fixed unnatural background music transitions in certain cutscenes.
- Fixed an issue in Chapter 3: Mistwood select combats could not end properly.
- Fixed an issue where UI elements in cutscenes exceeded the display bounds on ultra-wide displays.
- PS5 & PC - Gameplay Optimizations
- Adjusted the mechanisms in the boss-area of Chapter 4: Entropis Dimension under Nightmare difficulty for a better combat experience.
- Tweaked the duration of shields in Chapter 4: Entropis Dimension to improve pacing of the gameplay.
- Optimized the invincibility window for Greatsword skills to enhance responsiveness.
- Optimized the ray-traced shadow settings for Gethya to improve character visual.
- Adjusted camera settings during interactive dialogues to enhance user experience.
- Added several new locations where Liana appears in Chapter 2: Aeroflux Dimension, improving gameplay.
- Reduced brightness or certain visual effects during the final boss fight to enhance overall combat experience.
- PC-Specific Fixes
- Fixed an issue where pre-order and Deluxe Edition rewards couldn't be claimed properly on the Epic Games Store version.
- Fixed game crashes caused by login failures on the Epic Games Store.
- Optimization
- Added storage detection prompts for SSDs.
- Update v1.008:
- PS5 & PC - Bug Fixes
- Fixed an issue in Nightmare Difficulty Chapter 4: Entropis Dimension where certain mechanics might not trigger correctly during a specific boss battle.
- Fixed an issue where loading a save in specific locations of Chapter 1: Chronocore Dimension could cause Kaser to fall out of the map.
- Fixed an issue in Chapter 4: Redstone Mines where Kaser’s position could shift significantly after a cutscene.
- Fixed an issue in Chapter 2: Skycrest Badlands where Gethya's hair and glasses might not display properly in certain scenes.
- PS5 & PC - Gameplay Optimizations
- Adjusted the damage values of Poleblade, optimized combat experiences.
- Optimized the trigger frequency of Arena's free talk dialogue to enhance gameplay experience.
- Adjusted Drogo's damage stats for better game balance.
- Adjusted the time window for Greatsword’s Burst Pursuit, improving combat experience.
- PC-Specific Fix
- Fixed a performance issue occurring on specific CPUs.
- Update v1.007:
- PS5 & PC - Bug Fixes
- Fixed an issue where Vesper could occasionally behave abnormally during Phase 2 of the fight.
- Fixed a few abnormal behavior or voice lines for Liana under certain conditions.
- Fixed some abnormal behavior for specific NPCs in the Imperial Capital - Harbor area in the Interlude chapters.
- PS5 & PC – Gameplay Optimizations
- Enhanced the hit sound effects for weapons and monsters.
- Adjusted the trigger distance for dialogue interactions to enhance gameplay flow.
- Updated the credits.
- Optimized models and animations for select NPCs.
- Improved the landing animation for Kaser when descending from the air, making it easier to predict the landing position.
- PC-Specific Optimization
- Mouse side buttons can now be assigned in the key rebinding menu for more flexible control customization.
- Update v1.006:
- Bug Fixes
- Fixed a rare crash that could occur during auto-save while capturing screenshots.
- Addressed an issue where voice audio was too quiet in the post-Vesper battle cutscene.
- Optimized performance during the final boss fight to resolve significant frame rate drops.
- Fixed an issue where players were unable to progress through the quest “Venture further into the Entropis Dimension†under certain conditions.
- Resolved an issue where reloading a save after defeating the final Elite enemy in the Prologue—Imperial Plaza area could prevent progression under specific circumstances.
- Optimization
- Updated in-game button icons to support the newly added “Control Settings C†preset.
- Optimized the mechanics for Greatsword and Scythe in certain combos, improving overall combat for a smoother experience.
- Enhanced animations for select NPCs.