- Update v2.0.2:
- Culture & Traits
- Rebalanced several Culture Traits to make each feel more rewarding and strategically distinct:
- Field Distinction: Influence increased from 2 → 4
- Victory Parades: Culture bonus increased from 20 → 25
- Solitary Brilliance: Culture bonus increased from 20 → 30
- Celebrated Empire: Culture bonus reduced from 20 → 10
- Convincing Doctrine: Religion Spread Strength increased from 2 → 5
- Religious Authority: Religion Spread Strength increased from 5 → 10
- Cultural Exchange: Culture bonus per Trade Agreement increased from 1 → 2
- Cultural Diffusion: Culture bonus per Research Agreement increased from 1 → 2
- Monument Builders: Prestige bonus reduced from 2 → 1
- Artistic Glory & Systemic Inquiry: Updated text to better describe their effects
- Capital Pride: Now correctly applies only to Capital Cities
- Fixed the Devotional Reach Culture Trait so it properly boosts Influence when your Religion is dominant.
- The Celebrated Hardships trait now correctly appears in the Golden Age tooltip.
- Ensured Grand Duke starts with a Culture Value in Cities as intended.
- Trade Production Balance Changes
- Organized Merchants: Trade Production bonus per City Controlled increased from 5% to 10%
- Shared Routes: Trade Production bonus per Alliance Maintained increased from 5% to 20%
- Respected Caravans: Trade Production bonus increased from 10% to 25%
- Confident Traders: Trade Production bonus increased from 20% to 50%
- Shared Plunder: Trade Production bonus after conquering a city increased from 50% to 100% (lasts 20 turns)
- New Tooltip Improvements
- Detailed Trade Route Tooltips:
- Added comprehensive tooltips showing how trade production is calculated — including base rate, connection type (Land, Sea, Air), modifiers from traits and buffs, and total production per turn.
- Nested Tooltip Navigation:
- Hovering over Production Per Turn now reveals a full breakdown by nation (e.g., “Korea +0.3, Egypt +0.9â€), and clicking on a nation opens that nation’s detailed trade production tooltip.
- Integrated Across the UI:
- Tooltips are now available on the Trade Agreement Panel, Diplomacy Screen (Agreements Subpanel), and Diplomatic Relations Panel (Receiving Section).
- Accurate Modifier Calculations:
- Trade bonuses now display exact numerical contributions (e.g., Protective +220), ensuring full accuracy with internal buff calculations.
- Improved Readability:
- Tooltips now feature clear visual spacing, color-coded values (white for base, green for modifiers), and icons for time-based information.
- Localized for All Languages:
- All tooltip text has been externalized for localization, ensuring consistent and translatable presentation across languages
- Gameplay & UI Improvements
- Fixed an issue where starting a crafting project could unintentionally cancel a building upgrade. Upgrades now complete as expected.
- Optimized late-game performance when adjusting crafters in the Improvement Panel:
- Significantly reduced UI lag (especially in larger empires).
- No gameplay logic changes — purely a performance enhancement.
- Eternal Siege event updated: the second option no longer unlocks City Walls (which previously caused stalled wars). It now grants +10 Security for 20 Turns, maintaining the defensive narrative without blocking progression.
- Economy & City Management
- Corrected filter tags for Cured Meats and Salted Fish, ensuring they properly appear under the City Growth filter in the Amenity selection menu.
- Technical & Stability Updates
- Improved startup performance on high-end NVIDIA GPUs.
- Fixed a rare debug startup hang related to texture loading.