- 1.7 "Gauntlet Update" Patch Notes
- Here are the full patch notes for Cassette Beasts version 1.7. Spoilers ahead!
- New Additions
- Magikrab’s Gauntlet has been added. This is a new gameplay system that is available in Night’s Bridge Station after completing the Land of Confusion and Take Me On quests.
- - In the gauntlet you face an endless series of randomised and increasingly difficult battles against friends and foes old and new.
- - You can take on the gauntlet on your own, or invite a friend through online multiplayer to take on the challenges together.
- Ranger Wilma now provides a Sticker Fusion service after you’ve completed Land of Confusion and Take Me On. Sticker Fusion allows you to move rare and uncommon attributes you like from one sticker to another.
- After Frankie has completed her training, you can speak to her in the Town Hall to clear the ranger noticeboard of quests you don’t want. This costs a certain amount of Fused Material, and you get no quest rewards.
- During multiplayer raids and gauntlet battles you can now:
- - Use items
- - Fuse with your partner NPC
- - Switch to your partner NPC’s tape
- Steam Workshop support has been added.
- Fixes
- Spitzfyre’s stats have been increased to be in line with normal values for a final stage remaster.
- Berserk no longer affects passive moves.
- Scripted battles’ RNG is re-seeded when you re-attempt them after fleeing or defeat. This won’t affect the majority of players, but is noted here for the speedrunning community.
- Fixed the game using an unusually large amount of memory if you cross the overworld loading boundary and camp in Lakeside.
- Fixed common Peekaboo stickers sometimes not stacking.
- Fixed Copy That copying the wrong opponent if the intended target is a fusion. (Note: it copies only one member of the fusion.)
- Custom/Random Starter into Machine Cursed Change the Record no longer triggers automatic passives like Custom Starter on the tape you switch to.
- Fixed Clobber’s AP cost being too high for it to be useful.
- Fixed avatars of other players during online multiplayer sometimes warping into scenes at the wrong position.
- Randomness is now used as a speed tie break during PvP battles, instead of the host player taking priority.
- Fixed Fission Power not respecting the temporarily-imposed level limits during raid battles.
- Fixed a bug that allowed already-hacked fusion raids to be hacked again.
- Fixed stickers with the ‘compatible with any tape’ attribute being allowed in no-attribute PvP battles when not compatible without the attribute.
- Fixed an overflow bug that could occur if you stack many many stat-boosting effects and passives.
- Fixed a typo in the Harbourtown Heritage Centre.
- Dual Wield can no longer be used to smuggle damaging/debuffing moves past Machine Curse.