1. Steamdeck Hotfix:
  2. We’ve fixed the issue that caused the data layers not to load correctly when loading a save. Everything should now work properly.
  3.  
  4. Ultrawide screen Hotfix:
  5. We've fixed the ultrawide screen support for 3440 × 1440 resolutions.
  6.  
  7. Update v1.1:
  8. Gameplay & Systems
  9.  
  10. Fixed achievement tracking issues. (Please check the Known Issues section for more information regarding one of the achievements.)
  11.  
  12. Fixed Sun lever disappearing when placed in the puzzle.
  13.  
  14. Fixed custom graphics configuration not applying correctly.
  15.  
  16. Fixed Resume button not loading the latest save game.
  17.  
  18. Fixed Solari chest locations disappearing from the map when changing chapters.
  19.  
  20. Fixed doors remaining locked after loading a save.
  21.  
  22. Fixed valve interaction icon in Chapter 2 occasionally not appearing.
  23.  
  24. Fixed inability to skip the final credits.
  25.  
  26. Fixed save boolean errors on PS5.
  27.  
  28. Fixed water not initializing properly in the beach cinematic when the cutscene was skipped.
  29.  
  30. Fixed Brooch chest allowing its reward to be obtained twice.
  31.  
  32. Fixed Absorb not increasing health if reload was cancelled.
  33.  
  34. Fixed 180° freeze attack issue when using a controller.
  35.  
  36. Fixed Knife durability resetting when changing maps without loading a save.
  37.  
  38. Fixed bullets not loading correctly in certain situations.
  39.  
  40. Fixed bullets not updating correctly until exiting La Plañidera zone.
  41.  
  42. Fixed jump not being properly disabled from Chapter 1.
  43.  
  44. Fixed truck puzzle reset issue.
  45.  
  46. Fixed crow cage reward being obtainable twice.
  47.  
  48. Fixed auto-aim freezing when targeting destroyed enemies.
  49.  
  50. Fixed subtitle freeze and configuration not saving after resetting the game.
  51.  
  52. Fixed camera clipping into environment elements when the player falls.
  53.  
  54. Fixed music credits continuing to play in the main menu.
  55.  
  56. Fixed rebinding menu using outdated inputs to close.
  57.  
  58. Fixed Petreo getting stuck in certain locations.
  59.  
  60. Added camera shakes to the Final Boss.
  61.  
  62. Fixed multiple additional minor issues and stability problems.
  63.  
  64. Accessibility & UI
  65.  
  66. Added widescreen resolution support.
  67.  
  68. Added one illustration per page in the Maremanto.
  69.  
  70. Added option to deactivate High Contrast for specific groups.
  71.  
  72. Fixed High Contrast only applying after restarting the game.
  73.  
  74. Added missing High Contrast support to several game elements.
  75.  
  76. Fixed graphics settings in Quality Mode.
  77.  
  78. Fixed Frame Rate Limit functionality.
  79.  
  80. Added Frame Generation support for XeSS.
  81.  
  82. Added talker names to Memory Diary entries.
  83.  
  84. Difficulty Rebalance
  85.  
  86. General Adjustments
  87.  
  88. Overall difficulty has been rebalanced.
  89.  
  90. Astillados are now faster, attack more frequently, deal more damage, and their legs are harder to break.
  91.  
  92. Cirios and Crossbowmen now attack more frequently.
  93.  
  94. Petreo damage increased.
  95.  
  96. Dolores boss damage increased.
  97.  
  98. Some resources have been removed from the game.
  99.  
  100. Syringe healing reduced from 55 to 40 HP.
  101.  
  102. Final Boss now deals more damage and attacks more frequently.
  103.  
  104. Pistol now consumes more blood per shot.
  105.  
  106. Shotgun effective range reduced.
  107.  
  108. Difficulty Modes
  109.  
  110. Martyr Mode: Enemy damage increased from 125% to 150%.
  111.  
  112. Novice Mode: Less blood required to reload. From 75% to 50%.
  113.  
  114. Update v1.0 Hotfix 2:
  115. Fixed an issue with the save system that caused certain doors to appear closed after loading a save.
  116.  
  117. Update v1.0 Hotfix 1:
  118. Loading Screen Added
  119. A loading screen has been implemented to make players aware that the game is still running when level loading takes longer than expected.
  120. This resolves the issue where some players were seeing a black screen with the HUD visible in the top-left corner during loading.
  121.  
  122. Demo Save Compatibility Fix
  123. We’ve implemented a fix to prevent residual demo autosave files from being loaded when pressing Continue in the main menu.
  124. Previously, this could result in a black screen because those demo autosaves were not compatible with the full release.
  125. With this fix:
  126. Autosaves created before 2/10/26 will no longer be read.
  127.  
  128. However, if you generated a new demo autosave after that date, you will still need to delete it manually or overwrite it by creating a new autosave while playing the base game.