1. Improvements:
  2.  
  3. Shopping with multiple player units
  4. Automatic healing is activated at 33% of unit health or is used as an extension to amount of health
  5. a unit has - thus it can withstand blows that would kill it before
  6. Optimisation and proper spawning of enemies in Mission 01
  7. Optimisation and improved behavior of enemies in Mission 02
  8. Improved overall gameplay and enemy behavior in Mission 05
  9. Inter-level transferring limits for guns and ammo fixed and optimized
  10. Improved gun and properties of Assault vehicle
  11. Vehicles don`t slow down when damaged. Although reasonable, in fact, it harms gameplay
  12. Improved Anika`s paralyzation particle effects
  13. Highlighting control desks of city gates in Skirmish Mission 02
  14. Rebaked lightmaps for Mission 04
  15.  
  16. Fixed bugs:
  17. Missing health bar of Mobile refinery
  18. Missing health-bars of city gates in Skirmish Mission 02
  19. Incorrect navigations and collisions in Mission 03 and 04
  20. Units with a mobile gun were missing "Enter the vehicle" button
  21. Unit dropping a mobile gun after reviving companion
  22. Shortcut Alt+F9 causing crash
  23. Removing mines issue in Mission 06
  24.