- Update v1.4.7:
- War Sails v1.2.7
- The following changes are specific to the War Sails expansion and are not part of the base game.
- Changes
- Added manual ship selection for seaborne village raids. You can now choose which ships to bring on a naval raid.
- Hovering over a ship shows a tooltip with its owner, so you can tell at a glance which vessel belongs to which noble.
- If you deploy your own troops without filling the fleet's full capacity, the remaining space will be filled with allied troops.
- Fixes
- Fixed a bug that caused boarding hooks to be disabled on places where they overlapped with ship upgrades containing shields.
- Fixed a bug that prevented "Hail to Gunnar's contract." option from appearing during the War Sails storyline.
- Crashes
- Fixed a crash that occurred due to a high memory usage on Xbox.
- Fixed a crash that occurred in kingdom and clan pages of the encyclopedia.
- Bannerlord v1.4.7
- The following changes are part of the base game and apply to the War Sails expansion as well.
- Changes
- Improved the save / load times on PS5.
- Fixes
- Fixed a bug that caused formation targeting to incorrectly select formations that are behind the player character.
- Crashes
- Fixed a crash that occurred due to a null reference in AI behaviour code.
- Fixed a crash that occurred when attacking a raiding party on the campaign map.
- Fixed a crash that occurred after exiting a conversation.
- Fixed a crash that occurred in missions when you attempted to defend a village during a raid, while the village did not have any militia.
- Fixed a crash that occurred when mods re-added existing keys to save metadata.
- Fixed a crash that occurred during cloth simulation.
- Fixed a crash that occurred in battles due to memory ordering.
- Fixed a bug that caused visual glitches and could induce a crash during longer playing sessions on Xbox.
- [MP] Fixed a crash that occurred in Captain Mode when cavalry charged into a formation that braced spears/pikes.
- Modding
- Fixed a bug which caused the .sack bulk shader cache file to massively increase in size when compiling shaders.
- Made the banner layers unlimited in the banner reader.
- Update v1.4.6:
- War Sails v1.2.6
- The following changes are specific to the War Sails expansion and are not part of the base game.
- Fixes
- Fixed a bug that displayed the "Leave" option when you tried to help a village under raid.
- Fixed a bug that caused inconsistencies with ship icons on the scoreboard.
- Fixed a bug that allowed non-shallow draft ships to join naval raid simulations.
- Crashes
- Fixed a crash that occurred when starting coastal village raids.
- Fixed a crash that occurred due to excessive memory usage when opening the party and port screens together.
- Bannerlord v1.4.6
- The following changes are part of the base game and apply to the War Sails expansion as well.
- Fixes
- Fixed a bug that caused the conversation to open again after having already interacted with the army.
- Fixed a bug that made Radagos' Raider troops too skilled.
- Crashes
- Fixed a crash that occurred when two armies are besieging the settlement while the player defends the siege.
- Fixed a crash that occurred upon starting an encounter during the tutorial.
- [MP] Fixed an MP community server stability exploit. Please make sure to only use the following in your map ID names (for example, mp_skirmish_001):
- a-z
- A-Z
- 0-9
- _
- Update v1.4.5:
- War Sails v1.2.5 (14/05/26)​
- Replaced Mariner perk "Brute Force" secondary effect:
- Removed +50% melee knockback dealt by crew.
- Added +20% more loot from naval raids.
- Renamed the Mariner perk "Forceful" to "Shield Breaker" and replaced its secondary effect:
- Removed +30% shield hitpoints.
- Added +25% naval raid speed.
- Fixed various ship landing issues and tactical positions of defenders in several seaborne village raid scenes.
- Fixed a bug that prevented ranged troops from advancing towards the enemy in seaborne village raids.
- Bannerlord v1.4.5 (14/05/26)​
- Fixed a bug that allowed you to join a raid during the looting phase.
- Fixed a crash that occurred when helping raiders against a village.
- Fixed a crash that occurred when dying in stealth missions.
- Fixed a crash that occurred when rendering images in texts due to corrupt localization strings.
- Fixed a crash that occurred when inspecting quest journal logs in German, Polish and Russian.
- Multiplayer​
- Fixed a bug that caused several helmet clipping issues in Multiplayer.
- Modding​
- Added a reporting system to the module shader compilation. This will help us understand why the shader cache size has increased in some mods with the War Sails Update. The file will be named "shader_compile_report.log", saved in the same folder as the .sacx bulk shader cache file (Modules/Module/Shaders/D3D11/).
- Fixed a bug that prevented the no_watchdog flag from working with the game's launcher (or via Steam).