- Update v1.03:
- Fixing performance issue that can cause the game to stutter
- Fauna traps left in darkness can now correctly be attacked
- Fixing issue where genomes could be removed from fauna lab while running, resulting in an unusable fauna
- Fixing save files previously affected by cloning lab issue
- Don't rotate when sending camera to a position
- Update v1.02:
- Fixing issue where loading a save that fails to load will overwrite the current games settings
- Fixing an issue that can prevent events from triggering
- Adding a more appropriate error message when trying to build an advanced fauna trap over a regular habitat
- Fixing oil well refinery modules breaking when deleted
- Improving performance in large bases
- Fixing save files affected by oil refinery issue
- Reworking how biomes unlock and adding a couple events to make it harder to skip going to the Dark Glows
- various performance improvements, reducing memory allocations
- Update v1.01:
- Fixing bug that occurs when crew die in the brig
- Update mining relays to have emissive (visible lights) in darkness, so they can be more easily located.
- Fix buildings displaying as "Overheating" when they are actually just unstaffed
- Performance improvements to oxygen network
- Multiple text updates and typo fixes