- Update v1.0.3 Build 40367:
- FIXED:
- Replaced the Icon of the Research Computer so it matches the mesh used
- Replaced the mesh of tablets in the lore scenes
- Limit log verbosity for some categories to reduce log spam
- Fixed Ruined Greenhouse Tower showing old icon in the database
- Fixed the Pendrive with the Virus description typo
- Fixed Broken Incubator typo
- Fixed typos in Organic Fertilizer and Dust Fertilizer's descriptions
- Airship Builder study recipe is now unlocked after completing the "Depart from location" quest objective, instead of being available from the start
- Fixed improper aim assist behaviour in Scanner and Extractor
- Disabled "No path to access" building rule for all rooms and all building modes
- Fixed extractable ping icon not showing on every extractable actor
- Underdust Tunnels - pipe blocking the way stays in place
- The color of lore smartphones in the game is now consistently blue
- Fixed a bug where Aim Assist might not work for static objects
- The hotkey menu should resemble the controller placement
- If the client leaves a friends-only session, they can now see the session when trying to rejoin
- Removed front indicator arrow from artifacts and posters
- Fixed an issue which prevented the player from picking up an attachment from a device (Hanging Shelf, for example)
- CHANGED:
- Items consumed in the Research Station now appear in log messages
- ADDED:
- Added Sticky Notes with item categories to toggle through
- Added ability to set the Left Controller Stick settings in the Options Menu
- Added improved Rain performance
- Added motion/gyro input from the PS4/PS5 controllers to the Deck Extractor
- Added Aim Assist to the Extractor and Scanner
- Added sliders to tweak gamepad dead zones to the Options Menu
- Update v1.0.2 Build 40069:
- Fixed the displaced Technology Printer (and other objects) issue.
- Fixed the issue of some locations not being spawned, despite the Radar leading players to them.
- Fixed a bug with the Technology Printer that could lead to items being lost if the player had a full inventory.
- Fixed a bug which caused the Controls tab in the Settings to not work in UI scale set to 120%.