1. Update v1.0.12.1468:
  2. Fix for FOV bug that was a plague for our players with ultrawide screens
  3.  
  4. Update v1.0.11.1455:
  5. [SteamDeck] Fixed instances where the assigned button to purchase an upgrade is different than what is shown on screen
  6.  
  7. [SteamDeck]  Fixed instances of multiple instances of breathing sound effects overlapping
  8.  
  9. Fixed a glitch where opening the settings menu during the tutorial causes the tutorial to lose focus and become inactive
  10.  
  11. Fixed bug which caused the tablet curor to disappear after pressing the Q key
  12.  
  13. Survivor age in documents should now be more accurately portrayed by the refugee’s face model
  14.  
  15. [SteamDeck][WinGDK] In the control settings, the button to toggle the flashlight should now be shown in the controller mapping
  16.  
  17. [SteamDeck] Fixed an instance that, when using a controller, symptoms would fail to become highlighted if they have already been previously selected.
  18.  
  19. Fixed a bug that could occur when conducting analyses on multiple samples in the laboratory and only a single symptom would be conveyed to the player.
  20.  
  21. Fixed a bug that previously allowed players to buy the cage before the tutorial, blocking them out of future progression.
  22.  
  23. Fixed a bug which would prevent controller players from restarting the game after a day has ended without having the required amount of money
  24.  
  25. Fixed instances where selecting UV symptoms would always in a poor inspection
  26.  
  27. Fixed a visual glitch in which survivors could be carrying a doorframe prop in their backpacks
  28.  
  29. The Valentine’s event duration has been extended to two weeks.
  30.  
  31. [SteamDeck][WinGDK] Fixed a bug that would cause the game to become unresponsive if the pause menu was opened before the drone defense mini game.
  32.  
  33. 6 new streamers cameos:
  34.  
  35. Real Civil Engineer
  36.  
  37. Chasing Skyler
  38.  
  39. xAcception
  40.  
  41. Samwitch
  42.  
  43. Special Edd
  44.  
  45. Gremix
  46.  
  47. Update v1.0.9.1397:
  48. Fixed softlock cause by selecting a structure before the tutorial prompts players to during tutorial
  49.  
  50. Fixed drone control settings issue that caused key binding to not change
  51.  
  52. Fixed another case of survivors being stuck in quarantine
  53.  
  54. Fixed an issue with zombies not standing up after falling
  55.  
  56. Fixed issue where players can get stuck in the quarantine when crouching
  57.  
  58. Fixed clipping issue where players could jump through ceilings when crouching
  59.  
  60. Fixed issue when changing the blood color did not affect how it appears on the survivor
  61.  
  62. Fixed bulletin board task “Ask you mom” issue -  the paint from the vandal's clothes incorrectly transferred to nearby objects  
  63.  
  64. Fixed issue that caused the light of the flashlight brighten too much when player points it upwards
  65.  
  66. Fixed apartment buildings being partially see-through in low graphics settings
  67.  
  68. Fixed beards rendering issue caused when using an upscaler
  69.  
  70. Updated hair for several existing cameos
  71.  
  72. Updated low graphics settings - optimization and image noise reduction
  73.  
  74. Two new cameos added: Salamandra and Rubius - spawning on days 10 and 12 in campaign mode, and randomly in endless mode on new saves
  75.  
  76. Update v1.0.8.1357:
  77. Fixed bulletin board task "Father’s Duty" softlock
  78.  
  79. Fixed bulletin board task “Ask your mom” softlock
  80.  
  81. Fixed defense mode softlock caused by opening Settings before mission starts
  82.  
  83. Fixed issue causing not enough zombies spawning for "Kill N zombies" bulletin board task
  84.  
  85. Fixed Setting issue that caused FPS and motion blur settings to not save
  86.  
  87. Fixed an issue where the zombie finger was invisible in internal contraband when viewed via XRay
  88.  
  89. Fixed “Fatal Error” appearing when clicking “Exit Game” in Pause menu
  90.  
  91. Fixed another CTD that happened during the evacuation
  92.  
  93. Fixed survivors stacking in the quarantine that prevent players from interacting with them properly
  94.  
  95. Fixed the the area between the barrels and the water tank in the living quarters where players could get stuck
  96.  
  97. Fixed zombie sounds
  98.  
  99. Fixed option to playback breathing sounds in Stethoscope category in Symptops chart when using a controller
  100.  
  101. Fixed issue during tutorial for Drone Defense displays keyboard and mouse keybinds when using a controller
  102.  
  103. Fixed cursor being too slow when navigating Base Management UI using a controller
  104.  
  105. Added option to rebind the sprint key
  106.  
  107. Adjusted and optimized hair: no longer breaking at close distance, quality
  108.  
  109. Windowed mode switching now only works via Alt + Enter
  110.  
  111. Updated zombie finger texture
  112.  
  113. Updated several other minor textures
  114.  
  115. Update v1.0.7.1323:
  116. Fixed multiple issues related to players not being able to sprint
  117.  
  118. Fixed CTD issues related to tool interaction
  119.  
  120. Update v1.0.6.1306:
  121. Added cat to checkpoint
  122.  
  123. Added glove skin, which can be selected in the main menu
  124.  
  125. Added an option to adjust gamepad sensitivity in Settings
  126.  
  127. Fixed day 13 bulletin board task softlock
  128.  
  129. Fixed evacuation info notification (it could, in some cases, show -1 day on the next day after the evacuation)
  130.  
  131. Fixed temperature displaying as Fahrenheit instead of Celsius when opening the symptoms tab in the lab
  132.  
  133. Fixed the survivors’ profiles issue that caused duplicate symptoms to appear in the same slots
  134.  
  135. Fixed the Steam Deck issue that caused the cursor to disappear during base building tutorial
  136.  
  137. Fixed Tablet issue: right trigger on the controller and left mouse button no longer incorrectly trigger the tool in hand
  138.  
  139. Removed notification prompting players to go to sleep right after they wake up
  140.  
  141. Removed the players’ ability to switch between tools when accessing the tablet
  142.  
  143. Update v1.0.0.1270:
  144. New Cameo:Added CaseOh cameo to campaign and endless mode. Note: available in the current campaign on a certain day, but only available on new saves for endless mode.
  145. Fixed day 13 softlock that was caused by inability to pick up a tool and a survivor in a queue not attacking the player
  146.  
  147. Fixed softlock related to “Hi doggy” bulletin task
  148.  
  149. Fixed softlock caused by acquiring a tool earlier than it was supposed to happen
  150.  
  151. Fixed CTD during evacuation
  152.  
  153. Fixed NPC animations after the evacuation
  154.  
  155. Fixed the dynamic bulletin task with “animal-related name” survivors
  156.  
  157. Fix XRay and Scanner issue which made players unable to use the tools and call survivors from the quarantine
  158.  
  159. Fixed the incorrect display of footprints related to Day 8 bulletin task
  160.  
  161. Fixed the hammer issue causing NPC to fly on hit
  162.  
  163. Fixed zombies getting stuck during drone defence
  164.  
  165. Fixed the incorrect display of rain particle FX on low graphical settings
  166.  
  167. Fixed gamepad navigation in tablet UI
  168.  
  169. Removed dynamic bulletin task “The marked one”
  170.  
  171. Adjusted the profile of one of the creator cameos
  172.  
  173. Update v1.0.0.1246:
  174. Fixed guard towers collision that prevent players from shooting zombies outside the checkpoint
  175.  
  176. Fixed displayed bind in survivor sorting tutorial
  177.  
  178. Minor textures fixes
  179.  
  180. Fixed crash when swapping between the tools (including when interacting with any displays, quarantine, cart, etc.)
  181.  
  182. Symptom changes:
  183.  
  184. Fixed appearance of symptoms when researching in the lab
  185.  
  186. Fixed the order of discovering new symptoms in the lab (red -> yellow -> green)
  187.  
  188. Fixed the correct displaying of blood and pus symptoms in the mouth and nose
  189.  
  190. Fixed incorrect instances of survivors having symptoms appear or disappear during the night in quarantine
  191.  
  192. Fixed display of symptoms on cameo survivors, including the fix to having cameos appear with yet undiscovered symptoms too early in the playthrough
  193.  
  194. Fixed the appearance of seemingly healthy survivors who turn into zombies over night
  195.  
  196. Fixed in incorrect scoring during the inspection reducing the # of "Poor Inspection" scores players have been previously receiving
  197.  
  198. Improved flashlight
  199.  
  200. Updated & improved Quest UI
  201.  
  202. AMD GPU users are now prompted to downgrade their drivers when launching the game on the latest version of Adrenaline.
  203.  
  204. Update v1.0.0.1226:
  205. Added Dead By Daylight themed background to the main menu
  206.  
  207. Added four unique Dead By Daylight survivors