- Update v1.0.12.1468:
- Fix for FOV bug that was a plague for our players with ultrawide screens
- Update v1.0.11.1455:
- [SteamDeck] Fixed instances where the assigned button to purchase an upgrade is different than what is shown on screen
- [SteamDeck] Fixed instances of multiple instances of breathing sound effects overlapping
- Fixed a glitch where opening the settings menu during the tutorial causes the tutorial to lose focus and become inactive
- Fixed bug which caused the tablet curor to disappear after pressing the Q key
- Survivor age in documents should now be more accurately portrayed by the refugee’s face model
- [SteamDeck][WinGDK] In the control settings, the button to toggle the flashlight should now be shown in the controller mapping
- [SteamDeck] Fixed an instance that, when using a controller, symptoms would fail to become highlighted if they have already been previously selected.
- Fixed a bug that could occur when conducting analyses on multiple samples in the laboratory and only a single symptom would be conveyed to the player.
- Fixed a bug that previously allowed players to buy the cage before the tutorial, blocking them out of future progression.
- Fixed a bug which would prevent controller players from restarting the game after a day has ended without having the required amount of money
- Fixed instances where selecting UV symptoms would always in a poor inspection
- Fixed a visual glitch in which survivors could be carrying a doorframe prop in their backpacks
- The Valentine’s event duration has been extended to two weeks.
- [SteamDeck][WinGDK] Fixed a bug that would cause the game to become unresponsive if the pause menu was opened before the drone defense mini game.
- 6 new streamers cameos:
- Real Civil Engineer
- Chasing Skyler
- xAcception
- Samwitch
- Special Edd
- Gremix
- Update v1.0.9.1397:
- Fixed softlock cause by selecting a structure before the tutorial prompts players to during tutorial
- Fixed drone control settings issue that caused key binding to not change
- Fixed another case of survivors being stuck in quarantine
- Fixed an issue with zombies not standing up after falling
- Fixed issue where players can get stuck in the quarantine when crouching
- Fixed clipping issue where players could jump through ceilings when crouching
- Fixed issue when changing the blood color did not affect how it appears on the survivor
- Fixed bulletin board task “Ask you mom†issue - the paint from the vandal's clothes incorrectly transferred to nearby objects
- Fixed issue that caused the light of the flashlight brighten too much when player points it upwards
- Fixed apartment buildings being partially see-through in low graphics settings
- Fixed beards rendering issue caused when using an upscaler
- Updated hair for several existing cameos
- Updated low graphics settings - optimization and image noise reduction
- Two new cameos added: Salamandra and Rubius - spawning on days 10 and 12 in campaign mode, and randomly in endless mode on new saves
- Update v1.0.8.1357:
- Fixed bulletin board task "Father’s Duty" softlock
- Fixed bulletin board task “Ask your mom†softlock
- Fixed defense mode softlock caused by opening Settings before mission starts
- Fixed issue causing not enough zombies spawning for "Kill N zombies" bulletin board task
- Fixed Setting issue that caused FPS and motion blur settings to not save
- Fixed an issue where the zombie finger was invisible in internal contraband when viewed via XRay
- Fixed “Fatal Error†appearing when clicking “Exit Game†in Pause menu
- Fixed another CTD that happened during the evacuation
- Fixed survivors stacking in the quarantine that prevent players from interacting with them properly
- Fixed the the area between the barrels and the water tank in the living quarters where players could get stuck
- Fixed zombie sounds
- Fixed option to playback breathing sounds in Stethoscope category in Symptops chart when using a controller
- Fixed issue during tutorial for Drone Defense displays keyboard and mouse keybinds when using a controller
- Fixed cursor being too slow when navigating Base Management UI using a controller
- Added option to rebind the sprint key
- Adjusted and optimized hair: no longer breaking at close distance, quality
- Windowed mode switching now only works via Alt + Enter
- Updated zombie finger texture
- Updated several other minor textures
- Update v1.0.7.1323:
- Fixed multiple issues related to players not being able to sprint
- Fixed CTD issues related to tool interaction
- Update v1.0.6.1306:
- Added cat to checkpoint
- Added glove skin, which can be selected in the main menu
- Added an option to adjust gamepad sensitivity in Settings
- Fixed day 13 bulletin board task softlock
- Fixed evacuation info notification (it could, in some cases, show -1 day on the next day after the evacuation)
- Fixed temperature displaying as Fahrenheit instead of Celsius when opening the symptoms tab in the lab
- Fixed the survivors’ profiles issue that caused duplicate symptoms to appear in the same slots
- Fixed the Steam Deck issue that caused the cursor to disappear during base building tutorial
- Fixed Tablet issue: right trigger on the controller and left mouse button no longer incorrectly trigger the tool in hand
- Removed notification prompting players to go to sleep right after they wake up
- Removed the players’ ability to switch between tools when accessing the tablet
- Update v1.0.0.1270:
- New Cameo:Added CaseOh cameo to campaign and endless mode. Note: available in the current campaign on a certain day, but only available on new saves for endless mode.
- Fixed day 13 softlock that was caused by inability to pick up a tool and a survivor in a queue not attacking the player
- Fixed softlock related to “Hi doggy†bulletin task
- Fixed softlock caused by acquiring a tool earlier than it was supposed to happen
- Fixed CTD during evacuation
- Fixed NPC animations after the evacuation
- Fixed the dynamic bulletin task with “animal-related name†survivors
- Fix XRay and Scanner issue which made players unable to use the tools and call survivors from the quarantine
- Fixed the incorrect display of footprints related to Day 8 bulletin task
- Fixed the hammer issue causing NPC to fly on hit
- Fixed zombies getting stuck during drone defence
- Fixed the incorrect display of rain particle FX on low graphical settings
- Fixed gamepad navigation in tablet UI
- Removed dynamic bulletin task “The marked oneâ€
- Adjusted the profile of one of the creator cameos
- Update v1.0.0.1246:
- Fixed guard towers collision that prevent players from shooting zombies outside the checkpoint
- Fixed displayed bind in survivor sorting tutorial
- Minor textures fixes
- Fixed crash when swapping between the tools (including when interacting with any displays, quarantine, cart, etc.)
- Symptom changes:
- Fixed appearance of symptoms when researching in the lab
- Fixed the order of discovering new symptoms in the lab (red -> yellow -> green)
- Fixed the correct displaying of blood and pus symptoms in the mouth and nose
- Fixed incorrect instances of survivors having symptoms appear or disappear during the night in quarantine
- Fixed display of symptoms on cameo survivors, including the fix to having cameos appear with yet undiscovered symptoms too early in the playthrough
- Fixed the appearance of seemingly healthy survivors who turn into zombies over night
- Fixed in incorrect scoring during the inspection reducing the # of "Poor Inspection" scores players have been previously receiving
- Improved flashlight
- Updated & improved Quest UI
- AMD GPU users are now prompted to downgrade their drivers when launching the game on the latest version of Adrenaline.
- Update v1.0.0.1226:
- Added Dead By Daylight themed background to the main menu
- Added four unique Dead By Daylight survivors