1. 3.0.1 Build Update and G-Star Event Participation
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  3. Add weapon storage box, reorganize reinforcement system, adjust difficulty level, add Chinese translation
  4. Hello, here is bluecrab project.
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  6. We've updated Diary of Lucie for the second time since the official release.
  7. The direction of this update is to improve existing contents such as adding weapon storage boxes, improve automatic storage capabilities, and add Chinese translation.
  8. In addition, Diary of Lucie will participate in the G-star 2023 event this November as an indie game booth.
  9. Along with booth-only events, we are selling games at a 45% discount during the exhibition period, so please pay a lot of attention.
  10. Please check the patch notes below for details.
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  13. 1. Improvements to existing content
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  15. Weapon Storage Box
  16. You can strengthen your weapons in various ways as you go into the second half,
  17. Many people said that they were uncomfortable because they could only strengthen one weapon.
  18. So later in the content, I added a weapon storage box that I can unlock from my inner mind.
  19. Storage and arms changes can be carried out in Lucie's room, and up to three can be stored depending on the release stage.
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  21. Reorganization of the reinforcement system
  22. So far, weapons have been strengthened indefinitely,
  23. The automatic storage function allowed us to forcibly reroll weapons and accessories options.
  24. Although it was judged that this was not a big problem for the game progression,
  25. In preparation for not re-rolling, problems such as low compensation and relative deprivation occurred.
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  27. Therefore, it was changed so that it could not be rolled when strengthening weapons or accessories,
  28. Instead, the higher the enhancement options, the more likely they are to have better options.
  29. In addition, the weapon can be strengthened only up to the 99th round,
  30. Accordingly, we controlled the physical strength and difficulty of the contents in the second half.
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  32. Weapon Changes
  33. Now, the heart of the Golem, the first weapon does not appear in the inner mind.
  34. There was a slight decrease in the consumption of charging stamina for the cane and hammer.
  35. Additionally, the full stack of the hammer's passion will now have an amplification effect on the charging attack.
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  37. Change in difficulty
  38. Easy mode is adjusted to significantly lower performance of the enemy compared to normal.
  39. However, there was a problem that the enemy could not bear even if the item farming was well tightened in the second half.
  40. - The physical defense of the enemy increases.
  41. - Enemy's physical strength increases in the second half.
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  43. Hell Level has unconscionable capabilities and additional patterns as it is designed for later content.
  44. However, we wanted to lower the durability in line with the improved weapon strengthening system.
  45. (I added an extra spoonful of conscience.)
  46. - The enemy's maximum strength has decreased.
  47. - Modified the delay between attack patterns slightly slower.
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  50. Add Chinese translation
  51. Simplified Chinese and Traditional Chinese are now added to the translation language.
  52. DLC will also be added to the translation language as soon as possible.
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  55. Fix other bugs
  56. The part that was not translated into English has been modified.
  57. Fixed a phenomenon where the first message asking you to type any key did not appear at the start of the game.
  58. Fixed a phenomenon in which pop-up information windows sometimes did not appear when acquiring properties and skills.
  59. Fixed a phenomenon where hammer weapon full stack charging attacks are not applicable.
  60. Fixed a phenomenon where hammer weapon tutorials sometimes don't come out.
  61. Fixed an intermittent bug that prevented the player from moving when he returned to the lobby after he died.
  62. Fixed a bug where certain items in the store cannot be purchased.
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