- Changelog v2.1.24.120925
- New Content
- Added Water Purification Tablet that can be purchased from the workshop and will clean rain water / tainted water
- Added Pyritic Crust for Stone and Salt, to ensure Miasmic Pick does not lose ore when gathering those resources
- Adding new T3 Water Treatment Pill, that when added to Tainted / Rain water can convert it into Filtered Water on your character
- Added text guide to hold when emptying water containers
- Added a new usable called 'Consume_Empty' which adds a new context menu option to empty containers
- Fixed
- Fixed many recipes not being refundable, notably statues, carved furniture and industrial furniture
- Added Pyritic Crust for Stone and Salt, to ensure Miasmic Pick does not lose ore when gathering those resources
- Fixed UI scaling on weather events to not overlap card in other languages
- Fixed Death Screen cutting off control text in other languages
- Reduced respawn delay time to 10 seconds from 20 seconds
- Fixed consume stack missing on many foods
- Fixed More Stats close button missing not using translation strings
- Updated Trophy Bench to 5 queue slots
- Fixed Trench Shotgun being repairable with Steel instead of Titanium
- Fixed Uniao typos in item names
- Fixed accidental double full stop, instead of single full stops
- Added prospect name to open world operations UI
- Added tag query for mission items, so players can filter to only show mission items
- Allow recipes crafted in Crafting Bench to be crafted at Machining Bench or Fabricator
- Allow recipes crafted in Machining Bench to be crafted at Fabricator
- Fixed typo in Highlight alteration name
- Fixed water speed modifier not being translatable (on applicable crafting benches with an optional water connection)
- Fixed a typo in the Graffitied Shield text
- Fixing issues where you couldn't fill your canteen from water bodies on client
- Fixing issue where ice water crafted on player was providing the rain water modifier, also reduced recipe cost from 50 ice to 10
- Adding Animal Bench and setting up crafting recipes
- Fixing some animal bed recipes which were crafting the wrong things
- Fixing T4 Water trough so it run correctly
- Fixed a typo in the beehive extractor text
- Added a new usable called 'Consume_Empty' which adds a new context menu option to empty containers
- Adding new T3 Water Treatment Pill, that when added to Tainted / Rain water can convert it into Filtered Water on your character
- Added text guide to hold when emptying water containers
- Update mission tags on items to correctly show applicable items when filtered
- Water containers now require a short hold before being emptied when pressing right click
- Fixed T4 Shotgun not using correct durability and repair row
- Fixed T4 Food Trough to convert any food into a new Item - high quality animal feed
- Added Water Purification Tablet that can be purchased from the workshop and will clean rain water / tainted water
- Fixed Issue where alterations which are applied upon crafting where not being applied (Beeswax reinforced wood for example)
- Fixed T4 Shotgun not using correct durability and repair row
- Fixed missions/operations/quest status UI showing incorrectly for clients
- Water purifier t1 ground/water now stop their generators when fillable is full and the ground purifier stops its generator when without rainfall
- Future Content
- Added bestiary text for Sheep
- Added some DT rows for Laika tames. Updated NPCCreator wizard to fix crash when AnimBP asset already existed for selected SK mesh
- Added DEP_Tropjy_BlackWolf_Howling, Guarding and Running
- Added text for animal beds
- Adding new CHAC rifle equip audio - adding item data notfy event, adding new load bullet and data table notify entry etc
- Adding Chac rifle to items static table
- Adding chac hunting rifle fire close, fire tail, lever in, mech, lever out audio events and data table setup
- Adding Animal Bed icons
- Adding workshop Dogs/Cats/Horses
- Adding unique CHAC pistol fire body, mech and tail audio, event and data table setup. Waiting for new reload anims before I approach that
- Adding mini hippo idle events, audio and data table setup. WIP
- Updated Animal Bed size adjustments and Feeding and Water trough size adjustments
- Fixed typo in Field Guide Exotic acquisition methods
- Added spawning/damage/resistance stats for ghost crocodile
- Adding mini hippo flinch and death audio and events. Adjustments to boar animations to not play stray vocalisations which overwrite the Mippo events. Data Table entries
- Add spawn map for Prometheus expansion area
- Adding more mini hippo layers Aggro states and breaths