1. Update v1.0.5:
  2. Changes
  3. - rebalanced steering to match pre 1.0.4
  4. - fixed steering issue with keyboard being too slow/unresponsive
  5. - removed rocket board from cheese run uploads
  6. - wiped cheese leaderboards
  7.  
  8. Fixes
  9. - fixed French challenge translation for over 6 min challenge in Route 13
  10.  
  11. Update v1.0.4:
  12. Changes:
  13. - Vineyard Hills visual overhaul (changed color scheme, work on trees, work on skybox, adjusted settings to improve grass pop-in, minor material & shader adjustments)
  14. - added cheese triggers and fence at beginning of Vineyard Hills (resulting in reset of regular time-leaderboards)
  15. - worked on assets to increase performance in Vineyard Hills
  16.  
  17. Bugfixes:
  18. - adjusted cheese triggers in Black Forest that were too strict
  19. - fixed Fog Rush cheese triggers (Resulting in reset of regular time-leaderboards)
  20. - fixed Redwood trees in van map
  21. - fixed tree dithering/LOD issues on lower graphics settings in Dolomites
  22.  
  23. Update v1.0.3:
  24. Changes
  25. - rewrote interpolation code to be completely framerate independent
  26. - added cheese triggers to Redwoods (Redwood time leaderboard will be reset as a result of this)
  27. - improved Redwood tree textures
  28. - added additional terrain texture and adjusted settings to improve pop-in of grass in Redwoods
  29. - minor adjustments to materials in Redwoods
  30.  
  31. Bugfixes
  32. - fixed issue that could cause steering runaway
  33. - fixed some trees partially floating over the ground in Redwoods
  34.  
  35. Update v1.0.2:
  36. changes
  37. - Added Y/B as an alt control scheme for stance to aid thumb pain
  38. - added camera lookback on right stick press or K on keyboard
  39. - added far distance indicators to see players better at distance in multiplayer
  40. - removed dithering bug
  41.  
  42. fixes
  43. - disabled accidentally enabled settings reset flag. oops!
  44. - fixed steering bug at very high fps
  45. - swiss level road fixes
  46. - switched terrain in snowy mountain
  47.  
  48. Update v1.0.1:
  49. changes
  50. - made unlock info on the left of the end of run UI more descriptive for cosmetics
  51. - increased draw distance on high quality
  52. - optimized systems that mostly affect performance on level startup
  53. - optimized input source checking
  54. - optimized interactive leaves system initialization
  55. - optimized player cosmetic initialization
  56. - optimized destructable initialization
  57. - added some filtering for cheese leaderboard
  58. - made challenge text in run board adaptive to fit longer translations
  59. - removed fps caps in menu
  60.  
  61. fixes
  62. - fixed an issue where time and no crash score bonus are not being considered for challenges and local save file
  63. - fixed issue where 100% steam achievements unlocked unexpectedly
  64. - fixed synchronization issue that caused only one lobby to show in lobby browser
  65. - fixed bug when holding b while crashed with the in game menu open
  66. - fixed potential error source in camera controller
  67. - added fallback for van map labels bein wrong way around
  68. - added fallbacks for error in rotation setting
  69. - added additional checks for error in animations in end of run board
  70. - fixed an issue where render distance would default to a low value if quality settings were never changed
  71. - fixed some graphics settings not saving a default value on first game start